Player Matchup

Ares
Ares
CosterSteve
Ares
Level 139
God Stats
7W - 3L
1,760 SR
Queue Stats
49W - 30L
1,691 Elo+
Party 1
Ravana
Ravana
HetzeI
Ravana
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 88L
1,814 Elo+
Party 1
Mercury
Mercury
Meazus
Mercury
Level 27
God Stats
11W - 7L
1,815 SR
Queue Stats
59W - 22L
2,021 Elo+
Party 1
Cabrakan
Cabrakan
NickNuked
Cabrakan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 48L
2,027 Elo+
Party 1
Nu Wa
Nu Wa
xrykn
Nu Wa
Level 25
God Stats
10W - 0L
1,500 SR
Queue Stats
98W - 40L
2,093 Elo+
Party 1
Team Averages
Level 49
1,615 SR
1,929 Elo+

VS

Team Averages
Level 18
1,486 SR
1,643 Elo+
Mulan
Mulan
BestSmitePlay
Mulan
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,652 Elo+
Solo
Cu Chulainn
Cu Chulainn
Djmitr4
Cu Chulainn
Level 6
God Stats
1W - 7L
1,389 SR
Queue Stats
8W - 11L
1,648 Elo+
Solo
Tsukuyomi
Tsukuyomi
EZDubu
Tsukuyomi
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
106W - 118L
1,802 Elo+
Party 2
Terra
Terra
ORD184
Terra
Level 8
God Stats
0W - 2L
1,540 SR
Queue Stats
1W - 7L
1,364 Elo+
Solo
Scylla
Scylla
colonelsanders64
Scylla
Level 28
God Stats
1W - 6L
1,500 SR
Queue Stats
98W - 96L
1,747 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
8,273
591
8,376
11,647
7,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
HetzeI
Ravana
14
3 / 3 / 2
8,165
583
7,771
7,422
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Meazus
Mercury
13
3 / 1 / 5
8,143
582
3,754
6,583
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
NickNuked
Cabrakan
13
5 / 2 / 4
8,323
595
5,381
10,286
7,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
xrykn
Nu Wa
14
6 / 1 / 3
8,632
617
11,437
8,332
2,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,822
559
7,456
11,785
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Djmitr4
Cu Chulainn
11
0 / 4 / 3
6,285
449
3,895
10,371
3,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
EZDubu
Tsukuyomi
11
4 / 6 / 1
7,782
556
3,862
12,643
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
ORD184
Terra
9
0 / 6 / 7
6,480
463
2,731
11,108
5,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 4 / 1
7,175
513
5,273
6,256
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
22
Kills
10
10
Deaths
22
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
0
2
W
5
3
9
3.17
L
Cu Chulainn
Djmitr4
Cu Chulainn
0
4
3
0.38
L
Tsukuyomi
EZDubu
Tsukuyomi
4
6
1
0.75
W
Ravana
HetzeI
Ravana
3
3
2
1.33
W
Mercury
Meazus
Mercury
3
1
5
5.5
W
Cabrakan
NickNuked
Cabrakan
5
2
4
3.5
L
Terra
ORD184
Terra
0
6
7
0.58
L
2
4
1
0.63
W
Nu Wa
xrykn
Nu Wa
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
23,217
44,270
Taken
52,163
28,180
Mitigated
24,769
12,093
Healing
14,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,456
1,747
0
3,596
11,785
9,188
118
1,742
10,043
3,628
39,714
W
8,376
567
0
1,375
11,647
7,762
413
3,377
7,973
34,781
0
L
Cu Chulainn
Djmitr4
Cu Chulainn
3,895
1,087
0
2,733
10,371
3,606
0
5,131
5,212
0
33,830
L
Tsukuyomi
EZDubu
Tsukuyomi
3,862
877
0
4,217
12,643
4,155
0
5,685
6,822
0
29,686
W
Ravana
HetzeI
Ravana
7,771
1,750
0
2,694
7,422
6,747
628
294
7,128
3,595
42,625
W
Mercury
Meazus
Mercury
3,754
1,839
0
594
6,583
3,895
0
1,112
5,420
4,397
38,175
W
Cabrakan
NickNuked
Cabrakan
5,381
746
501
2,467
10,286
7,012
281
2,223
7,930
29,085
0
L
Terra
ORD184
Terra
2,731
395
634
2,114
11,108
5,726
111
7,715
3,157
11,695
0
L
5,273
235
0
930
6,256
2,094
0
4,983
1,131
37,341
0
W
Nu Wa
xrykn
Nu Wa
11,437
2,912
0
4,462
8,332
2,764
2,573
803
7,529
63,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
35,544
366
Minions Killed
267
0
Camps Cleared
0
1,397,477
Distance Traveled
1,361,272
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,822
559
80
6
0
271,247
1
W
Ares
8,273
591
58
4
0
265,329
0
L
Cu Chulainn
6,285
449
40
3
0
250,512
1
L
Tsukuyomi
7,782
556
51
4
0
295,719
3
W
Ravana
8,165
583
83
6
0
287,828
3
W
Mercury
8,143
582
77
6
0
314,522
4
W
Cabrakan
8,323
595
49
4
0
297,823
1
L
Terra
6,480
463
18
1
0
253,310
0
L
Scylla
7,175
513
78
6
0
290,484
2
W
Nu Wa
8,632
617
99
7
0
231,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role