Player Matchup

Anubis
Anubis
Cycocidal
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hitman E RAWW
Heimdallr
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
218W - 205L
1,678 Elo+
Party 1
Sobek
Sobek
NoSaver
Sobek
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 135L
1,568 Elo+
Solo
Hachiman
Hachiman
PopeJohn
Hachiman
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,678 Elo+
Party 1
Nemesis
Nemesis
anticipators
Nemesis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 148L
1,421 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,569 Elo+

VS

Team Averages
Level 106
1,547 SR
1,512 Elo+
Neith
Neith
A55Grasser9k
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
He Bo
He Bo
AChernan
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 20L
1,378 Elo+
Solo
Bacchus
Bacchus
MidnightFire420
Bacchus
Level 122
God Stats
6W - 3L
1,733 SR
Queue Stats
223W - 198L
1,565 Elo+
Solo
Vulcan
Vulcan
ashketchummm90
Vulcan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,533 Elo+
Solo
Sun Wukong
Sun Wukong
xX T0B1N Xx
Sun Wukong
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,842 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cycocidal
Anubis
18
8 / 7 / 4
11,014
734
12,088
14,907
8,457
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hitman E RAWW
Heimdallr
16
0 / 7 / 7
9,187
612
12,020
16,022
7,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
NoSaver
Sobek
17
2 / 6 / 10
10,473
698
8,177
24,162
26,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
PopeJohn
Hachiman
17
3 / 7 / 9
11,137
742
17,608
17,416
8,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
anticipators
Nemesis
16
2 / 6 / 10
9,763
651
6,981
13,877
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 20
12,033
802
13,739
13,396
6,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
AChernan
He Bo
17
10 / 6 / 12
11,446
763
14,421
14,064
6,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 3 / 25
11,341
756
14,804
30,786
30,369
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
7 / 2 / 11
11,816
788
20,288
6,805
3,509
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xX T0B1N Xx
Sun Wukong
19
7 / 4 / 20
11,435
762
17,822
21,092
28,081
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
121
15
Kills
33
33
Deaths
17
40
Assists
88
Player
Kills
Deaths
Assists
KDA
W
5
2
20
7.5
W
He Bo
AChernan
He Bo
10
6
12
2.67
L
Anubis
Cycocidal
Anubis
8
7
4
1.43
L
Heimdallr
Hitman E RAWW
Heimdallr
0
7
7
0.5
W
4
3
25
5.5
L
Sobek
NoSaver
Sobek
2
6
10
1.17
L
Hachiman
PopeJohn
Hachiman
3
7
9
1.07
L
Nemesis
anticipators
Nemesis
2
6
10
1.17
W
7
2
11
6.25
W
Sun Wukong
xX T0B1N Xx
Sun Wukong
7
4
20
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,874
Damage
81,074
86,384
Taken
86,143
57,833
Mitigated
74,842
28,345
Healing
34,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,739
6,596
0
5,282
13,396
6,813
2,082
3,749
9,647
0
35,448
W
He Bo
AChernan
He Bo
14,421
650
1,003
2,552
14,064
6,070
1,191
3,623
10,441
19,411
0
L
Anubis
Cycocidal
Anubis
12,088
924
1,345
3,340
14,907
8,457
420
9,504
5,403
25,438
0
L
Heimdallr
Hitman E RAWW
Heimdallr
12,020
3,261
356
2,202
16,022
7,530
84
9,868
6,154
0
29,542
W
14,804
1,128
1,667
12,363
30,786
30,369
614
6,444
24,342
25,988
0
L
Sobek
NoSaver
Sobek
8,177
418
3,070
8,769
24,162
26,643
136
10,508
13,654
23,179
0
L
Hachiman
PopeJohn
Hachiman
17,608
9,082
2,138
2,719
17,416
8,020
484
11,456
5,960
0
35,954
L
Nemesis
anticipators
Nemesis
6,981
1,565
2,238
2,168
13,877
7,183
732
8,177
5,700
0
14,410
W
20,288
8,120
3,363
865
6,805
3,509
1,148
1,772
5,033
48,701
0
W
Sun Wukong
xX T0B1N Xx
Sun Wukong
17,822
3,055
2,350
4,884
21,092
28,081
1,175
4,677
16,415
0
28,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
58,071
134
Minions Killed
155
0
Camps Cleared
0
1,139,433
Distance Traveled
1,464,920
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,033
802
44
3
0
236,454
0
W
He Bo
11,446
763
15
1
0
279,806
0
L
Anubis
11,014
734
31
2
0
223,413
0
L
Heimdallr
9,187
612
38
3
0
217,636
0
W
Bacchus
11,341
756
17
1
0
363,549
0
L
Sobek
10,473
698
23
2
0
230,106
0
L
Hachiman
11,137
742
28
2
0
207,096
0
L
Nemesis
9,763
651
14
1
0
261,182
2
W
Vulcan
11,816
788
58
4
0
291,829
1
W
Sun Wukong
11,435
762
21
1
0
293,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role