Player Matchup

Ymir
Ymir
Bronze III
Appy app Yeet
Ymir
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 56L
1,509 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Jake_OR95
Heimdallr
Bronze III
Level 109
God Stats
5W - 10L
1,528 SR
Queue Stats
136W - 143L
1,495 MMR
Solo
Guan Yu
Guan Yu
Silver III
Joker-Woker
Guan Yu
Silver III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 72L
1,461 MMR
Solo
Scylla
Scylla
Gold IV
JosemaHetfield69
Scylla
Gold IV
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 48L
1,540 MMR
Solo
Bastet
Bastet
Gold V
Mi_GoBz
Bastet
Gold V
Level 63
God Stats
4W - 4L
1,697 SR
Queue Stats
32W - 34L
1,478 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,545 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,541 SR
1,497 MMR
Kali
Kali
Gold IV
AiZeN_Plan
Kali
Gold IV
Level 124
God Stats
13W - 14L
1,476 SR
Queue Stats
365W - 370L
1,482 MMR
Solo
Danzaburou
Danzaburou
Silver I
MR DZ SAIF
Danzaburou
Silver I
Level 158
God Stats
1W - 1L
1,495 SR
Queue Stats
96W - 78L
1,451 MMR
Solo
Chronos
Chronos
Silver II
Nemesis013
Chronos
Silver II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,461 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TickleMyGerkin69
Cu Chulainn
Gold III
Level 75
God Stats
18W - 27L
1,652 SR
Queue Stats
206W - 194L
1,546 MMR
Party 1
Vulcan
Vulcan
Gold III
WI11YG13579
Vulcan
Gold III
Level 97
God Stats
5W - 7L
1,584 SR
Queue Stats
150W - 148L
1,546 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,050
356
3,340
15,283
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Jake_OR95
Heimdallr
9
0 / 6 / 3
6,783
399
1,780
9,866
2,833
Guan Yu
Joker-Woker
Guan Yu
12
2 / 6 / 2
7,401
435
3,483
12,729
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
6 / 6 / 2
10,176
599
7,928
11,933
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Mi_GoBz
Bastet
11
1 / 8 / 5
7,255
427
6,156
14,374
4,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SusanoAo KuangNu WaTsukuyomiBakasura

VS

Bans
Erlang ShenIzanamiKumbhakarnaLokiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,087
593
4,508
9,782
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
MR DZ SAIF
Danzaburou
17
11 / 1 / 3
11,349
668
13,531
12,648
5,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Nemesis013
Chronos
13
2 / 2 / 8
8,915
524
2,138
9,610
3,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
TickleMyGerkin69
Cu Chulainn
17
10 / 1 / 9
11,511
677
19,030
10,531
11,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Vulcan
14
7 / 4 / 5
9,597
565
11,863
8,105
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
9
Kills
34
34
Deaths
9
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
0
8
2
0.13
L
Heimdallr
Jake_OR95
Heimdallr
0
6
3
0.25
L
Guan Yu
Joker-Woker
Guan Yu
2
6
2
0.5
L
6
6
2
1.17
W
Danzaburou
MR DZ SAIF
Danzaburou
11
1
3
12.5
L
Bastet
Mi_GoBz
Bastet
1
8
5
0.44
W
Chronos
Nemesis013
Chronos
2
2
8
3
W
Cu Chulainn
TickleMyGerkin69
Cu Chulainn
10
1
9
14.5
W
Vulcan
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,687
Damage
51,070
64,185
Taken
50,676
27,616
Mitigated
26,615
6,476
Healing
18,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,508
2,459
0
5,597
9,782
3,751
3,654
1,742
7,987
0
55,667
L
3,340
652
0
306
15,283
7,450
0
2,446
12,797
12,642
0
L
Heimdallr
Jake_OR95
Heimdallr
1,780
828
0
1,529
9,866
2,833
0
2,614
7,222
0
22,553
L
Guan Yu
Joker-Woker
Guan Yu
3,483
283
162
2,809
12,729
9,617
0
1,277
11,410
0
22,172
L
7,928
281
0
1,288
11,933
3,471
0
4,713
6,798
43,760
0
W
Danzaburou
MR DZ SAIF
Danzaburou
13,531
5,850
0
7,757
12,648
5,336
5,835
1,974
10,582
0
76,962
L
Bastet
Mi_GoBz
Bastet
6,156
1,494
0
382
14,374
4,245
0
3,198
11,076
0
28,950
W
Chronos
Nemesis013
Chronos
2,138
519
0
1,757
9,610
3,331
320
1,438
8,105
27,849
0
W
Cu Chulainn
TickleMyGerkin69
Cu Chulainn
19,030
6,205
0
2,595
10,531
11,245
863
3,122
7,220
4,963
79,796
W
Vulcan
11,863
3,176
0
706
8,105
2,952
462
2,645
5,257
53,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,665
Gold Earned
51,459
225
Minions Killed
489
0
Camps Cleared
0
1,356,029
Distance Traveled
1,627,025
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,087
593
113
7
0
332,025
3
L
Ymir
6,050
356
18
1
0
284,478
2
L
Heimdallr
6,783
399
51
3
0
193,696
3
L
Guan Yu
7,401
435
31
2
0
324,367
2
L
Scylla
10,176
599
73
4
0
278,616
0
W
Danzaburou
11,349
668
128
8
0
334,755
0
L
Bastet
7,255
427
52
3
0
274,872
0
W
Chronos
8,915
524
46
3
0
312,416
3
W
Cu Chulainn
11,511
677
127
7
0
333,324
0
W
Vulcan
9,597
565
75
4
0
314,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role