Player Matchup

Skadi
Skadi
AMS1107
Skadi
Level 63
God Stats
71W - 61L
1,485 SR
Queue Stats
162W - 176L
1,412 Elo+
Party 3
Cupid
Cupid
IxAMxTHExCARNAGE
Cupid
Level 66
God Stats
101W - 91L
1,706 SR
Queue Stats
166W - 175L
1,536 Elo+
Party 3
Nu Wa
Nu Wa
N3XT l
Nu Wa
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,695 Elo+
Party 1
Jormungandr
Jormungandr
Onyx XLZ
Jormungandr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 106L
1,422 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Optimize Havoc
Cu Chulainn
Level 29
God Stats
12W - 9L
1,712 SR
Queue Stats
396W - 411L
1,598 Elo+
Party 1
Team Averages
Level 66
1,581 SR
1,533 Elo+

VS

Team Averages
Level 64
1,555 SR
1,389 Elo+
Scylla
Scylla
JGore Inc
Scylla
Level 102
God Stats
3W - 5L
1,639 SR
Queue Stats
58W - 67L
1,420 Elo+
Party 2
Ao Kuang
Ao Kuang
Mahkap
Ao Kuang
Level 99
God Stats
3W - 5L
1,683 SR
Queue Stats
34W - 28L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
MrBassolutely
Danzaburou
Level 65
God Stats
82W - 60L
1,500 SR
Queue Stats
1,374W - 1,457L
1,318 Elo+
Solo
Ymir
Ymir
Percc Nowitzkii
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,308 Elo+
Party 2
Achilles
Achilles
its Mitch1
Achilles
Level 40
God Stats
0W - 1L
1,450 SR
Queue Stats
12W - 18L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AMS1107
Skadi
18
10 / 0 / 7
12,802
582
21,654
9,360
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
11 / 4 / 6
11,925
542
10,065
14,934
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
N3XT l
Nu Wa
19
6 / 4 / 8
13,169
599
18,475
13,182
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Onyx XLZ
Jormungandr
15
4 / 3 / 10
10,725
488
5,499
14,322
9,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cu Chulainn
Optimize Havoc
Cu Chulainn
17
1 / 2 / 6
11,456
521
11,619
18,055
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JGore Inc
Scylla
15
4 / 7 / 2
9,891
450
12,851
14,704
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Mahkap
Ao Kuang
17
8 / 7 / 1
12,253
557
9,078
21,848
10,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
MrBassolutely
Danzaburou
15
0 / 6 / 8
9,755
443
11,491
18,094
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 9 / 3
7,441
338
2,013
17,927
12,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
its Mitch1
Achilles
16
0 / 3 / 0
8,793
400
8,228
20,065
18,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
32
Kills
12
13
Deaths
32
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
AMS1107
Skadi
10
0
7
13.5
W
11
4
6
3.5
L
Scylla
JGore Inc
Scylla
4
7
2
0.71
L
Ao Kuang
Mahkap
Ao Kuang
8
7
1
1.21
L
Danzaburou
MrBassolutely
Danzaburou
0
6
8
0.67
W
Nu Wa
N3XT l
Nu Wa
6
4
8
2.5
W
Jormungandr
Onyx XLZ
Jormungandr
4
3
10
3
W
Cu Chulainn
Optimize Havoc
Cu Chulainn
1
2
6
2
L
0
9
3
0.17
L
Achilles
its Mitch1
Achilles
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,312
Damage
43,661
69,853
Taken
92,638
36,656
Mitigated
53,127
21,489
Healing
15,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AMS1107
Skadi
21,654
9,826
1,340
1,705
9,360
3,020
4,454
3,492
5,712
0
77,099
W
10,065
5,140
612
6,989
14,934
6,621
2,812
4,626
10,150
0
47,014
L
Scylla
JGore Inc
Scylla
12,851
370
0
1,652
14,704
5,146
0
5,680
8,974
61,091
0
L
Ao Kuang
Mahkap
Ao Kuang
9,078
1,617
0
3,534
21,848
10,531
0
4,490
17,183
50,164
0
L
Danzaburou
MrBassolutely
Danzaburou
11,491
6,170
0
5,055
18,094
6,742
0
4,693
13,351
0
67,356
W
Nu Wa
N3XT l
Nu Wa
18,475
4,268
330
3,355
13,182
4,848
4,370
5,823
7,139
110,279
0
W
Jormungandr
Onyx XLZ
Jormungandr
5,499
1,375
0
862
14,322
9,505
560
3,133
11,065
33,915
0
W
Cu Chulainn
Optimize Havoc
Cu Chulainn
11,619
3,274
0
6,296
18,055
12,662
2,597
6,062
11,845
0
60,509
L
2,013
812
0
881
17,927
12,063
0
3,805
14,072
10,009
0
L
Achilles
its Mitch1
Achilles
8,228
1,993
0
4,596
20,065
18,645
0
5,306
14,334
0
59,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,077
Gold Earned
48,133
505
Minions Killed
408
0
Camps Cleared
0
1,975,654
Distance Traveled
1,744,299
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,802
582
117
5
0
397,767
3
W
Cupid
11,925
542
69
3
0
412,397
0
L
Scylla
9,891
450
123
6
0
340,778
1
L
Ao Kuang
12,253
557
78
4
0
362,134
0
L
Danzaburou
9,755
443
102
5
0
376,570
0
W
Nu Wa
13,169
599
159
7
0
365,722
7
W
Jormungandr
10,725
488
52
2
0
395,373
2
W
Cu Chulainn
11,456
521
108
5
0
404,395
4
L
Ymir
7,441
338
12
1
0
295,353
1
L
Achilles
8,793
400
93
4
0
369,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role