Player Matchup

Chang'e
Chang'e
EWATSON96
Chang'e
Level 89
God Stats
5W - 2L
1,663 SR
Queue Stats
139W - 171L
1,508 Elo+
Party 1
Izanami
Izanami
Glubber60
Izanami
Level 65
God Stats
20W - 18L
1,637 SR
Queue Stats
109W - 122L
1,624 Elo+
Party 1
Yemoja
Yemoja
TheMightyStamp
Yemoja
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 1
Team Averages
Level 61
1,600 SR
1,544 Elo+

VS

Team Averages
Level 49
1,500 SR
1,575 Elo+
Odin
Odin
Bryden334812
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
DHG iSwagg
Bakasura
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,483 Elo+
Party 2
Ymir
Ymir
RACCAFLAKA42
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EWATSON96
Chang'e
12
10 / 2 / 6
8,592
955
10,689
5,076
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Glubber60
Izanami
11
6 / 2 / 10
7,973
886
10,663
6,087
2,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
3 / 1 / 9
7,297
811
2,230
5,321
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 2
5,489
610
1,728
11,825
6,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bakasura
DHG iSwagg
Bakasura
9
3 / 4 / 1
6,947
772
4,715
10,907
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 4 / 2
6,224
692
3,079
12,887
11,818
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
4
5
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Bakasura
DHG iSwagg
Bakasura
3
4
1
0.88
W
Chang'e
EWATSON96
Chang'e
10
2
6
6.5
W
Izanami
Glubber60
Izanami
6
2
10
5.5
L
1
4
2
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,582
Damage
9,522
16,484
Taken
35,619
5,935
Mitigated
22,478
5,751
Healing
3,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
760
0
0
11,825
6,738
189
4,363
7,241
0
7,183
L
Bakasura
DHG iSwagg
Bakasura
4,715
3,830
111
2,626
10,907
3,922
148
4,294
6,386
0
20,865
W
Chang'e
EWATSON96
Chang'e
10,689
2,379
2,316
1,579
5,076
1,750
916
1,032
4,012
27,609
0
W
Izanami
Glubber60
Izanami
10,663
9,135
135
135
6,087
2,005
1,467
1,213
4,744
0
30,696
L
3,079
452
0
336
12,887
11,818
26
3,686
8,970
10,814
0
W
2,230
1,240
979
607
5,321
2,180
525
954
4,267
6,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,862
Gold Earned
18,660
87
Minions Killed
61
0
Camps Cleared
0
412,681
Distance Traveled
435,947
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,489
610
7
1
0
137,591
0
L
Bakasura
6,947
772
49
5
0
162,880
0
W
Chang'e
8,592
955
32
4
0
139,848
0
W
Izanami
7,973
886
47
5
0
162,387
1
L
Ymir
6,224
692
5
1
0
135,476
0
W
Yemoja
7,297
811
8
1
0
110,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role