Player Matchup

Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Kc_Raid3n
Cerberus
Level 88
God Stats
7W - 5L
1,500 SR
Queue Stats
33W - 40L
1,289 Elo+
Party 2
Achilles
Achilles
TidusNoctis
Achilles
Level 104
God Stats
1W - 2L
1,171 SR
Queue Stats
17W - 8L
1,374 Elo+
Solo
Thoth
Thoth
cristian999222
Thoth
Level 157
God Stats
5W - 8L
1,500 SR
Queue Stats
90W - 97L
1,642 Elo+
Party 2
Artemis
Artemis
xAlukarD
Artemis
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,289 Elo+
Party 2
Team Averages
Level 110
1,434 SR
1,419 Elo+

VS

Team Averages
Level 51
1,565 SR
1,474 Elo+
Baron Samedi
Baron Samedi
Allfect
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
BnINC
Amaterasu
Level 56
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
EXCUTlVE
Chaac
Level 25
God Stats
0W - 1L
1,813 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Wadfle
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
chicharox
Nemesis
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 80L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 1 / 4
7,951
795
5,751
5,696
3,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Kc_Raid3n
Cerberus
13
1 / 1 / 11
7,141
714
6,581
10,444
6,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
TidusNoctis
Achilles
14
7 / 3 / 12
9,345
935
12,761
11,176
10,349
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 0 / 6
9,532
953
14,611
3,652
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xAlukarD
Artemis
14
5 / 0 / 9
8,767
877
6,778
5,368
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Allfect
Baron Samedi
11
0 / 6 / 3
5,876
588
5,450
9,421
3,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
BnINC
Amaterasu
11
0 / 6 / 4
6,138
614
6,050
14,643
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
EXCUTlVE
Chaac
13
1 / 4 / 1
7,085
709
7,395
13,921
7,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Wadfle
Raijin
11
1 / 5 / 2
6,375
638
3,282
8,097
2,463
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
chicharox
Nemesis
15
3 / 3 / 1
8,126
813
7,442
11,339
3,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
16
24
Kills
5
5
Deaths
24
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
4
4
L
Baron Samedi
Allfect
Baron Samedi
0
6
3
0.25
L
Amaterasu
BnINC
Amaterasu
0
6
4
0.33
L
Chaac
EXCUTlVE
Chaac
1
4
1
0.38
W
Cerberus
Kc_Raid3n
Cerberus
1
1
11
6.5
W
Achilles
TidusNoctis
Achilles
7
3
12
4.33
L
Raijin
Wadfle
Raijin
1
5
2
0.4
L
Nemesis
chicharox
Nemesis
3
3
1
1.17
W
9
0
6
12
W
Artemis
xAlukarD
Artemis
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,482
Damage
29,619
36,336
Taken
57,421
23,841
Mitigated
23,899
9,034
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,751
4,722
0
1,706
5,696
3,952
0
340
5,356
3,194
29,596
L
Baron Samedi
Allfect
Baron Samedi
5,450
1,132
763
2,189
9,421
3,624
52
4,114
5,097
13,151
0
L
Amaterasu
BnINC
Amaterasu
6,050
3,265
0
5,023
14,643
6,749
0
2,847
11,607
0
13,854
L
Chaac
EXCUTlVE
Chaac
7,395
2,412
0
6,116
13,921
7,073
132
4,826
8,857
0
26,309
W
Cerberus
Kc_Raid3n
Cerberus
6,581
319
585
3,130
10,444
6,122
0
3,379
7,065
13,268
0
W
Achilles
TidusNoctis
Achilles
12,761
2,893
280
2,028
11,176
10,349
0
4,815
6,361
0
21,991
L
Raijin
Wadfle
Raijin
3,282
1,233
0
510
8,097
2,463
0
3,759
4,132
8,577
0
L
Nemesis
chicharox
Nemesis
7,442
3,089
0
1,704
11,339
3,990
201
4,785
6,278
0
33,456
W
14,611
341
0
1,055
3,652
1,334
0
284
3,368
31,833
0
W
Artemis
xAlukarD
Artemis
6,778
4,798
0
250
5,368
2,084
1,654
254
5,114
0
18,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,736
Gold Earned
33,600
219
Minions Killed
177
8
Camps Cleared
5
945,667
Distance Traveled
853,959
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,951
795
73
7
7
191,582
1
L
Baron Samedi
5,876
588
16
2
1
150,645
0
L
Amaterasu
6,138
614
15
2
2
190,227
0
L
Chaac
7,085
709
54
5
1
187,948
0
W
Cerberus
7,141
714
24
2
0
194,808
0
W
Achilles
9,345
935
29
3
0
193,518
0
L
Raijin
6,375
638
15
2
0
134,533
0
L
Nemesis
8,126
813
77
8
1
190,606
1
W
Thoth
9,532
953
60
6
0
208,740
0
W
Artemis
8,767
877
33
3
1
157,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role