Player Matchup

Rama
Rama
AstralBull420
Rama
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
169W - 155L
1,593 Elo+
Solo
Vamana
Vamana
Draconas6996
Vamana
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Party 3
Danzaburou
Danzaburou
NekoZocan
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,561 Elo+
Party 3
Hera
Hera
PUMALOCO7115
Hera
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 56L
1,501 Elo+
Party 2
Sol
Sol
mancera210695
Sol
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,433 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,530 Elo+

VS

Team Averages
Level 146
1,397 SR
1,510 Elo+
Rama
Rama
ACKC
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CrowSK
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DryEmpress63993
Janus
Level 125
God Stats
2W - 4L
1,280 SR
Queue Stats
178W - 178L
1,363 Elo+
Solo
Ravana
Ravana
HolyDogg
Ravana
Level 156
God Stats
1W - 1L
1,206 SR
Queue Stats
118W - 122L
1,593 Elo+
Party 1
Tyr
Tyr
Mucaro
Tyr
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 114L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
9,867
897
9,098
10,133
4,083
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vamana
15
2 / 5 / 15
9,319
847
6,246
13,660
13,356
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NekoZocan
Danzaburou
17
8 / 5 / 5
10,284
935
11,244
10,584
4,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 11
9,141
831
11,345
9,062
4,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 3 / 10
9,573
870
10,115
14,343
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ACKC
Rama
13
1 / 5 / 5
7,850
714
4,431
8,862
3,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
CrowSK
Kukulkan
15
3 / 4 / 13
8,576
780
11,783
11,176
6,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
7 / 4 / 5
9,668
879
14,017
7,442
3,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
HolyDogg
Ravana
14
5 / 3 / 5
8,156
741
6,838
11,053
5,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
Mucaro
Tyr
15
3 / 5 / 11
8,078
734
9,125
13,666
17,834
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
58
21
Kills
19
19
Deaths
21
50
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
ACKC
Rama
1
5
5
0.7
W
6
3
9
3.5
L
Kukulkan
CrowSK
Kukulkan
3
4
13
2.38
W
Vamana
2
5
15
1.9
L
7
4
5
2.38
L
Ravana
HolyDogg
Ravana
5
3
5
2.5
L
Tyr
Mucaro
Tyr
3
5
11
1.7
W
Danzaburou
NekoZocan
Danzaburou
8
5
5
2.1
W
2
3
11
2.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,048
Damage
46,194
57,782
Taken
52,199
31,606
Mitigated
36,015
26,305
Healing
15,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
ACKC
Rama
4,431
2,455
1,303
1,370
8,862
3,487
600
3,754
5,108
0
8,031
W
9,098
5,243
1,591
2,097
10,133
4,083
1,917
4,649
5,484
0
15,557
L
Kukulkan
CrowSK
Kukulkan
11,783
1,393
0
3,569
11,176
6,062
102
4,998
6,178
23,856
0
W
Vamana
6,246
2,018
1,306
3,101
13,660
13,356
196
4,976
8,684
0
12,972
L
14,017
508
1,341
1,020
7,442
3,065
0
2,787
4,655
35,849
0
L
Ravana
HolyDogg
Ravana
6,838
869
891
3,239
11,053
5,567
0
5,062
5,991
0
9,462
L
Tyr
Mucaro
Tyr
9,125
395
0
2,361
13,666
17,834
51
4,859
8,807
360
14,350
W
Danzaburou
NekoZocan
Danzaburou
11,244
4,665
1,289
2,813
10,584
4,739
1,058
5,546
5,038
0
23,517
W
11,345
2,886
1,534
2,124
9,062
4,111
369
4,784
4,278
26,977
0
W
10,115
2,620
2,220
8,230
14,343
5,317
2,178
5,999
8,344
20,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,184
Gold Earned
42,328
113
Minions Killed
101
0
Camps Cleared
0
1,031,551
Distance Traveled
870,844
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,850
714
9
1
0
134,543
0
W
Rama
9,867
897
20
2
0
207,282
0
L
Kukulkan
8,576
780
33
3
0
153,555
1
W
Vamana
9,319
847
6
1
0
212,892
1
L
Janus
9,668
879
48
4
0
174,365
2
L
Ravana
8,156
741
6
1
0
185,226
0
L
Tyr
8,078
734
5
0
0
223,155
2
W
Danzaburou
10,284
935
14
1
0
191,610
3
W
Hera
9,141
831
44
4
0
196,154
2
W
Sol
9,573
870
29
3
0
223,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role