Player Matchup

Zhong Kui
Zhong Kui
PoisonSpike
Zhong Kui
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
266W - 217L
1,633 Elo+
Party 1
Merlin
Merlin
Rojasxwolf
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ThiccBiscuit24
Eset
Level 122
God Stats
23W - 6L
1,461 SR
Queue Stats
261W - 247L
1,440 Elo+
Party 2
Xbalanque
Xbalanque
holyghost21
Xbalanque
Level 146
God Stats
3W - 6L
1,500 SR
Queue Stats
418W - 390L
1,545 Elo+
Solo
Serqet
Serqet
itsRad
Serqet
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
229W - 203L
1,456 Elo+
Party 2
Team Averages
Level 145
1,492 SR
1,515 Elo+

VS

Team Averages
Level 77
1,385 SR
1,404 Elo+
Chang'e
Chang'e
MikePenceGaming
Chang'e
Level 68
God Stats
4W - 5L
1,484 SR
Queue Stats
9W - 20L
1,411 Elo+
Party 3
King Arthur
King Arthur
PleaseStepOnMe
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,373 Elo+
Party 3
Ra
Ra
Shiwakao
Ra
Level 69
God Stats
2W - 5L
1,336 SR
Queue Stats
4W - 13L
1,373 Elo+
Party 3
Susano
Susano
returntojungle
Susano
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,373 Elo+
Party 3
Artemis
Artemis
vicgoob
Artemis
Level 82
God Stats
0W - 4L
1,107 SR
Queue Stats
23W - 35L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PoisonSpike
Zhong Kui
13
4 / 1 / 1
7,852
714
5,466
7,934
5,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
Rojasxwolf
Merlin
12
1 / 1 / 1
6,961
633
980
2,655
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 5
5,987
544
2,435
7,319
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
holyghost21
Xbalanque
10
5 / 2 / 2
6,437
585
9,913
8,150
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
itsRad
Serqet
12
1 / 1 / 5
6,812
619
2,009
6,989
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,225
566
4,647
8,582
5,545
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
PleaseStepOnMe
King Arthur
7
0 / 5 / 2
4,878
443
2,042
8,220
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
6,584
599
2,042
3,048
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
6,545
595
1,630
8,227
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
vicgoob
Artemis
10
2 / 1 / 1
5,742
522
4,541
6,112
1,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
12
Kills
5
5
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
King Arthur
PleaseStepOnMe
King Arthur
0
5
2
0.2
W
Zhong Kui
PoisonSpike
Zhong Kui
4
1
1
4.5
W
Merlin
Rojasxwolf
Merlin
1
1
1
1.5
L
1
1
0
1
W
1
0
5
3.5
W
Xbalanque
holyghost21
Xbalanque
5
2
2
3
W
Serqet
itsRad
Serqet
1
1
5
3.5
L
2
2
1
1.25
L
Artemis
vicgoob
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,803
Damage
14,902
33,047
Taken
34,189
13,445
Mitigated
14,760
15,190
Healing
11,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,647
662
92
4,158
8,582
5,545
176
4,518
4,064
37,940
0
L
King Arthur
PleaseStepOnMe
King Arthur
2,042
331
0
564
8,220
3,931
0
1,570
6,510
0
10,573
W
Zhong Kui
PoisonSpike
Zhong Kui
5,466
1,187
0
3,790
7,934
5,049
0
3,915
3,644
40,475
0
W
Merlin
Rojasxwolf
Merlin
980
0
0
770
2,655
854
79
473
2,182
43,283
0
L
2,042
246
48
911
3,048
966
0
472
2,221
44,619
0
W
2,435
632
119
3,202
7,319
2,469
184
508
6,811
14,995
0
W
Xbalanque
holyghost21
Xbalanque
9,913
6,544
0
3,877
8,150
2,466
1,581
65
8,085
0
45,335
W
Serqet
itsRad
Serqet
2,009
99
0
3,432
6,989
2,607
0
1,328
5,636
0
40,667
L
1,630
208
0
3,277
8,227
2,573
0
1,152
6,893
0
30,466
L
Artemis
vicgoob
Artemis
4,541
1,932
0
2,730
6,112
1,745
120
1,087
4,938
0
25,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,049
Gold Earned
29,974
368
Minions Killed
313
0
Camps Cleared
0
1,052,896
Distance Traveled
1,109,427
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,225
566
87
8
0
184,333
0
L
King Arthur
4,878
443
14
1
0
240,045
3
W
Zhong Kui
7,852
714
87
8
0
194,780
2
W
Merlin
6,961
633
98
9
0
223,064
6
L
Ra
6,584
599
90
8
0
230,846
4
W
Eset
5,987
544
28
3
0
196,084
5
W
Xbalanque
6,437
585
64
6
0
177,715
4
W
Serqet
6,812
619
91
8
0
261,253
3
L
Susano
6,545
595
75
7
0
247,473
3
L
Artemis
5,742
522
47
4
0
206,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role