Player Matchup

Fenrir
Fenrir
Bahgamutt
Fenrir
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
11W - 13L
1,430 Elo+
Solo
Ullr
Ullr
Lautarog97
Ullr
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 19L
1,145 Elo+
Party 2
Hou Yi
Hou Yi
Rechuga
Hou Yi
Level 17
God Stats
14W - 15L
1,511 SR
Queue Stats
37W - 65L
1,276 Elo+
Party 2
Team Averages
Level 18
1,504 SR
1,284 Elo+

VS

Team Averages
Level 40
1,319 SR
1,091 Elo+
Nu Wa
Nu Wa
Demonstalker03
Nu Wa
Level 89
God Stats
1W - 0L
1,291 SR
Queue Stats
22W - 31L
1,149 Elo+
Party 1
Bastet
Bastet
Ouat
Bastet
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
927 Elo+
Party 1
Neith
Neith
WachaPiola01
Neith
Level 6
God Stats
1W - 2L
1,165 SR
Queue Stats
1W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bahgamutt
Fenrir
11
0 / 6 / 2
8,523
533
2,856
8,597
2,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 1
9,128
571
4,030
11,028
3,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Rechuga
Hou Yi
14
3 / 5 / 1
9,867
617
5,156
8,677
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
11,214
701
12,681
5,381
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Ouat
Bastet
14
6 / 2 / 6
11,087
693
7,546
9,913
3,391
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
1 / 2 / 7
9,786
612
2,556
4,302
1,320
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
13
13
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bahgamutt
Fenrir
0
6
2
0.17
W
6
0
6
9
L
1
2
1
0.75
W
Bastet
Ouat
Bastet
6
2
6
4.5
L
Hou Yi
Rechuga
Hou Yi
3
5
1
0.7
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,042
Damage
22,783
28,302
Taken
19,596
8,534
Mitigated
6,489
2,902
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bahgamutt
Fenrir
2,856
616
0
1,527
8,597
2,346
0
3,763
4,562
0
19,413
W
12,681
3,575
116
3,041
5,381
1,778
1,880
16
5,365
60,943
0
L
4,030
992
0
388
11,028
3,480
54
5,349
5,351
0
32,809
W
Bastet
Ouat
Bastet
7,546
1,717
256
3,197
9,913
3,391
236
108
9,805
0
43,773
L
Hou Yi
Rechuga
Hou Yi
5,156
1,928
0
987
8,677
2,708
32
2,956
5,538
0
44,813
W
2,556
1,207
0
410
4,302
1,320
213
24
4,278
0
18,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,518
Gold Earned
32,087
183
Minions Killed
183
0
Camps Cleared
0
789,216
Distance Traveled
805,932
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,523
533
31
2
0
265,621
5
W
Nu Wa
11,214
701
85
5
0
274,491
4
L
Ullr
9,128
571
66
4
0
268,346
5
W
Bastet
11,087
693
64
4
0
311,027
4
L
Hou Yi
9,867
617
86
5
0
255,249
5
W
Neith
9,786
612
34
2
0
220,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role