Player Matchup

Tsukuyomi
Tsukuyomi
BrothaNature
Tsukuyomi
Level 115
God Stats
11W - 18L
1,500 SR
Queue Stats
193W - 257L
1,159 Elo+
Party 1
Bellona
Bellona
GeneralZod7
Bellona
Level 118
God Stats
27W - 38L
1,496 SR
Queue Stats
99W - 143L
1,458 Elo+
Solo
Eset
Eset
GetEmDady
Eset
Level 47
God Stats
1W - 2L
1,716 SR
Queue Stats
89W - 133L
1,340 Elo+
Party 1
Team Averages
Level 93
1,571 SR
1,319 Elo+

VS

Team Averages
Level 66
1,618 SR
1,739 Elo+
Scylla
Scylla
Izierd
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,815 Elo+
Solo
Ullr
Ullr
TeedyRoosevelt
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,873 Elo+
Party 2
Osiris
Osiris
fuzzystrawberry
Osiris
Level 50
God Stats
44W - 72L
1,854 SR
Queue Stats
185W - 243L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrothaNature
Tsukuyomi
12
7 / 2 / 8
8,902
890
9,235
7,016
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
GeneralZod7
Bellona
11
4 / 3 / 9
8,560
856
8,972
10,015
10,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
12
4 / 3 / 8
8,086
809
6,386
5,216
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Izierd
Scylla
10
1 / 8 / 4
6,887
689
4,089
8,220
2,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 1
8,730
873
6,100
9,434
3,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 5 / 7
7,640
764
3,053
10,960
9,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
7
8
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrothaNature
Tsukuyomi
7
2
8
5.5
W
Bellona
GeneralZod7
Bellona
4
3
9
2.83
W
Eset
4
3
8
2.67
L
Scylla
Izierd
Scylla
1
8
4
0.38
L
6
2
1
3.25
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
13,242
22,247
Taken
28,614
16,648
Mitigated
15,116
3,800
Healing
2,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrothaNature
Tsukuyomi
9,235
3,220
0
1,553
7,016
4,567
1,654
1,135
5,881
2,371
27,687
W
Bellona
GeneralZod7
Bellona
8,972
2,196
0
1,230
10,015
10,429
136
1,857
8,158
7,009
12,402
W
Eset
6,386
665
587
430
5,216
1,652
446
1,142
4,074
29,005
0
L
Scylla
Izierd
Scylla
4,089
550
0
267
8,220
2,409
0
2,457
5,763
15,533
0
L
6,100
2,550
0
1,034
9,434
3,381
0
2,386
7,048
0
23,854
L
3,053
686
294
441
10,960
9,326
0
5,026
5,934
0
10,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
23,257
107
Minions Killed
80
0
Camps Cleared
0
589,046
Distance Traveled
527,998
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,902
890
27
3
0
215,293
0
W
Bellona
8,560
856
19
2
0
192,219
0
W
Eset
8,086
809
61
6
0
181,534
1
L
Scylla
6,887
689
24
2
0
185,649
0
L
Ullr
8,730
873
42
4
0
185,327
3
L
Osiris
7,640
764
14
1
0
157,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role