Player Matchup

Set
Set
Alexeitor27
Set
Level 29
God Stats
3W - 0L
1,566 SR
Queue Stats
15W - 2L
1,891 Elo+
Solo
Danzaburou
Danzaburou
Seloman
Danzaburou
Level 29
God Stats
11W - 8L
1,740 SR
Queue Stats
32W - 31L
1,466 Elo+
Party 2
Geb
Geb
bevzyara
Geb
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,263 Elo+
Party 2
Team Averages
Level 60
1,602 SR
1,540 Elo+

VS

Team Averages
Level 52
1,319 SR
1,367 Elo+
Vulcan
Vulcan
Hörüs
Vulcan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,336 Elo+
Party 1
Neith
Neith
Tarela96
Neith
Level 21
God Stats
2W - 8L
1,180 SR
Queue Stats
4W - 12L
1,336 Elo+
Party 1
Achilles
Achilles
Zherosh
Achilles
Level 66
God Stats
2W - 8L
1,276 SR
Queue Stats
7W - 9L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 9
13,555
753
13,120
16,351
7,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Seloman
Danzaburou
16
7 / 5 / 11
13,070
726
11,940
14,192
6,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 1 / 16
13,582
755
14,176
18,195
18,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hörüs
Vulcan
14
2 / 8 / 6
11,095
616
12,876
12,875
4,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Tarela96
Neith
14
3 / 8 / 5
11,399
633
11,302
13,447
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
Zherosh
Achilles
13
4 / 7 / 4
10,890
605
11,095
18,341
20,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
23
Kills
9
9
Deaths
23
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Vulcan
Hörüs
Vulcan
2
8
6
0.63
W
Danzaburou
Seloman
Danzaburou
7
5
11
2.5
L
Neith
Tarela96
Neith
3
8
5
0.69
L
Achilles
Zherosh
Achilles
4
7
4
0.86
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,236
Damage
35,273
48,738
Taken
44,663
32,137
Mitigated
29,796
7,758
Healing
6,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,120
4,594
0
1,208
16,351
7,970
1,824
3,597
12,754
0
59,779
L
Vulcan
Hörüs
Vulcan
12,876
6,752
0
1,676
12,875
4,826
0
5,627
7,248
53,795
0
W
Danzaburou
Seloman
Danzaburou
11,940
4,312
0
4,746
14,192
6,098
785
3,850
10,342
0
55,244
L
Neith
Tarela96
Neith
11,302
5,388
0
2,331
13,447
4,893
0
4,694
8,753
0
30,221
L
Achilles
Zherosh
Achilles
11,095
5,447
1,257
1,416
18,341
20,077
0
3,988
14,353
0
36,628
W
14,176
1,116
0
1,804
18,195
18,069
480
5,542
12,653
61,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,207
Gold Earned
33,384
220
Minions Killed
168
0
Camps Cleared
0
1,007,469
Distance Traveled
842,147
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,555
753
87
5
0
330,352
2
L
Vulcan
11,095
616
83
5
0
282,461
4
W
Danzaburou
13,070
726
93
5
0
325,421
2
L
Neith
11,399
633
40
2
0
287,264
3
L
Achilles
10,890
605
45
3
0
272,422
0
W
Geb
13,582
755
40
2
0
351,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role