Player Matchup

Nu Wa
Nu Wa
IKKI-D-FENIX
Nu Wa
Level 149
God Stats
162W - 186L
1,500 SR
Queue Stats
324W - 359L
1,317 Elo+
Solo
Zhong Kui
Zhong Kui
MIB Bieel 10
Zhong Kui
Level 93
God Stats
30W - 19L
1,793 SR
Queue Stats
325W - 336L
1,566 Elo+
Party 1
Yemoja
Yemoja
Zeerch
Yemoja
Level 68
God Stats
6W - 6L
1,599 SR
Queue Stats
55W - 63L
1,490 Elo+
Solo
Cupid
Cupid
nirvans
Cupid
Level 152
God Stats
2W - 3L
1,318 SR
Queue Stats
72W - 80L
1,437 Elo+
Solo
Fenrir
Fenrir
noobgamer56
Fenrir
Level 90
God Stats
12W - 12L
1,503 SR
Queue Stats
228W - 207L
1,584 Elo+
Party 1
Team Averages
Level 110
1,543 SR
1,479 Elo+

VS

Team Averages
Level 92
1,580 SR
1,620 Elo+
Thanatos
Thanatos
DHaltDLL
Thanatos
Level 113
God Stats
7W - 5L
1,588 SR
Queue Stats
189W - 189L
1,941 Elo+
Party 2
Scylla
Scylla
Everzin
Scylla
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 45L
1,714 Elo+
Party 2
Apollo
Apollo
RaphaelBurgos
Apollo
Level 139
God Stats
3W - 3L
1,500 SR
Queue Stats
586W - 560L
1,341 Elo+
Solo
Fafnir
Fafnir
TheAbysswalkerBr
Fafnir
Level 85
God Stats
14W - 14L
1,811 SR
Queue Stats
95W - 99L
1,605 Elo+
Party 2
Ares
Ares
lleonn3ker
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 8
7,155
447
6,429
4,997
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
MIB Bieel 10
Zhong Kui
14
7 / 1 / 5
8,797
550
10,811
7,819
6,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Zeerch
Yemoja
11
0 / 1 / 9
7,166
448
1,909
9,670
4,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
nirvans
Cupid
12
2 / 3 / 2
7,016
439
5,069
9,693
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
15
13 / 2 / 3
9,842
615
11,479
13,294
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DHaltDLL
Thanatos
12
5 / 4 / 1
8,287
518
6,009
12,590
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Scylla
Everzin
Scylla
13
0 / 6 / 4
8,170
511
9,444
10,049
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 3 / 3
7,045
440
6,674
11,853
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
8,314
520
4,581
10,765
10,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
0 / 5 / 0
7,182
449
754
11,265
6,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
8
8
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DHaltDLL
Thanatos
5
4
1
1.38
L
Scylla
Everzin
Scylla
0
6
4
0.33
W
0
1
8
4
W
Zhong Kui
MIB Bieel 10
Zhong Kui
7
1
5
9.5
L
1
3
3
0.83
L
2
4
2
0.75
W
Yemoja
Zeerch
Yemoja
0
1
9
4.5
L
0
5
0
0
W
Cupid
nirvans
Cupid
2
3
2
1
W
Fenrir
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,697
Damage
27,462
45,473
Taken
56,522
20,512
Mitigated
28,690
21,144
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DHaltDLL
Thanatos
6,009
539
0
9,661
12,590
4,277
0
2,163
10,402
0
33,928
L
Scylla
Everzin
Scylla
9,444
853
0
2,362
10,049
3,189
599
4,253
5,746
45,225
0
W
6,429
1,508
0
1,890
4,997
1,696
468
3,003
1,794
34,052
0
W
Zhong Kui
MIB Bieel 10
Zhong Kui
10,811
1,169
0
4,814
7,819
6,640
868
1,806
5,979
41,960
0
L
6,674
3,490
0
4,753
11,853
3,905
398
4,004
7,774
0
45,379
L
4,581
611
0
2,843
10,765
10,341
0
2,926
7,739
19,241
0
W
Yemoja
Zeerch
Yemoja
1,909
476
1,089
2,421
9,670
4,377
0
3,083
6,557
7,145
0
L
754
135
0
2,414
11,265
6,978
567
5,178
5,712
29,217
0
W
Cupid
nirvans
Cupid
5,069
2,522
457
4,054
9,693
2,579
639
3,488
6,091
0
40,411
W
Fenrir
11,479
1,555
0
6,419
13,294
5,220
0
2,879
10,273
0
54,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,976
Gold Earned
38,998
297
Minions Killed
318
0
Camps Cleared
0
1,377,616
Distance Traveled
1,355,286
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,287
518
63
4
0
332,592
10
L
Scylla
8,170
511
88
6
0
247,406
5
W
Nu Wa
7,155
447
53
3
0
229,254
2
W
Zhong Kui
8,797
550
67
4
0
275,371
8
L
Apollo
7,045
440
86
5
0
276,699
3
L
Fafnir
8,314
520
18
1
0
304,325
5
W
Yemoja
7,166
448
8
1
0
285,126
2
L
Ares
7,182
449
63
4
0
194,264
0
W
Cupid
7,016
439
80
5
0
273,998
1
W
Fenrir
9,842
615
89
6
0
313,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role