Player Matchup

Anhur
Anhur
Bernardobebber
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,140 Elo+
Solo
Scylla
Scylla
CurTiis
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,769 Elo+
Solo
Cthulhu
Cthulhu
Miguel TM 313
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 1
Aphrodite
Aphrodite
Zafeia
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
dukanashiro
Neith
Level 4
God Stats
0W - 1L
1,201 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,440 SR
1,435 Elo+

VS

Team Averages
Level 21
1,418 SR
1,426 Elo+
Apollo
Apollo
ClaudeGod
Apollo
Level 26
God Stats
25W - 17L
1,537 SR
Queue Stats
56W - 60L
1,500 Elo+
Solo
Set
Set
Vichopro_2018
Set
Level 11
God Stats
8W - 12L
1,068 SR
Queue Stats
12W - 19L
1,158 Elo+
Solo
Ares
Ares
azinloko
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ggus1905
Zhong Kui
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
108W - 97L
1,549 Elo+
Solo
Fenrir
Fenrir
gusmaos
Fenrir
Level 20
God Stats
47W - 58L
1,487 SR
Queue Stats
108W - 170L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
8,338
834
3,462
16,591
5,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
CurTiis
Scylla
16
7 / 4 / 1
11,531
1,153
17,028
9,460
3,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
16
1 / 14 / 6
10,258
1,026
12,245
25,738
23,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
Zafeia
Aphrodite
11
0 / 0 / 0
6,070
607
0
0
0
15
0 / 3 / 0
8,581
858
1,929
6,373
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

104

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ClaudeGod
Apollo
17
8 / 3 / 15
11,474
1,147
15,941
9,051
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 11
9,043
904
2,666
8,246
4,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
17
6 / 0 / 16
10,921
1,092
14,075
8,705
9,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ggus1905
Zhong Kui
18
8 / 0 / 16
11,665
1,167
12,794
6,479
6,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
gusmaos
Fenrir
17
9 / 3 / 14
9,734
973
7,956
8,220
3,496
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
104
8
Kills
32
32
Deaths
8
8
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
11
1
0.05
W
Apollo
ClaudeGod
Apollo
8
3
15
5.17
L
Scylla
CurTiis
Scylla
7
4
1
1.88
L
Cthulhu
1
14
6
0.29
W
1
2
11
3.25
L
Aphrodite
Zafeia
Aphrodite
0
0
0
0
W
Ares
6
0
16
14
L
0
3
0
0
W
Zhong Kui
ggus1905
Zhong Kui
8
0
16
16
W
Fenrir
gusmaos
Fenrir
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
53,432
58,162
Taken
40,701
34,967
Mitigated
27,179
2,399
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
1,776
0
285
16,591
5,975
0
8,849
7,542
0
6,262
W
Apollo
ClaudeGod
Apollo
15,941
9,172
462
539
9,051
4,076
0
7,879
1,072
0
31,714
L
Scylla
CurTiis
Scylla
17,028
2,555
0
825
9,460
3,301
0
4,641
4,769
44,925
0
L
Cthulhu
12,245
1,987
297
478
25,738
23,374
0
8,661
16,885
28,443
0
W
2,666
1,165
0
145
8,246
4,566
0
7,069
1,052
0
8,673
L
Aphrodite
Zafeia
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ares
14,075
596
0
0
8,705
9,000
0
3,668
4,862
18,816
0
L
1,929
783
0
514
6,373
2,317
0
4,151
2,097
0
19,098
W
Zhong Kui
ggus1905
Zhong Kui
12,794
1,725
885
4,187
6,479
6,041
0
3,922
2,442
54,964
0
W
Fenrir
gusmaos
Fenrir
7,956
2,954
0
173
8,220
3,496
0
6,095
2,000
0
12,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,778
Gold Earned
52,837
155
Minions Killed
174
4
Camps Cleared
8
626,205
Distance Traveled
892,002
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,338
834
2
0
0
150,810
1
W
Apollo
11,474
1,147
34
3
3
171,359
0
L
Scylla
11,531
1,153
77
8
2
188,108
0
L
Cthulhu
10,258
1,026
35
4
2
173,999
1
W
Set
9,043
904
10
1
0
152,600
2
L
Aphrodite
6,070
607
0
0
0
0
0
W
Ares
10,921
1,092
10
1
0
182,244
0
L
Neith
8,581
858
41
4
0
113,288
1
W
Zhong Kui
11,665
1,167
113
11
4
195,674
0
W
Fenrir
9,734
973
7
1
1
190,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role