Player Matchup

Anubis
Anubis
CoD_Turfu62317
Anubis
Level 43
God Stats
83W - 58L
1,406 SR
Queue Stats
126W - 135L
1,282 Elo+
Party 2
Cerberus
Cerberus
Massi_729-
Cerberus
Level 11
God Stats
14W - 4L
1,779 SR
Queue Stats
18W - 15L
1,256 Elo+
Party 2
Bellona
Bellona
byronsentiinelxx
Bellona
Level 15
God Stats
41W - 39L
1,439 SR
Queue Stats
104W - 103L
1,323 Elo+
Party 2
Team Averages
Level 23
1,541 SR
1,287 Elo+

VS

Team Averages
Level 28
1,555 SR
1,421 Elo+
Cernunnos
Cernunnos
Gojira200
Cernunnos
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
272W - 197L
1,547 Elo+
Party 1
Bacchus
Bacchus
R-as_p
Bacchus
Level 28
God Stats
55W - 52L
1,600 SR
Queue Stats
623W - 643L
1,529 Elo+
Party 1
Medusa
Medusa
gameboyjake662
Medusa
Level 23
God Stats
1W - 3L
1,566 SR
Queue Stats
5W - 13L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 9
9,413
724
8,088
7,041
4,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Massi_729-
Cerberus
12
3 / 3 / 11
8,891
684
4,038
10,239
5,408
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 9
9,258
712
5,475
8,577
4,365
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gojira200
Cernunnos
11
2 / 4 / 1
8,160
628
10,809
8,651
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
R-as_p
Bacchus
10
0 / 6 / 1
7,716
594
4,986
9,291
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 5 / 2
7,801
600
5,038
8,586
2,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
13
Kills
3
3
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Cernunnos
Gojira200
Cernunnos
2
4
1
0.63
W
Cerberus
Massi_729-
Cerberus
3
3
11
2.83
L
Bacchus
R-as_p
Bacchus
0
6
1
0.08
W
5
0
9
9.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
20,833
25,857
Taken
26,528
13,948
Mitigated
13,231
9,631
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,088
1,103
0
4,466
7,041
4,175
502
2,188
4,853
44,596
0
L
Cernunnos
Gojira200
Cernunnos
10,809
3,466
0
1,961
8,651
3,748
43
5,050
3,601
2,726
35,512
W
Cerberus
Massi_729-
Cerberus
4,038
947
0
2,655
10,239
5,408
487
1,105
9,134
17,202
0
L
Bacchus
R-as_p
Bacchus
4,986
145
482
1,300
9,291
6,922
0
3,364
5,927
13,663
0
W
5,475
1,027
0
2,510
8,577
4,365
0
2,338
6,239
0
25,810
L
5,038
2,019
0
248
8,586
2,561
0
3,744
4,842
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,562
Gold Earned
23,677
138
Minions Killed
104
0
Camps Cleared
0
670,727
Distance Traveled
587,035
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,413
724
70
5
0
208,420
2
L
Cernunnos
8,160
628
53
4
0
175,440
1
W
Cerberus
8,891
684
27
2
0
212,874
5
L
Bacchus
7,716
594
12
1
0
197,230
2
W
Bellona
9,258
712
41
3
0
249,433
0
L
Medusa
7,801
600
39
3
0
214,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role