Player Matchup

Bellona
Bellona
Relekath
Bellona
Level 28
God Stats
86W - 105L
1,307 SR
Queue Stats
167W - 197L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
Sneakydaredevil
Danzaburou
Level 16
God Stats
4W - 5L
1,264 SR
Queue Stats
10W - 6L
1,388 Elo+
Party 1
Jormungandr
Jormungandr
TYxREAPER
Jormungandr
Level 28
God Stats
9W - 10L
1,577 SR
Queue Stats
671W - 680L
1,590 Elo+
Party 3
Ra
Ra
TheAngryNachos
Ra
Level 18
God Stats
3W - 0L
1,783 SR
Queue Stats
21W - 13L
1,636 Elo+
Party 1
Odin
Odin
hotwinglol
Odin
Level 20
God Stats
4W - 3L
1,264 SR
Queue Stats
39W - 25L
1,578 Elo+
Party 1
Team Averages
Level 22
1,439 SR
1,532 Elo+

VS

Team Averages
Level 24
1,482 SR
1,530 Elo+
Bellona
Bellona
Afexz
Bellona
Level 31
God Stats
1W - 3L
1,252 SR
Queue Stats
130W - 136L
1,530 Elo+
Party 2
Yemoja
Yemoja
AwesomePants24
Yemoja
Level 8
God Stats
46W - 38L
1,716 SR
Queue Stats
172W - 195L
1,469 Elo+
Solo
Sol
Sol
Sadkjmlkdw
Sol
Level 27
God Stats
0W - 7L
1,227 SR
Queue Stats
64W - 77L
1,532 Elo+
Party 2
Apollo
Apollo
onahc
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 150L
1,489 Elo+
Solo
Pele
Pele
xFqxx
Pele
Level 23
God Stats
4W - 1L
1,715 SR
Queue Stats
26W - 23L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Relekath
Bellona
18
10 / 1 / 4
11,158
620
15,549
11,685
12,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
Sneakydaredevil
Danzaburou
13
3 / 3 / 2
8,683
482
9,547
7,935
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TYxREAPER
Jormungandr
13
1 / 2 / 2
7,832
435
3,540
10,147
7,816
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 5 / 5
9,924
551
7,919
7,532
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 7
10,528
585
9,793
10,693
4,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Afexz
Bellona
14
1 / 5 / 2
8,507
473
3,217
9,839
7,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 5 / 2
7,949
442
3,514
10,435
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 3 / 1
9,585
533
7,092
11,721
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
onahc
Apollo
16
2 / 4 / 4
9,981
555
7,799
14,622
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
xFqxx
Pele
15
5 / 6 / 2
9,254
514
7,058
16,118
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
23
Kills
11
11
Deaths
23
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Afexz
Bellona
1
5
2
0.4
L
0
5
2
0.2
W
Bellona
Relekath
Bellona
10
1
4
12
L
3
3
1
1.17
W
Danzaburou
Sneakydaredevil
Danzaburou
3
3
2
1.33
W
Jormungandr
TYxREAPER
Jormungandr
1
2
2
1
W
3
5
5
1.1
W
6
0
7
9.5
L
Apollo
onahc
Apollo
2
4
4
1
L
Pele
xFqxx
Pele
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,348
Damage
28,680
47,992
Taken
62,735
30,790
Mitigated
29,992
10,145
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Afexz
Bellona
3,217
469
0
325
9,839
7,374
446
842
8,997
2,616
39,268
L
3,514
996
879
927
10,435
6,614
240
2,532
7,903
18,828
0
W
Bellona
Relekath
Bellona
15,549
6,829
0
922
11,685
12,058
396
1,491
10,194
4,660
56,994
L
7,092
545
0
4,138
11,721
4,071
1,371
3,312
8,409
57,778
0
W
Danzaburou
Sneakydaredevil
Danzaburou
9,547
4,870
0
1,666
7,935
3,372
798
1,375
6,560
0
38,073
W
Jormungandr
TYxREAPER
Jormungandr
3,540
1,063
0
470
10,147
7,816
450
1,954
8,193
35,032
0
W
7,919
1,588
492
1,323
7,532
2,884
592
2,523
5,009
56,374
0
W
9,793
3,421
0
5,272
10,693
4,660
0
3,345
7,348
198
70,583
L
Apollo
onahc
Apollo
7,799
4,361
0
6,371
14,622
6,050
1,080
2,521
12,101
0
70,258
L
Pele
xFqxx
Pele
7,058
1,774
0
4,870
16,118
5,883
0
3,347
12,771
0
60,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,125
Gold Earned
45,276
490
Minions Killed
470
0
Camps Cleared
0
1,721,293
Distance Traveled
1,645,340
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,507
473
98
5
0
313,432
0
L
Yemoja
7,949
442
32
2
0
303,673
3
W
Bellona
11,158
620
114
6
0
368,559
1
L
Sol
9,585
533
113
6
0
354,651
0
W
Danzaburou
8,683
482
56
3
0
293,655
3
W
Jormungandr
7,832
435
81
5
0
339,130
0
W
Ra
9,924
551
125
7
0
325,261
4
W
Odin
10,528
585
114
6
0
394,688
7
L
Apollo
9,981
555
137
8
0
323,285
0
L
Pele
9,254
514
90
5
0
350,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role