Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
KW9800
Sol
Level 83
God Stats
2W - 1L
1,751 SR
Queue Stats
43W - 39L
1,683 Elo+
Party 2
Set
Set
TheDude11724
Set
Level 55
God Stats
4W - 1L
1,751 SR
Queue Stats
18W - 17L
1,768 Elo+
Party 2
Jing Wei
Jing Wei
rttyyT6566555
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,422 Elo+
Solo
Nemesis
Nemesis
zitromex
Nemesis
Level 87
God Stats
9W - 6L
1,754 SR
Queue Stats
67W - 61L
1,689 Elo+
Party 2
Team Averages
Level 75
1,651 SR
1,612 Elo+

VS

Team Averages
Level 101
1,500 SR
1,430 Elo+
He Bo
He Bo
Crash23
He Bo
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 140L
1,586 Elo+
Party 1
Hercules
Hercules
Hectic Inverse
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 173L
1,064 Elo+
Solo
Medusa
Medusa
Neproxis
Medusa
Level 107
God Stats
5W - 9L
1,500 SR
Queue Stats
67W - 115L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
OstrichTheRed
Erlang Shen
Level 107
God Stats
16W - 9L
1,500 SR
Queue Stats
163W - 198L
1,500 Elo+
Party 1
Athena
Athena
buba1999
Athena
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
0 / 2 / 7
6,993
500
2,696
10,999
5,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
KW9800
Sol
14
7 / 1 / 2
8,752
625
12,007
8,042
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 1 / 2
9,777
698
10,265
8,353
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
rttyyT6566555
Jing Wei
12
0 / 1 / 3
7,235
517
1,696
7,942
2,350
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
zitromex
Nemesis
12
4 / 4 / 6
8,007
572
6,423
8,428
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Crash23
He Bo
12
5 / 3 / 2
7,911
565
6,859
8,071
3,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
1 / 4 / 0
6,018
430
2,791
10,247
7,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Neproxis
Medusa
12
0 / 4 / 2
7,128
509
7,390
8,525
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
OstrichTheRed
Erlang Shen
11
1 / 5 / 4
6,568
469
4,712
11,270
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
buba1999
Athena
10
2 / 3 / 0
6,455
461
4,130
14,310
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
9
9
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
7
1.75
L
He Bo
Crash23
He Bo
5
3
2
2
L
Hercules
1
4
0
0.25
W
Sol
KW9800
Sol
7
1
2
8
L
Medusa
Neproxis
Medusa
0
4
2
0.25
L
Erlang Shen
OstrichTheRed
Erlang Shen
1
5
4
0.6
W
8
1
2
9
L
Athena
buba1999
Athena
2
3
0
0.67
W
Jing Wei
rttyyT6566555
Jing Wei
0
1
3
1.5
W
Nemesis
zitromex
Nemesis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
25,882
43,764
Taken
52,423
22,224
Mitigated
27,416
14,472
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,696
150
0
2,863
10,999
5,199
98
3,526
7,473
14,343
0
L
He Bo
Crash23
He Bo
6,859
146
0
2,380
8,071
3,438
833
2,665
5,406
31,612
0
L
Hercules
2,791
865
0
2,901
10,247
7,054
0
1,492
8,755
0
22,767
W
Sol
KW9800
Sol
12,007
4,529
0
3,816
8,042
2,604
5,177
2,572
5,445
46,312
0
L
Medusa
Neproxis
Medusa
7,390
2,400
0
2,167
8,525
2,678
0
2,612
5,913
0
50,592
L
Erlang Shen
OstrichTheRed
Erlang Shen
4,712
2,279
0
1,772
11,270
6,801
0
3,412
7,858
8,771
28,762
W
10,265
5,026
0
3,014
8,353
6,680
0
2,100
6,055
3,590
64,195
L
Athena
buba1999
Athena
4,130
1,578
234
3,887
14,310
7,445
24
5,525
8,785
18,175
0
W
Jing Wei
rttyyT6566555
Jing Wei
1,696
1,378
0
3,408
7,942
2,350
1,304
909
7,008
0
39,776
W
Nemesis
zitromex
Nemesis
6,423
3,088
0
1,371
8,428
5,391
0
2,243
6,185
6,597
30,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
34,080
370
Minions Killed
256
0
Camps Cleared
0
1,405,308
Distance Traveled
1,312,455
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,993
500
25
2
0
278,610
2
L
He Bo
7,911
565
47
3
0
245,842
1
L
Hercules
6,018
430
45
3
0
261,123
2
W
Sol
8,752
625
81
6
0
257,322
2
L
Medusa
7,128
509
88
6
0
251,949
5
L
Erlang Shen
6,568
469
57
4
0
279,038
5
W
Set
9,777
698
133
10
0
287,963
4
L
Athena
6,455
461
19
1
0
274,503
5
W
Jing Wei
7,235
517
76
5
0
262,663
2
W
Nemesis
8,007
572
55
4
0
318,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role