Player Matchup

Danzaburou
Danzaburou
DichotomyDuality
Danzaburou
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 42L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ReneTM
Nu Wa
Level 146
God Stats
38W - 27L
1,575 SR
Queue Stats
41W - 41L
1,612 Elo+
Solo
Ganesha
Ganesha
cirmutant
Ganesha
Level 149
God Stats
13W - 10L
1,500 SR
Queue Stats
463W - 473L
1,360 Elo+
Solo
Thanatos
Thanatos
hugolar
Thanatos
Level 146
God Stats
6W - 7L
1,292 SR
Queue Stats
22W - 22L
1,524 Elo+
Solo
Agni
Agni
onefrankie100
Agni
Level 93
God Stats
9W - 4L
1,516 SR
Queue Stats
127W - 123L
1,898 Elo+
Party 2
Team Averages
Level 136
1,477 SR
1,579 Elo+

VS

Team Averages
Level 129
1,500 SR
1,285 Elo+
Chaac
Chaac
CodePro
Chaac
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,500 Elo+
Party 1
Merlin
Merlin
Jaktak
Merlin
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,221 Elo+
Party 1
Fenrir
Fenrir
Nastyboiii
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,260 Elo+
Solo
Guan Yu
Guan Yu
PochiHiyuu
Guan Yu
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,221 Elo+
Party 1
Ra
Ra
SuchSkulduggery
Ra
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DichotomyDuality
Danzaburou
20
6 / 8 / 15
16,128
1,008
24,990
19,236
10,213
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
ReneTM
Nu Wa
20
5 / 7 / 17
16,053
1,003
43,955
28,149
10,727
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
cirmutant
Ganesha
20
0 / 1 / 24
16,927
1,058
9,481
25,710
38,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
hugolar
Thanatos
20
8 / 9 / 10
16,212
1,013
17,933
20,153
8,018
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 9 / 16
16,055
1,003
28,474
23,414
10,659
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CodePro
Chaac
20
7 / 6 / 19
16,591
1,037
27,911
32,515
38,339
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Jaktak
Merlin
19
1 / 6 / 6
13,188
824
10,932
16,308
3,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Nastyboiii
Fenrir
20
4 / 4 / 18
15,305
957
18,608
28,613
28,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
PochiHiyuu
Guan Yu
20
14 / 5 / 14
17,853
1,116
34,061
35,628
22,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 12
16,053
1,003
20,303
19,217
5,868
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
103
26
Kills
34
34
Deaths
26
82
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chaac
CodePro
Chaac
7
6
19
2.75
L
Danzaburou
DichotomyDuality
Danzaburou
6
8
15
1.69
W
Merlin
Jaktak
Merlin
1
6
6
0.67
W
Fenrir
Nastyboiii
Fenrir
4
4
18
3.25
W
Guan Yu
PochiHiyuu
Guan Yu
14
5
14
4.2
L
Nu Wa
ReneTM
Nu Wa
5
7
17
1.93
W
8
5
12
2.8
L
Ganesha
cirmutant
Ganesha
0
1
24
12
L
Thanatos
hugolar
Thanatos
8
9
10
1.44
L
7
9
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,833
Damage
111,815
116,662
Taken
132,281
78,241
Mitigated
99,499
20,851
Healing
29,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CodePro
Chaac
27,911
5,402
0
10,698
32,515
38,339
0
17,590
14,178
0
77,678
L
Danzaburou
DichotomyDuality
Danzaburou
24,990
9,622
0
1,763
19,236
10,213
0
4,447
14,582
0
54,395
W
Merlin
Jaktak
Merlin
10,932
138
0
784
16,308
3,957
0
10,731
5,182
43,537
0
W
Fenrir
Nastyboiii
Fenrir
18,608
5,841
0
1,326
28,613
28,900
0
15,444
12,674
0
37,744
W
Guan Yu
PochiHiyuu
Guan Yu
34,061
2,774
2,783
3,670
35,628
22,435
0
23,766
11,053
9,218
63,194
L
Nu Wa
ReneTM
Nu Wa
43,955
11,587
571
3,105
28,149
10,727
0
7,868
19,235
96,442
0
W
20,303
188
5,562
4,765
19,217
5,868
0
11,571
7,284
76,199
0
L
Ganesha
cirmutant
Ganesha
9,481
141
0
5,680
25,710
38,624
0
8,325
15,527
38,834
0
L
Thanatos
hugolar
Thanatos
17,933
4,937
0
9,732
20,153
8,018
0
3,494
15,754
0
39,539
L
28,474
3,468
0
0
23,414
10,659
0
8,890
13,763
47,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,375
Gold Earned
78,990
341
Minions Killed
412
12
Camps Cleared
8
1,606,921
Distance Traveled
1,613,755
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,591
1,037
96
6
1
317,090
0
L
Danzaburou
16,128
1,008
83
5
3
287,285
1
W
Merlin
13,188
824
53
3
0
238,453
0
W
Fenrir
15,305
957
42
3
1
351,071
1
W
Guan Yu
17,853
1,116
69
4
4
371,204
1
L
Nu Wa
16,053
1,003
129
8
1
309,378
1
W
Ra
16,053
1,003
152
10
2
335,937
0
L
Ganesha
16,927
1,058
11
1
0
341,531
0
L
Thanatos
16,212
1,013
57
4
7
367,426
1
L
Agni
16,055
1,003
61
4
1
301,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role