Player Matchup

Anubis
Anubis
Kronkeef
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ZxHectorxZ
Tyr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
dkleoo
Medusa
Level 103
God Stats
104W - 105L
1,272 SR
Queue Stats
463W - 505L
1,393 Elo+
Party 2
Team Averages
Level 91
1,424 SR
1,464 Elo+

VS

Team Averages
Level 51
1,500 SR
1,393 Elo+
Olorun
Olorun
Anemostheos
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,364 Elo+
Party 1
Cernunnos
Cernunnos
Lazy Leotard
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
Vizrik
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kronkeef
Anubis
15
8 / 1 / 10
10,522
809
15,642
8,810
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 2 / 14
9,457
727
6,108
14,845
12,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
dkleoo
Medusa
13
10 / 4 / 7
10,680
822
11,741
12,732
5,641
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 5 / 1
8,557
658
9,468
10,469
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Lazy Leotard
Cernunnos
11
3 / 9 / 2
8,533
656
7,425
13,409
4,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Vizrik
Cthulhu
11
1 / 6 / 3
8,344
642
4,525
14,693
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
7
7
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
5
1
0.7
W
Anubis
Kronkeef
Anubis
8
1
10
13
L
Cernunnos
Lazy Leotard
Cernunnos
3
9
2
0.44
L
Cthulhu
Vizrik
Cthulhu
1
6
3
0.42
W
2
2
14
4.5
W
Medusa
dkleoo
Medusa
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,491
Damage
21,418
36,387
Taken
38,571
22,894
Mitigated
17,857
14,685
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,468
4,697
836
3,837
10,469
3,054
0
5,227
5,092
39,073
0
W
Anubis
Kronkeef
Anubis
15,642
523
0
2,857
8,810
4,411
1,026
3,627
5,183
57,118
0
L
Cernunnos
Lazy Leotard
Cernunnos
7,425
3,362
564
1,442
13,409
4,201
0
4,934
8,425
0
21,710
L
Cthulhu
Vizrik
Cthulhu
4,525
322
0
1,418
14,693
10,602
0
5,557
8,921
12,223
0
W
6,108
880
413
7,722
14,845
12,842
213
6,506
8,339
0
24,579
W
Medusa
dkleoo
Medusa
11,741
5,103
1,429
2,264
12,732
5,641
1,603
3,925
8,807
0
46,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,659
Gold Earned
25,434
159
Minions Killed
107
0
Camps Cleared
0
715,747
Distance Traveled
621,092
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,557
658
62
5
0
217,216
1
W
Anubis
10,522
809
82
6
0
234,749
5
L
Cernunnos
8,533
656
30
2
0
206,138
0
L
Cthulhu
8,344
642
15
1
0
197,738
2
W
Tyr
9,457
727
34
3
0
270,674
5
W
Medusa
10,680
822
43
3
0
210,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role