Player Matchup

Cerberus
Cerberus
Gold III
Charger x 704
Cerberus
Gold III
Level 155
God Stats
35W - 13L
1,500 SR
Queue Stats
258W - 227L
1,684 MMR
Party 1
King Arthur
King Arthur
Gold IV
Gonna sleep
King Arthur
Gold IV
Level 156
God Stats
11W - 16L
1,734 SR
Queue Stats
593W - 587L
1,680 MMR
Solo
Pele
Pele
Bronze III
IAmTheHamster
Pele
Bronze III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 4
Janus
Janus
Platinum V
Oso Bela
Janus
Platinum V
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 87L
1,869 MMR
Party 4
Apollo
Apollo
Gold IV
Ria IV
Apollo
Gold IV
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 12L
1,684 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,547 SR
1,683 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,541 SR
1,683 MMR
Scylla
Scylla
Silver I
AJxel
Scylla
Silver I
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 104L
1,680 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Juan_cod_001116
Danzaburou
Gold IV
Level 119
God Stats
0W - 1L
1,715 SR
Queue Stats
65W - 47L
1,680 MMR
Solo
Ganesha
Ganesha
Silver I
Mr Real T
Ganesha
Silver I
Level 91
God Stats
19W - 20L
1,410 SR
Queue Stats
122W - 107L
1,680 MMR
Party 2
Amaterasu
Amaterasu
Gold V
Oh Kaiju
Amaterasu
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,688 MMR
Party 3
Ratatoskr
Ratatoskr
Gold V
Oh So Godly5031
Ratatoskr
Gold V
Level 118
God Stats
6W - 10L
1,579 SR
Queue Stats
24W - 19L
1,688 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Charger x 704
Cerberus
16
2 / 5 / 10
11,259
512
5,614
23,625
23,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Gonna sleep
King Arthur
18
4 / 5 / 6
12,628
574
14,987
24,129
18,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 4
13,861
630
14,619
14,977
9,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
Oso Bela
Janus
20
8 / 4 / 8
13,377
608
20,014
15,119
6,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Ria IV
Apollo
18
5 / 3 / 5
12,694
577
12,300
14,259
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Nu WaCu ChulainnAphroditeCthulhuTsukuyomi

VS

Bans
SetYemojaSobekErlang ShenCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AJxel
Scylla
17
4 / 4 / 10
10,980
499
14,340
12,212
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Juan_cod_001116
Danzaburou
19
3 / 5 / 4
12,200
555
9,913
16,027
6,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Mr Real T
Ganesha
16
0 / 6 / 15
10,093
459
5,468
17,205
13,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Oh Kaiju
Amaterasu
17
6 / 5 / 6
11,110
505
10,238
22,612
15,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
Oh So Godly5031
Ratatoskr
18
8 / 10 / 5
12,129
551
10,630
21,820
8,342
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
61
30
Kills
21
21
Deaths
30
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
AJxel
Scylla
4
4
10
2.25
W
Cerberus
Charger x 704
Cerberus
2
5
10
1.4
W
King Arthur
Gonna sleep
King Arthur
4
5
6
1.4
W
11
4
4
3.25
L
Danzaburou
Juan_cod_001116
Danzaburou
3
5
4
1
L
Ganesha
Mr Real T
Ganesha
0
6
15
1.25
L
Amaterasu
Oh Kaiju
Amaterasu
6
5
6
1.8
L
Ratatoskr
Oh So Godly5031
Ratatoskr
8
10
5
1.05
W
Janus
Oso Bela
Janus
8
4
8
3
W
Apollo
Ria IV
Apollo
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,534
Damage
50,589
92,109
Taken
89,876
63,437
Mitigated
47,597
25,525
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AJxel
Scylla
14,340
2,212
0
1,865
12,212
3,651
0
5,583
6,345
68,252
0
W
Cerberus
Charger x 704
Cerberus
5,614
315
0
6,609
23,625
23,599
217
5,916
17,499
25,030
0
W
King Arthur
Gonna sleep
King Arthur
14,987
1,954
0
7,500
24,129
18,449
592
2,845
21,187
0
68,864
W
14,619
4,145
0
1,574
14,977
9,183
2,646
4,087
10,740
4,752
99,470
L
Danzaburou
Juan_cod_001116
Danzaburou
9,913
5,152
0
6,156
16,027
6,288
0
3,395
12,594
0
90,550
L
Ganesha
Mr Real T
Ganesha
5,468
309
0
1,645
17,205
13,775
0
7,557
9,380
24,260
0
L
Amaterasu
Oh Kaiju
Amaterasu
10,238
5,374
0
6,613
22,612
15,541
0
3,633
18,899
0
56,340
L
Ratatoskr
Oh So Godly5031
Ratatoskr
10,630
6,005
0
2,852
21,820
8,342
0
4,978
16,558
0
69,401
W
Janus
Oso Bela
Janus
20,014
358
200
3,385
15,119
6,111
970
5,035
9,882
100,731
0
W
Apollo
Ria IV
Apollo
12,300
8,509
0
6,257
14,259
6,095
8,279
3,654
10,541
0
98,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,819
Gold Earned
56,512
662
Minions Killed
490
0
Camps Cleared
0
2,042,487
Distance Traveled
1,978,211
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,980
499
124
6
0
423,795
7
W
Cerberus
11,259
512
57
3
0
426,074
5
W
King Arthur
12,628
574
114
5
0
405,410
2
W
Pele
13,861
630
175
8
0
402,190
0
L
Danzaburou
12,200
555
162
7
0
345,966
3
L
Ganesha
10,093
459
6
0
0
441,412
8
L
Amaterasu
11,110
505
94
4
0
372,052
0
L
Ratatoskr
12,129
551
104
5
0
394,986
0
W
Janus
13,377
608
161
7
0
442,832
1
W
Apollo
12,694
577
155
7
0
365,981
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role