Player Matchup

Bakasura
Bakasura
DaFlyinMarz
Bakasura
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 7L
1,817 Elo+
Solo
Ymir
Ymir
HeiligVorlaufer
Ymir
Level 8
God Stats
3W - 1L
1,916 SR
Queue Stats
5W - 4L
1,688 Elo+
Party 1
Guan Yu
Guan Yu
Velkis
Guan Yu
Level 29
God Stats
4W - 7L
1,550 SR
Queue Stats
55W - 56L
1,645 Elo+
Solo
Olorun
Olorun
XxJosueMu18401xX
Olorun
Level 8
God Stats
1W - 1L
1,681 SR
Queue Stats
8W - 2L
1,750 Elo+
Solo
Ullr
Ullr
babyoilbandit
Ullr
Level 155
God Stats
4W - 2L
1,500 SR
Queue Stats
263W - 243L
1,667 Elo+
Party 1
Team Averages
Level 41
1,630 SR
1,714 Elo+

VS

Team Averages
Level 21
1,484 SR
1,499 Elo+
Achilles
Achilles
BudgetGamer69
Achilles
Level 23
God Stats
1W - 4L
1,147 SR
Queue Stats
13W - 26L
1,444 Elo+
Solo
Camazotz
Camazotz
GODGOOSE555
Camazotz
Level 15
God Stats
2W - 3L
1,528 SR
Queue Stats
5W - 7L
1,526 Elo+
Solo
Janus
Janus
TheGodRemastered
Janus
Level 29
God Stats
3W - 4L
1,495 SR
Queue Stats
20W - 17L
1,689 Elo+
Solo
Ymir
Ymir
Wetwilly346
Ymir
Level 23
God Stats
3W - 2L
1,826 SR
Queue Stats
100W - 92L
1,459 Elo+
Solo
Hou Yi
Hou Yi
iceman573
Hou Yi
Level 17
God Stats
4W - 4L
1,424 SR
Queue Stats
100W - 108L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaFlyinMarz
Bakasura
16
2 / 5 / 1
9,782
466
5,513
14,136
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
9,111
434
6,185
14,325
8,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Velkis
Guan Yu
15
4 / 8 / 0
9,973
475
15,834
23,302
18,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 7 / 3
10,423
496
6,251
15,568
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 2 / 2
9,715
463
7,062
11,770
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BudgetGamer69
Achilles
17
2 / 3 / 2
10,432
497
7,801
15,680
16,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Camazotz
GODGOOSE555
Camazotz
18
14 / 2 / 5
12,006
572
20,495
17,166
10,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 8
11,078
528
15,427
10,183
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 8
10,564
503
6,495
17,850
11,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
iceman573
Hou Yi
15
1 / 1 / 8
9,205
438
7,122
11,404
4,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
9
Kills
27
27
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
BudgetGamer69
Achilles
2
3
2
1
L
Bakasura
DaFlyinMarz
Bakasura
2
5
1
0.5
W
Camazotz
GODGOOSE555
Camazotz
14
2
5
8.25
L
1
5
1
0.3
W
6
3
8
3.33
L
Guan Yu
Velkis
Guan Yu
4
8
0
0.5
W
4
0
8
8
L
2
7
3
0.5
L
0
2
2
0.5
W
Hou Yi
iceman573
Hou Yi
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,845
Damage
57,340
79,101
Taken
72,283
42,485
Mitigated
46,904
16,339
Healing
25,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BudgetGamer69
Achilles
7,801
2,729
0
3,675
15,680
16,923
586
367
15,313
0
76,483
L
Bakasura
DaFlyinMarz
Bakasura
5,513
4,169
0
2,053
14,136
5,364
0
3,873
10,238
0
63,477
W
Camazotz
GODGOOSE555
Camazotz
20,495
8,303
0
9,135
17,166
10,205
158
2,547
14,441
7,636
78,088
L
6,185
513
0
1,010
14,325
8,608
0
4,643
9,682
28,490
0
W
15,427
1,482
0
305
10,183
3,694
61
3,818
6,365
75,429
0
L
Guan Yu
Velkis
Guan Yu
15,834
4,024
75
4,783
23,302
18,730
796
1,744
21,058
0
53,047
W
6,495
2,200
0
5,150
17,850
11,865
0
3,924
13,307
45,589
0
L
6,251
3,108
155
4,491
15,568
5,645
372
8,979
6,589
57,685
0
L
7,062
3,416
0
3,772
11,770
4,138
246
3,498
8,272
0
75,254
W
Hou Yi
iceman573
Hou Yi
7,122
2,766
0
7,032
11,404
4,217
124
1,780
9,624
0
55,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,004
Gold Earned
53,285
515
Minions Killed
506
0
Camps Cleared
0
1,902,838
Distance Traveled
1,986,882
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,432
497
140
7
0
428,630
2
L
Bakasura
9,782
466
122
6
0
490,917
2
W
Camazotz
12,006
572
105
5
0
424,410
1
L
Ymir
9,111
434
51
2
0
347,563
3
W
Janus
11,078
528
123
6
0
434,233
6
L
Guan Yu
9,973
475
95
5
0
361,091
1
W
Ymir
10,564
503
49
2
0
346,528
2
L
Olorun
10,423
496
121
6
0
336,978
1
L
Ullr
9,715
463
126
6
0
366,289
1
W
Hou Yi
9,205
438
89
4
0
353,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role