Player Matchup

Anubis
Anubis
DARK SOUL 1756
Anubis
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
210W - 197L
1,495 Elo+
Party 3
Scylla
Scylla
Perfectamortem
Scylla
Level 26
God Stats
13W - 16L
1,483 SR
Queue Stats
46W - 53L
1,369 Elo+
Party 3
Chaac
Chaac
RaZr Zurich
Chaac
Level 28
God Stats
1W - 2L
1,795 SR
Queue Stats
46W - 60L
1,433 Elo+
Party 3
Skadi
Skadi
Slayan_
Skadi
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
30W - 65L
1,291 Elo+
Party 1
Arachne
Arachne
lordcarin
Arachne
Level 52
God Stats
11W - 9L
1,729 SR
Queue Stats
498W - 604L
1,406 Elo+
Party 1
Team Averages
Level 42
1,601 SR
1,399 Elo+

VS

Team Averages
Level 47
1,446 SR
1,404 Elo+
Neith
Neith
Matticus326
Neith
Level 32
God Stats
6W - 8L
1,291 SR
Queue Stats
11W - 15L
1,434 Elo+
Solo
Zeus
Zeus
ShinigamiOtaku0
Zeus
Level 69
God Stats
16W - 24L
1,500 SR
Queue Stats
278W - 295L
1,555 Elo+
Party 2
Ganesha
Ganesha
WirelessStorm26
Ganesha
Level 25
God Stats
13W - 10L
1,439 SR
Queue Stats
89W - 123L
1,377 Elo+
Party 2
Arachne
Arachne
YG_CrNks
Arachne
Level 28
God Stats
11W - 9L
1,500 SR
Queue Stats
42W - 57L
1,308 Elo+
Party 2
Guan Yu
Guan Yu
wknapp410
Guan Yu
Level 80
God Stats
3W - 2L
1,500 SR
Queue Stats
207W - 215L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 0
9,996
500
12,682
13,164
5,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 10 / 0
8,226
411
5,481
12,004
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
8,038
402
9,448
21,467
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Slayan_
Skadi
14
1 / 8 / 4
8,811
441
7,927
14,899
5,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
lordcarin
Arachne
16
0 / 4 / 0
9,062
453
4,952
12,674
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,011
451
7,366
11,193
3,237
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 0 / 7
11,931
597
18,381
8,497
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 9
8,245
412
4,557
20,273
19,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
YG_CrNks
Arachne
19
7 / 1 / 6
11,402
570
10,938
12,687
4,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
wknapp410
Guan Yu
19
11 / 1 / 8
11,884
594
12,851
18,517
17,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
8
Kills
33
33
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
4
7
0
0.57
W
3
4
1
0.88
L
0
10
0
0
L
3
4
1
0.88
W
11
0
7
14.5
L
Skadi
Slayan_
Skadi
1
8
4
0.38
W
1
2
9
2.75
W
Arachne
YG_CrNks
Arachne
7
1
6
10
L
Arachne
lordcarin
Arachne
0
4
0
0
W
Guan Yu
wknapp410
Guan Yu
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
54,093
74,208
Taken
71,167
35,660
Mitigated
47,784
16,379
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,682
689
0
4,622
13,164
5,182
714
537
12,252
57,840
0
W
7,366
3,552
0
3,002
11,193
3,237
2,241
3,278
7,576
0
34,888
L
5,481
1,108
0
609
12,004
4,207
1,119
5,085
6,579
39,881
0
L
9,448
2,004
224
7,784
21,467
13,316
30
8,016
13,277
0
36,071
W
18,381
2,155
582
5,338
8,497
3,138
2,926
3,879
4,259
72,396
0
L
Skadi
Slayan_
Skadi
7,927
3,541
318
862
14,899
5,761
454
6,863
7,860
0
56,425
W
4,557
307
882
4,749
20,273
19,385
544
707
19,070
13,899
0
W
Arachne
YG_CrNks
Arachne
10,938
8,295
813
7,823
12,687
4,816
1,408
3,351
9,073
0
70,436
L
Arachne
lordcarin
Arachne
4,952
2,344
0
1,960
12,674
7,194
0
1,908
10,643
11,515
58,369
W
Guan Yu
wknapp410
Guan Yu
12,851
3,231
1,306
8,182
18,517
17,208
1,531
5,979
12,021
0
65,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
52,473
462
Minions Killed
449
0
Camps Cleared
0
1,535,877
Distance Traveled
1,804,833
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,996
500
130
7
0
253,631
0
W
Neith
9,011
451
69
3
0
313,737
0
L
Scylla
8,226
411
87
4
0
224,504
0
L
Chaac
8,038
402
41
2
0
324,996
0
W
Zeus
11,931
597
135
7
0
345,520
2
L
Skadi
8,811
441
94
5
0
314,088
3
W
Ganesha
8,245
412
6
0
0
320,907
0
W
Arachne
11,402
570
113
6
0
441,802
3
L
Arachne
9,062
453
110
6
0
418,658
8
W
Guan Yu
11,884
594
126
6
0
382,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role