Player Matchup

Ra
Ra
Mad King Taz
Ra
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
343W - 331L
1,850 Elo+
Party 2
Chernobog
Chernobog
Nakku123
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,233 Elo+
Solo
Serqet
Serqet
TheNotoriousGov
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,554 Elo+
Solo
Nu Wa
Nu Wa
iHixP
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,707 Elo+
Party 2
Fenrir
Fenrir
imsusasf
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 9L
1,749 Elo+
Party 2
Team Averages
Level 52
1,500 SR
1,619 Elo+

VS

Team Averages
Level 37
1,595 SR
1,443 Elo+
Achilles
Achilles
Its Kakuja
Achilles
Level 44
God Stats
0W - 1L
1,656 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Tezlacanon
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,216 Elo+
Solo
Tsukuyomi
Tsukuyomi
Y OMallii
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Y Wolfi
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
i diclonius
Kukulkan
Level 63
God Stats
0W - 1L
1,817 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 18
21,041
877
46,264
33,728
18,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Nakku123
Chernobog
20
8 / 5 / 18
16,922
705
33,359
21,803
10,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

2
0 / 0 / 0
6,756
282
0
0
0
Nu Wa
iHixP
Nu Wa
20
8 / 2 / 26
16,873
703
43,370
19,171
7,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
imsusasf
Fenrir
19
4 / 12 / 16
13,569
565
16,267
25,996
12,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Its Kakuja
Achilles
20
3 / 5 / 13
14,801
617
15,704
34,918
45,973
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Tezlacanon
Bellona
20
2 / 8 / 11
13,261
553
7,782
35,683
49,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Y OMallii
Tsukuyomi
20
5 / 11 / 8
14,286
595
18,249
26,783
11,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Y Wolfi
Zhong Kui
19
2 / 9 / 11
12,955
540
15,454
34,936
42,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
i diclonius
Kukulkan
20
11 / 5 / 6
16,992
708
33,297
18,667
11,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
72
38
Kills
23
23
Deaths
38
78
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
Its Kakuja
Achilles
3
5
13
1.9
W
18
4
18
6.75
W
Chernobog
Nakku123
Chernobog
8
5
18
3.4
L
Bellona
Tezlacanon
Bellona
2
8
11
0.94
W
0
0
0
0
L
Tsukuyomi
Y OMallii
Tsukuyomi
5
11
8
0.82
L
Zhong Kui
Y Wolfi
Zhong Kui
2
9
11
0.83
L
Kukulkan
i diclonius
Kukulkan
11
5
6
2.8
W
Nu Wa
iHixP
Nu Wa
8
2
26
10.5
W
Fenrir
imsusasf
Fenrir
4
12
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,260
Damage
90,486
100,698
Taken
150,987
49,515
Mitigated
162,168
52,759
Healing
46,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Its Kakuja
Achilles
15,704
1,668
3,207
11,108
34,918
45,973
268
20,209
13,919
0
43,411
W
46,264
3,831
16,087
23,682
33,728
18,116
841
14,686
18,305
103,089
0
W
Chernobog
Nakku123
Chernobog
33,359
18,370
0
3,379
21,803
10,978
2,687
9,351
12,227
0
76,783
L
Bellona
Tezlacanon
Bellona
7,782
1,302
718
4,766
35,683
49,803
175
19,557
15,406
0
21,758
W
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Y OMallii
Tsukuyomi
18,249
4,058
3,193
4,920
26,783
11,941
568
14,411
12,078
0
54,029
L
Zhong Kui
Y Wolfi
Zhong Kui
15,454
2,697
3,329
9,803
34,936
42,863
304
19,297
14,921
52,005
0
L
Kukulkan
i diclonius
Kukulkan
33,297
946
2,737
2,993
18,667
11,588
801
13,466
5,029
113,659
0
W
Nu Wa
iHixP
Nu Wa
43,370
9,305
1,961
5,894
19,171
7,699
1,093
11,132
7,690
63,510
0
W
Fenrir
imsusasf
Fenrir
16,267
3,753
200
1,556
25,996
12,722
647
12,310
13,025
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,161
Gold Earned
72,295
263
Minions Killed
336
0
Camps Cleared
0
1,494,099
Distance Traveled
1,871,963
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
14,801
617
54
2
0
401,867
0
W
Ra
21,041
877
139
6
0
440,965
0
W
Chernobog
16,922
705
72
3
0
323,120
1
L
Bellona
13,261
553
19
1
0
379,543
0
W
Serqet
6,756
282
0
0
0
0
0
L
Tsukuyomi
14,286
595
38
2
0
378,303
3
L
Zhong Kui
12,955
540
54
2
0
376,395
3
L
Kukulkan
16,992
708
171
7
0
335,855
1
W
Nu Wa
16,873
703
38
2
0
364,278
0
W
Fenrir
13,569
565
14
1
0
365,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role