Player Matchup

Hachiman
Hachiman
Bronze III
NoPray
Hachiman
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Persaw
Bacchus
Bronze III
Level 146
God Stats
5W - 4L
1,691 SR
Queue Stats
37W - 41L
1,548 MMR
Party 1
Discordia
Discordia
Bronze III
RAXXORD
Discordia
Bronze III
Level 68
God Stats
5W - 5L
1,239 SR
Queue Stats
27W - 29L
1,548 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,477 SR
1,532 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 56
1,500 SR
1,500 MMR
Hou Yi
Hou Yi
Bronze III
Alex22107
Hou Yi
Bronze III
Level 99
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 6L
1,500 MMR
Party 2
Ymir
Ymir
Bronze III
MurphSMITE
Ymir
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Zamudio32
He Bo
Bronze III
Level 39
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NoPray
Hachiman
14
9 / 0 / 5
9,581
798
9,155
6,988
2,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Persaw
Bacchus
12
2 / 0 / 12
9,312
776
6,873
5,501
6,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
RAXXORD
Discordia
11
3 / 0 / 9
8,477
706
8,793
4,344
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneNu WaDanzaburouCupidAres

VS

Bans
CthulhuGaneshaApolloKhepriSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alex22107
Hou Yi
10
0 / 5 / 0
6,955
580
5,409
10,495
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
6,720
560
2,212
9,446
4,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Zamudio32
He Bo
8
0 / 6 / 0
6,425
535
3,168
8,671
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alex22107
Hou Yi
0
5
0
0
L
0
3
0
0
W
Hachiman
NoPray
Hachiman
9
0
5
11.5
W
Bacchus
Persaw
Bacchus
2
0
12
8
W
Discordia
RAXXORD
Discordia
3
0
9
7.5
L
He Bo
Zamudio32
He Bo
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,821
Damage
10,789
16,833
Taken
28,612
10,165
Mitigated
11,099
8,656
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alex22107
Hou Yi
5,409
1,044
0
2,224
10,495
3,810
171
5,311
5,184
0
34,403
L
2,212
0
0
710
9,446
4,407
0
4,393
5,053
13,451
0
W
Hachiman
NoPray
Hachiman
9,155
4,285
0
4,972
6,988
2,631
1,695
2,210
4,612
0
40,212
W
Bacchus
Persaw
Bacchus
6,873
781
0
2,754
5,501
6,147
374
1,711
3,698
18,593
0
W
Discordia
RAXXORD
Discordia
8,793
564
0
930
4,344
1,387
338
1,188
3,074
39,726
0
L
He Bo
Zamudio32
He Bo
3,168
0
0
807
8,671
2,882
0
6,002
2,669
13,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,370
Gold Earned
20,100
134
Minions Killed
111
0
Camps Cleared
0
687,131
Distance Traveled
599,324
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,955
580
58
5
0
198,052
2
L
Ymir
6,720
560
30
3
0
214,734
0
W
Hachiman
9,581
798
64
5
0
218,445
5
W
Bacchus
9,312
776
23
2
0
254,865
5
W
Discordia
8,477
706
47
4
0
213,821
2
L
He Bo
6,425
535
23
2
0
186,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role