Player Matchup

Scylla
Scylla
Boltflare
Scylla
Level 48
God Stats
6W - 13L
1,356 SR
Queue Stats
94W - 102L
1,400 Elo+
Party 2
Nemesis
Nemesis
NerdyBirdy1279
Nemesis
Level 5
God Stats
6W - 0L
1,890 SR
Queue Stats
28W - 34L
1,849 Elo+
Party 2
Terra
Terra
Vurdelion
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 186L
1,647 Elo+
Party 2
Hercules
Hercules
Xanzazia
Hercules
Level 18
God Stats
4W - 1L
1,760 SR
Queue Stats
44W - 41L
1,945 Elo+
Party 2
Cernunnos
Cernunnos
zd7777777
Cernunnos
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 30L
1,704 Elo+
Party 2
Team Averages
Level 39
1,601 SR
1,709 Elo+

VS

Team Averages
Level 10
1,592 SR
1,613 Elo+
Medusa
Medusa
AlohaVBz
Medusa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Coolkiwii UwU
Neith
Level 7
God Stats
3W - 1L
1,749 SR
Queue Stats
15W - 12L
1,688 Elo+
Party 1
Anhur
Anhur
MeminPilin
Anhur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Nemesis
Nemesis
axel0310
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 26L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
x3nriquex
Kukulkan
Level 8
God Stats
6W - 3L
1,711 SR
Queue Stats
38W - 28L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boltflare
Scylla
20
16 / 0 / 16
14,477
1,206
31,027
9,772
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 4 / 17
10,716
893
3,173
11,386
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Vurdelion
Terra
19
0 / 1 / 27
12,684
1,057
4,796
17,720
21,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Xanzazia
Hercules
19
7 / 1 / 13
12,230
1,019
6,968
16,458
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
zd7777777
Cernunnos
20
19 / 0 / 20
15,442
1,287
44,711
26,524
13,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlohaVBz
Medusa
16
1 / 6 / 4
10,133
844
12,427
17,659
5,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 7 / 3
9,828
819
10,930
15,066
4,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
15
1 / 10 / 0
9,716
810
5,693
17,440
6,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
axel0310
Nemesis
16
1 / 11 / 4
10,111
843
14,459
25,707
10,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
x3nriquex
Kukulkan
16
3 / 8 / 2
11,296
941
29,132
19,593
5,938
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
19
42
Kills
6
6
Deaths
42
93
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlohaVBz
Medusa
1
6
4
0.5
W
Scylla
Boltflare
Scylla
16
0
16
24
L
0
7
3
0.21
L
Anhur
1
10
0
0.1
W
0
4
17
2.13
W
Terra
Vurdelion
Terra
0
1
27
13.5
W
Hercules
Xanzazia
Hercules
7
1
13
13.5
L
Nemesis
axel0310
Nemesis
1
11
4
0.27
L
Kukulkan
x3nriquex
Kukulkan
3
8
2
0.5
W
Cernunnos
zd7777777
Cernunnos
19
0
20
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,675
Damage
72,641
81,860
Taken
95,465
61,146
Mitigated
32,133
33,544
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlohaVBz
Medusa
12,427
7,498
0
0
17,659
5,302
0
7,450
10,011
0
29,034
W
Scylla
Boltflare
Scylla
31,027
1,872
0
670
9,772
3,777
0
4,857
4,915
63,639
0
L
10,930
4,594
0
2,007
15,066
4,268
0
4,602
10,303
0
25,179
L
Anhur
5,693
2,472
0
692
17,440
6,143
0
7,099
10,141
0
14,535
W
3,173
1,458
0
1,498
11,386
5,108
0
2,883
8,503
0
10,978
W
Terra
Vurdelion
Terra
4,796
819
4,193
5,099
17,720
21,497
0
7,864
9,856
12,611
0
W
Hercules
Xanzazia
Hercules
6,968
1,854
0
3,676
16,458
16,990
0
6,500
9,958
0
21,480
L
Nemesis
axel0310
Nemesis
14,459
5,897
0
2,549
25,707
10,482
0
8,440
16,950
0
23,511
L
Kukulkan
x3nriquex
Kukulkan
29,132
1,718
0
626
19,593
5,938
0
7,452
11,915
76,275
0
W
Cernunnos
zd7777777
Cernunnos
44,711
33,918
0
18,408
26,524
13,774
0
7,028
19,496
0
70,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,549
Gold Earned
51,084
233
Minions Killed
209
7
Camps Cleared
4
1,086,201
Distance Traveled
995,602
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,133
844
27
2
0
208,602
3
W
Scylla
14,477
1,206
102
9
1
242,101
2
L
Neith
9,828
819
25
2
0
191,999
0
L
Anhur
9,716
810
17
1
1
130,035
1
W
Nemesis
10,716
893
19
2
0
214,794
0
W
Terra
12,684
1,057
10
1
1
203,779
0
W
Hercules
12,230
1,019
31
3
3
230,632
0
L
Nemesis
10,111
843
14
1
1
242,895
1
L
Kukulkan
11,296
941
126
11
2
222,071
0
W
Cernunnos
15,442
1,287
71
6
2
194,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role