Player Matchup

Neith
Neith
HalTheBerry
Neith
Level 7
God Stats
1W - 1L
1,417 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 3
Vamana
Vamana
Kadunkadunk
Vamana
Level 23
God Stats
158W - 133L
1,552 SR
Queue Stats
174W - 161L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
ReinkDesigns
Sylvanus
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
86W - 107L
1,386 Elo+
Solo
Set
Set
Spacefart
Set
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
158W - 128L
1,610 Elo+
Party 1
Vulcan
Vulcan
WryWolf
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,553 Elo+
Party 3
Team Averages
Level 39
1,494 SR
1,524 Elo+

VS

Team Averages
Level 16
1,463 SR
1,587 Elo+
Tsukuyomi
Tsukuyomi
DeiTerrae
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
KrypticAeon
Merlin
Level 15
God Stats
7W - 6L
1,312 SR
Queue Stats
96W - 62L
1,761 Elo+
Party 4
Danzaburou
Danzaburou
elguru88
Danzaburou
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ganesha
Ganesha
xxLokiMainxx575
Ganesha
Level 25
God Stats
2W - 2L
1,505 SR
Queue Stats
24W - 16L
1,761 Elo+
Party 4
Bakasura
Bakasura
zlslain
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,431
686
182
1,157
226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
6
3 / 1 / 0
3,984
797
1,462
2,210
1,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
ReinkDesigns
Sylvanus
6
0 / 0 / 2
3,746
749
465
1,210
1,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

5
0 / 0 / 0
3,356
671
236
1,108
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
WryWolf
Vulcan
7
2 / 0 / 0
3,988
798
511
1,501
634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeiTerrae
Tsukuyomi
3
0 / 1 / 0
2,758
552
246
1,040
207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
1
0 / 1 / 0
2,530
506
0
483
118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
elguru88
Danzaburou
2
0 / 1 / 0
2,739
548
228
791
139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

2
0 / 0 / 0
2,568
514
0
117
36
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
zlslain
Bakasura
4
1 / 3 / 0
3,109
622
364
2,343
467
Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
6
Kills
1
1
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DeiTerrae
Tsukuyomi
0
1
0
0
W
1
0
0
1
W
Vamana
3
1
0
3
L
Merlin
0
1
0
0
W
Sylvanus
ReinkDesigns
Sylvanus
0
0
2
1
W
0
0
0
0
W
Vulcan
WryWolf
Vulcan
2
0
0
2
L
Danzaburou
elguru88
Danzaburou
0
1
0
0
L
0
0
0
0
L
Bakasura
zlslain
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,856
Damage
838
7,186
Taken
4,774
4,064
Mitigated
967
1,911
Healing
360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DeiTerrae
Tsukuyomi
246
59
0
228
1,040
207
0
427
613
0
3,082
W
182
45
0
362
1,157
226
420
0
1,157
0
7,903
W
Vamana
1,462
632
0
410
2,210
1,302
196
0
2,210
0
8,417
L
Merlin
0
0
0
0
483
118
0
305
178
934
0
W
Sylvanus
ReinkDesigns
Sylvanus
465
238
63
404
1,210
1,184
248
0
1,210
15,333
0
W
236
20
0
250
1,108
718
0
0
1,108
1,894
8,779
W
Vulcan
WryWolf
Vulcan
511
218
0
422
1,501
634
576
0
1,501
14,080
0
L
Danzaburou
elguru88
Danzaburou
228
144
0
30
791
139
0
0
791
0
3,242
L
0
0
0
0
117
36
0
102
15
1,386
0
L
Bakasura
zlslain
Bakasura
364
266
0
102
2,343
467
0
142
2,051
0
2,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,505
Gold Earned
13,704
128
Minions Killed
30
0
Camps Cleared
0
443,450
Distance Traveled
233,756
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
2,758
552
10
2
0
43,805
0
W
Neith
3,431
686
18
4
0
100,066
0
W
Vamana
3,984
797
11
2
0
103,924
0
L
Merlin
2,530
506
3
1
0
24,165
0
W
Sylvanus
3,746
749
39
8
0
77,250
0
W
Set
3,356
671
27
5
0
78,118
0
W
Vulcan
3,988
798
33
7
0
84,092
0
L
Danzaburou
2,739
548
9
2
0
32,085
0
L
Ganesha
2,568
514
2
0
0
29,646
0
L
Bakasura
3,109
622
6
1
0
104,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role