Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BUTT_OF_POO
Nox
Level 63
God Stats
1W - 4L
1,344 SR
Queue Stats
142W - 157L
1,427 Elo+
Party 1
Chaac
Chaac
WONDER_BOY2203
Chaac
Level 74
God Stats
16W - 15L
1,332 SR
Queue Stats
97W - 110L
1,380 Elo+
Party 1
Vamana
Vamana
blade00799
Vamana
Level 46
God Stats
19W - 22L
1,733 SR
Queue Stats
96W - 121L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
longshooter10k
Danzaburou
Level 46
God Stats
3W - 5L
1,500 SR
Queue Stats
92W - 90L
1,083 Elo+
Solo
Team Averages
Level 59
1,482 SR
1,352 Elo+

VS

Team Averages
Level 46
1,500 SR
1,321 Elo+
Zeus
Zeus
D__Senpai
Zeus
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,099 Elo+
Party 2
Jormungandr
Jormungandr
Fallen8503
Jormungandr
Level 64
God Stats
4W - 7L
1,500 SR
Queue Stats
406W - 386L
1,465 Elo+
Party 3
Sobek
Sobek
Poulet_Columbo
Sobek
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Kali
Kali
Shiloh_Oh
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,284 Elo+
Party 2
Anhur
Anhur
Xenon XXI
Anhur
Level 48
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 151L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,186
519
2,002
4,925
1,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
6 / 0 / 0
6,382
638
4,933
3,384
1,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 0 / 0
6,285
629
3,312
5,094
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
blade00799
Vamana
8
0 / 0 / 0
4,955
496
723
5,371
1,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
longshooter10k
Danzaburou
8
1 / 1 / 2
4,971
497
4,771
3,939
895
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
0 / 3 / 0
4,630
463
1,591
2,803
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Fallen8503
Jormungandr
9
0 / 2 / 0
4,965
497
3,352
6,275
3,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 2
4,172
417
1,094
5,904
3,222
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
7
1 / 1 / 0
4,731
473
1,747
6,595
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Xenon XXI
Anhur
7
1 / 2 / 1
4,560
456
2,310
4,036
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
9
Kills
2
2
Deaths
9
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
1
0.5
W
6
0
0
6
L
Zeus
0
3
0
0
L
Jormungandr
Fallen8503
Jormungandr
0
2
0
0
L
0
1
2
1
L
Kali
1
1
0
1
W
2
0
0
2
L
Anhur
Xenon XXI
Anhur
1
2
1
0.75
W
Vamana
blade00799
Vamana
0
0
0
0
W
Danzaburou
longshooter10k
Danzaburou
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,741
Damage
10,094
22,713
Taken
25,613
8,942
Mitigated
11,784
9,776
Healing
4,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,002
260
590
1,385
4,925
1,626
138
463
4,462
14,901
0
W
4,933
510
0
1,458
3,384
1,140
0
1,384
1,784
21,485
0
L
Zeus
1,591
54
0
37
2,803
854
0
2,275
232
12,352
0
L
Jormungandr
Fallen8503
Jormungandr
3,352
607
0
2,216
6,275
3,886
0
0
5,953
26,024
0
L
1,094
100
0
966
5,904
3,222
0
1,905
3,973
4,774
0
L
Kali
1,747
910
0
683
6,595
1,863
0
932
5,549
0
21,813
W
3,312
1,149
0
2,477
5,094
3,501
0
3,053
1,742
0
33,785
L
Anhur
Xenon XXI
Anhur
2,310
967
0
125
4,036
1,959
0
1,350
2,649
2,853
14,058
W
Vamana
blade00799
Vamana
723
318
0
3,046
5,371
1,780
0
253
5,112
0
25,893
W
Danzaburou
longshooter10k
Danzaburou
4,771
2,047
0
820
3,939
895
288
514
3,425
0
25,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
23,058
220
Minions Killed
163
0
Camps Cleared
0
902,860
Distance Traveled
851,348
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,186
519
18
2
0
161,640
3
W
Nox
6,382
638
38
4
0
195,683
3
L
Zeus
4,630
463
34
3
0
156,746
2
L
Jormungandr
4,965
497
48
5
0
171,900
0
L
Sobek
4,172
417
6
1
0
173,522
3
L
Kali
4,731
473
39
4
0
207,427
0
W
Chaac
6,285
629
75
8
0
187,823
2
L
Anhur
4,560
456
36
4
0
141,753
0
W
Vamana
4,955
496
53
5
0
189,419
0
W
Danzaburou
4,971
497
36
4
0
168,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role