Player Matchup

Horus
Horus
Ok_Mercy_
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 65L
1,399 Elo+
Solo
Serqet
Serqet
Ruthless_Carl
Serqet
Level 149
God Stats
5W - 0L
1,500 SR
Queue Stats
102W - 115L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
YahirGamer96
Sun Wukong
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 79L
1,342 Elo+
Solo
Ullr
Ullr
i AM PerfecT i
Ullr
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 198L
1,507 Elo+
Party 1
Discordia
Discordia
ymaaThz1
Discordia
Level 80
God Stats
23W - 15L
1,500 SR
Queue Stats
822W - 811L
1,445 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,448 Elo+

VS

Team Averages
Level 104
1,468 SR
1,375 Elo+
King Arthur
King Arthur
ALPHA Q T00 209
King Arthur
Level 100
God Stats
2W - 8L
1,264 SR
Queue Stats
39W - 37L
1,285 Elo+
Party 2
Poseidon
Poseidon
AlternateRICH
Poseidon
Level 103
God Stats
6W - 10L
1,305 SR
Queue Stats
136W - 125L
1,379 Elo+
Party 2
Fenrir
Fenrir
Nickamania99
Fenrir
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 230L
1,575 Elo+
Solo
Medusa
Medusa
PIG23
Medusa
Level 126
God Stats
0W - 4L
1,728 SR
Queue Stats
1W - 5L
1,171 Elo+
Party 2
Bakasura
Bakasura
bromar775
Bakasura
Level 77
God Stats
4W - 2L
1,544 SR
Queue Stats
59W - 50L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ok_Mercy_
Horus
13
1 / 8 / 8
8,594
477
5,647
16,511
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
5 / 1 / 6
9,594
533
7,274
11,855
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
YahirGamer96
Sun Wukong
19
11 / 0 / 2
11,973
665
15,027
11,052
8,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 7 / 4
8,817
490
7,318
14,101
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
ymaaThz1
Discordia
16
7 / 0 / 5
10,141
563
10,642
7,108
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALPHA Q T00 209
King Arthur
14
0 / 5 / 0
8,086
449
5,077
11,437
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
AlternateRICH
Poseidon
13
2 / 9 / 1
8,324
462
5,656
11,358
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
12
4 / 6 / 10
8,804
489
9,990
16,459
9,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
PIG23
Medusa
15
8 / 3 / 4
9,587
533
11,200
12,141
4,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
bromar775
Bakasura
13
2 / 4 / 2
7,733
430
5,904
14,428
4,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
27
Kills
16
16
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALPHA Q T00 209
King Arthur
0
5
0
0
L
Poseidon
AlternateRICH
Poseidon
2
9
1
0.28
L
Fenrir
4
6
10
1.5
W
Horus
Ok_Mercy_
Horus
1
8
8
0.63
L
Medusa
PIG23
Medusa
8
3
4
3.33
W
5
1
6
8
W
Sun Wukong
YahirGamer96
Sun Wukong
11
0
2
12
L
Bakasura
bromar775
Bakasura
2
4
2
0.75
W
3
7
4
0.71
W
Discordia
ymaaThz1
Discordia
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,908
Damage
37,827
60,627
Taken
65,823
29,107
Mitigated
32,569
21,665
Healing
15,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALPHA Q T00 209
King Arthur
5,077
1,107
0
751
11,437
10,357
65
0
10,860
0
50,947
L
Poseidon
AlternateRICH
Poseidon
5,656
951
0
1,256
11,358
3,365
480
3,419
7,113
45,045
0
L
Fenrir
9,990
3,254
0
3,115
16,459
9,897
0
2,353
13,573
0
25,063
W
Horus
Ok_Mercy_
Horus
5,647
3,068
443
3,921
16,511
8,774
393
385
15,961
0
28,395
L
Medusa
PIG23
Medusa
11,200
4,246
0
3,017
12,141
4,173
458
1,538
10,495
0
64,884
W
7,274
1,149
0
4,418
11,855
4,790
0
2,167
9,445
0
56,451
W
Sun Wukong
YahirGamer96
Sun Wukong
15,027
4,224
0
7,033
11,052
8,318
370
0
10,448
0
86,941
L
Bakasura
bromar775
Bakasura
5,904
4,571
0
7,633
14,428
4,777
0
2,671
11,136
0
34,563
W
7,318
4,918
0
3,181
14,101
4,564
1,131
1,220
12,585
0
50,055
W
Discordia
ymaaThz1
Discordia
10,642
901
6
2,663
7,108
2,661
1,187
1,492
5,364
62,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,119
Gold Earned
42,534
537
Minions Killed
423
0
Camps Cleared
0
1,774,841
Distance Traveled
1,692,921
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,086
449
104
6
0
348,803
0
L
Poseidon
8,324
462
95
5
0
296,594
1
L
Fenrir
8,804
489
33
2
0
341,970
0
W
Horus
8,594
477
34
2
0
347,094
0
L
Medusa
9,587
533
117
7
0
321,058
3
W
Serqet
9,594
533
93
5
0
397,106
4
W
Sun Wukong
11,973
665
186
10
0
361,579
2
L
Bakasura
7,733
430
74
4
0
384,496
1
W
Ullr
8,817
490
96
5
0
307,703
0
W
Discordia
10,141
563
128
7
0
361,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role