Player Matchup

King Arthur
King Arthur
BeakerMeepMeep
King Arthur
Level 13
God Stats
1W - 2L
1,394 SR
Queue Stats
132W - 158L
1,327 Elo+
Solo
Olorun
Olorun
Chesterlots
Olorun
Level 26
God Stats
6W - 3L
1,652 SR
Queue Stats
54W - 39L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jermilious
Kumbhakarna
Level 18
God Stats
3W - 2L
1,754 SR
Queue Stats
139W - 122L
1,687 Elo+
Solo
Thor
Thor
RayleighRei
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,209 Elo+
Solo
Anhur
Anhur
gadyenvictor23
Anhur
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 9L
1,356 Elo+
Solo
Team Averages
Level 13
1,603 SR
1,417 Elo+

VS

Team Averages
Level 21
1,416 SR
1,475 Elo+
Guan Yu
Guan Yu
Freakinnerdyeah
Guan Yu
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 39L
1,529 Elo+
Solo
Neith
Neith
SI3MPR3
Neith
Level 6
God Stats
2W - 5L
1,295 SR
Queue Stats
4W - 9L
1,142 Elo+
Solo
Thanatos
Thanatos
SaintFistmas
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Party 1
Athena
Athena
StrayAdventurer
Athena
Level 29
God Stats
38W - 37L
1,283 SR
Queue Stats
178W - 186L
1,520 Elo+
Solo
Ra
Ra
reaver53
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeakerMeepMeep
King Arthur
14
3 / 2 / 2
8,023
573
6,079
11,661
5,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
15
6 / 1 / 1
9,157
654
9,505
9,844
4,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
Jermilious
Kumbhakarna
9
1 / 2 / 1
6,315
451
1,699
5,984
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 2
7,200
514
1,947
6,497
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 5 / 1
6,213
444
390
7,770
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
4,717
337
605
1,611
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
SI3MPR3
Neith
12
4 / 5 / 0
7,415
530
4,712
7,932
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SaintFistmas
Thanatos
13
5 / 4 / 1
7,693
550
8,521
13,419
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 4
6,070
434
1,423
3,482
1,148
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,496
464
3,408
6,896
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
13
Kills
9
13
Deaths
13
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeakerMeepMeep
King Arthur
3
2
2
2
W
Olorun
6
1
1
6.5
L
0
1
0
0
W
Kumbhakarna
Jermilious
Kumbhakarna
1
2
1
0.75
W
2
3
2
1
L
Neith
SI3MPR3
Neith
4
5
0
0.8
L
Thanatos
SaintFistmas
Thanatos
5
4
1
1.38
L
0
0
4
2
W
1
5
1
0.3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,620
Damage
18,669
41,756
Taken
33,340
16,664
Mitigated
11,187
11,541
Healing
16,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeakerMeepMeep
King Arthur
6,079
1,369
0
3,004
11,661
5,639
216
0
11,661
0
39,533
W
Olorun
9,505
4,055
67
5,541
9,844
4,920
34
2,909
6,935
66,255
0
L
605
98
0
290
1,611
451
0
0
1,611
0
4,059
W
Kumbhakarna
Jermilious
Kumbhakarna
1,699
259
0
396
5,984
2,524
176
575
5,409
15,647
0
W
1,947
154
0
435
6,497
1,893
1,200
704
5,793
0
28,199
L
Neith
SI3MPR3
Neith
4,712
2,422
0
2,098
7,932
2,519
0
2,017
5,915
0
32,498
L
Thanatos
SaintFistmas
Thanatos
8,521
2,733
0
11,288
13,419
4,765
0
4,375
9,044
0
55,685
L
1,423
522
174
1,308
3,482
1,148
0
605
2,877
18,285
0
W
390
322
0
2,098
7,770
1,688
687
643
7,127
0
20,125
L
3,408
975
46
1,017
6,896
2,304
589
4,207
2,689
36,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,908
Gold Earned
32,391
301
Minions Killed
289
0
Camps Cleared
0
1,099,099
Distance Traveled
1,029,591
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,023
573
80
6
0
219,180
0
W
Olorun
9,157
654
117
8
0
260,672
6
L
Guan Yu
4,717
337
14
1
0
59,815
0
W
Kumbhakarna
6,315
451
20
1
0
218,898
0
W
Thor
7,200
514
54
4
0
242,402
0
L
Neith
7,415
530
56
4
0
211,747
6
L
Thanatos
7,693
550
101
7
0
274,064
3
L
Athena
6,070
434
42
3
0
243,380
6
W
Anhur
6,213
444
30
2
0
157,947
2
L
Ra
6,496
464
76
5
0
240,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role