Player Matchup

Heimdallr
Heimdallr
AfghaanxKush
Heimdallr
Level 28
God Stats
3W - 10L
1,587 SR
Queue Stats
60W - 71L
1,316 Elo+
Party 1
Discordia
Discordia
CallMeGuappanese
Discordia
Level 29
God Stats
8W - 8L
1,327 SR
Queue Stats
40W - 55L
1,344 Elo+
Party 1
Nemesis
Nemesis
OG_Raze420
Nemesis
Level 45
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 16L
1,376 Elo+
Party 1
Terra
Terra
newmark5231
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,262 Elo+
Solo
Chaac
Chaac
xPurpleeKush
Chaac
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 4L
1,832 Elo+
Party 1
Team Averages
Level 24
1,483 SR
1,426 Elo+

VS

Team Averages
Level 20
1,512 SR
1,462 Elo+
Cerberus
Cerberus
DemonOfToast
Cerberus
Level 29
God Stats
21W - 27L
1,488 SR
Queue Stats
157W - 184L
1,461 Elo+
Solo
Nemesis
Nemesis
Ticksii
Nemesis
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
327W - 351L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
guidocompragemas
Erlang Shen
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
70W - 52L
1,532 Elo+
Party 2
Ra
Ra
sansafacu
Ra
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,351 Elo+
Party 2
Medusa
Medusa
sebaguerrero2004
Medusa
Level 21
God Stats
17W - 8L
1,574 SR
Queue Stats
36W - 19L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfghaanxKush
Heimdallr
9
0 / 3 / 0
5,388
449
5,373
5,698
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
8
2 / 7 / 0
5,240
437
5,586
6,063
1,838
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
OG_Raze420
Nemesis
9
2 / 4 / 1
6,081
507
5,519
8,308
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 7 / 0
4,734
395
917
9,203
3,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 3 / 0
5,376
448
2,496
5,755
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DemonOfToast
Cerberus
11
3 / 0 / 3
6,451
538
4,107
7,747
2,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Ticksii
Nemesis
10
0 / 2 / 1
6,103
509
1,234
6,048
1,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
guidocompragemas
Erlang Shen
12
14 / 0 / 3
8,074
673
8,419
7,324
4,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 9
7,756
646
5,616
7,124
2,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 0 / 0
7,232
603
2,432
6,387
1,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
23
24
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AfghaanxKush
Heimdallr
0
3
0
0
L
Discordia
2
7
0
0.29
W
Cerberus
DemonOfToast
Cerberus
3
0
3
4.5
L
Nemesis
OG_Raze420
Nemesis
2
4
1
0.63
W
Nemesis
Ticksii
Nemesis
0
2
1
0.25
W
Erlang Shen
guidocompragemas
Erlang Shen
14
0
3
15.5
L
0
7
0
0
W
5
2
9
4.75
W
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,891
Damage
21,808
35,027
Taken
34,630
12,144
Mitigated
13,472
3,817
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AfghaanxKush
Heimdallr
5,373
1,732
0
0
5,698
1,699
0
500
5,198
0
24,766
L
Discordia
5,586
871
0
244
6,063
1,838
0
3,638
2,425
21,525
0
W
Cerberus
DemonOfToast
Cerberus
4,107
237
199
2,442
7,747
2,914
1,016
879
6,693
24,150
0
L
Nemesis
OG_Raze420
Nemesis
5,519
1,836
0
1,307
8,308
1,950
0
2,311
5,997
0
21,998
W
Nemesis
Ticksii
Nemesis
1,234
488
0
1,184
6,048
1,581
1,506
554
5,494
0
28,568
W
Erlang Shen
guidocompragemas
Erlang Shen
8,419
4,409
0
1,204
7,324
4,413
0
1,584
5,718
4,540
27,924
L
917
323
47
999
9,203
3,599
0
1,501
7,702
13,544
0
W
5,616
550
727
2,492
7,124
2,567
1,318
3,427
3,672
33,973
0
W
2,432
865
99
3,888
6,387
1,997
2,292
59
6,328
0
39,229
L
2,496
570
0
1,220
5,755
3,058
17
2,416
3,339
0
19,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,819
Gold Earned
35,616
172
Minions Killed
302
0
Camps Cleared
0
1,135,855
Distance Traveled
1,267,340
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,388
449
42
4
0
216,129
2
L
Discordia
5,240
437
28
2
0
209,121
1
W
Cerberus
6,451
538
56
5
0
245,326
0
L
Nemesis
6,081
507
40
3
0
250,717
0
W
Nemesis
6,103
509
59
5
0
208,431
0
W
Erlang Shen
8,074
673
47
4
0
286,207
1
L
Terra
4,734
395
23
2
0
268,410
0
W
Ra
7,756
646
73
6
0
234,152
0
W
Medusa
7,232
603
67
6
0
293,224
0
L
Chaac
5,376
448
39
3
0
191,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role