Player Matchup

Anhur
Anhur
Silver III
Blúe
Anhur
Silver III
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
73W - 67L
1,396 MMR
Party 1
Thoth
Thoth
Gold V
Vyex
Thoth
Gold V
Level 160
God Stats
6W - 3L
1,636 SR
Queue Stats
98W - 99L
1,444 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
YoungBenny
Tsukuyomi
Gold III
Level 142
God Stats
4W - 4L
1,643 SR
Queue Stats
36W - 36L
1,474 MMR
Party 4
Sobek
Sobek
Silver I
Yungswiph
Sobek
Silver I
Level 126
God Stats
4W - 0L
1,718 SR
Queue Stats
31W - 27L
1,388 MMR
Party 4
Tyr
Tyr
Gold V
joshuaelmijasRA
Tyr
Gold V
Level 49
God Stats
7W - 9L
1,461 SR
Queue Stats
81W - 79L
1,441 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,591 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,570 SR
1,428 MMR
Cu Chulainn
Cu Chulainn
Gold V
KazoooKing
Cu Chulainn
Gold V
Level 59
God Stats
16W - 12L
1,738 SR
Queue Stats
446W - 423L
1,582 MMR
Party 3
Ymir
Ymir
Silver II
SevendyTree
Ymir
Silver II
Level 145
God Stats
6W - 4L
1,726 SR
Queue Stats
197W - 191L
1,310 MMR
Party 3
Scylla
Scylla
Silver I
StrikeDA
Scylla
Silver I
Level 124
God Stats
10W - 11L
1,169 SR
Queue Stats
412W - 419L
1,415 MMR
Solo
Apollo
Apollo
Bronze III
Syriio
Apollo
Bronze III
Level 149
God Stats
13W - 25L
1,482 SR
Queue Stats
80W - 88L
1,322 MMR
Party 2
Nike
Nike
Bronze III
buskobear
Nike
Bronze III
Level 114
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 7L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blúe
Anhur
16
5 / 4 / 7
9,507
594
9,946
10,578
3,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Vyex
Thoth
16
10 / 3 / 7
9,923
620
13,921
8,041
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
YoungBenny
Tsukuyomi
14
6 / 4 / 8
8,799
550
10,705
10,040
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sobek
Yungswiph
Sobek
13
3 / 1 / 9
8,549
534
3,523
8,120
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 6
9,040
565
6,425
14,730
8,788
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
SetErlang ShenPersephoneNemesisDanzaburou

VS

Bans
JanusCupidThanatosRamaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KazoooKing
Cu Chulainn
15
2 / 4 / 2
9,132
571
12,724
12,341
11,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 7 / 5
7,939
496
6,544
13,858
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
StrikeDA
Scylla
9
0 / 7 / 1
6,574
411
1,133
8,577
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Syriio
Apollo
14
4 / 5 / 3
8,815
551
5,785
12,447
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
13
2 / 4 / 3
8,113
507
4,795
11,317
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
27
Kills
12
13
Deaths
27
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anhur
Blúe
Anhur
5
4
7
2.13
L
Cu Chulainn
KazoooKing
Cu Chulainn
2
4
2
0.75
L
4
7
5
0.93
L
Scylla
StrikeDA
Scylla
0
7
1
0.07
L
Apollo
Syriio
Apollo
4
5
3
1.1
W
Thoth
Vyex
Thoth
10
3
7
4.5
W
Tsukuyomi
YoungBenny
Tsukuyomi
6
4
8
2.5
W
Sobek
Yungswiph
Sobek
3
1
9
7.5
L
Nike
2
4
3
0.88
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,520
Damage
30,981
51,509
Taken
58,540
25,859
Mitigated
28,681
22,120
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Blúe
Anhur
9,946
6,592
0
5,365
10,578
3,623
2,704
1,736
8,842
0
61,011
L
Cu Chulainn
KazoooKing
Cu Chulainn
12,724
1,570
0
3,508
12,341
11,850
0
1,400
10,928
11,037
46,506
L
6,544
3,094
0
1,139
13,858
7,590
0
3,753
10,010
22,492
0
L
Scylla
StrikeDA
Scylla
1,133
118
0
562
8,577
2,049
480
6,143
2,068
26,919
0
L
Apollo
Syriio
Apollo
5,785
4,128
0
4,021
12,447
3,364
3,110
3,267
9,062
0
49,808
W
Thoth
Vyex
Thoth
13,921
484
65
2,331
8,041
2,791
836
1,713
6,272
65,871
0
W
Tsukuyomi
YoungBenny
Tsukuyomi
10,705
3,777
0
2,753
10,040
4,255
1,792
2,499
7,511
0
49,748
W
Sobek
Yungswiph
Sobek
3,523
397
0
3,508
8,120
6,402
228
2,296
5,784
15,337
0
L
Nike
4,795
758
0
3,153
11,317
3,828
0
2,149
9,028
0
42,378
W
6,425
300
0
8,098
14,730
8,788
395
1,997
12,733
0
43,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,818
Gold Earned
40,573
441
Minions Killed
398
0
Camps Cleared
0
1,628,561
Distance Traveled
1,463,423
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,507
594
115
7
0
298,494
2
L
Cu Chulainn
9,132
571
102
6
0
305,017
2
L
Ymir
7,939
496
29
2
0
295,284
4
L
Scylla
6,574
411
67
4
0
276,156
3
L
Apollo
8,815
551
107
7
0
279,419
1
W
Thoth
9,923
620
124
8
0
309,052
3
W
Tsukuyomi
8,799
550
90
6
0
330,037
4
W
Sobek
8,549
534
12
1
0
331,849
7
L
Nike
8,113
507
93
6
0
307,547
2
W
Tyr
9,040
565
100
6
0
359,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role