Player Matchup

Cupid
Cupid
Silver III
Darkmanxd123
Cupid
Silver III
Level 73
God Stats
0W - 2L
1,481 SR
Queue Stats
417W - 444L
1,103 MMR
Solo
Cthulhu
Cthulhu
Silver I
LemmeEatThat
Cthulhu
Silver I
Level 65
God Stats
1W - 2L
1,575 SR
Queue Stats
23W - 34L
1,061 MMR
Solo
Fenrir
Fenrir
Silver IV
R7FORCE
Fenrir
Silver IV
Level 87
God Stats
1W - 4L
1,281 SR
Queue Stats
73W - 74L
1,094 MMR
Party 1
He Bo
He Bo
Silver IV
aivty
He Bo
Silver IV
Level 119
God Stats
1W - 1L
1,828 SR
Queue Stats
71W - 71L
1,094 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver V
bersekersam
Cu Chulainn
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,533 SR
1,170 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,628 SR
1,105 MMR
Mercury
Mercury
Silver III
IsaDelLoto
Mercury
Silver III
Level 127
God Stats
12W - 9L
1,624 SR
Queue Stats
132W - 142L
1,025 MMR
Solo
Thoth
Thoth
Silver IV
LegendzYELLOW
Thoth
Silver IV
Level 105
God Stats
17W - 13L
1,700 SR
Queue Stats
202W - 192L
1,091 MMR
Solo
Chaac
Chaac
Silver III
NIKELAOS512
Chaac
Silver III
Level 128
God Stats
106W - 77L
1,639 SR
Queue Stats
151W - 141L
1,226 MMR
Solo
Athena
Athena
Silver III
Nonadex
Athena
Silver III
Level 56
God Stats
37W - 37L
1,678 SR
Queue Stats
392W - 396L
1,095 MMR
Solo
Artemis
Artemis
Silver III
im7erenade
Artemis
Silver III
Level 115
God Stats
7W - 8L
1,500 SR
Queue Stats
336W - 333L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 2
11,408
439
7,432
22,300
8,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
LemmeEatThat
Cthulhu
18
0 / 4 / 10
11,400
438
14,693
24,136
23,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
R7FORCE
Fenrir
20
8 / 6 / 5
13,392
515
13,895
23,156
13,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

He Bo
aivty
He Bo
19
9 / 7 / 4
12,423
478
16,555
19,330
8,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
bersekersam
Cu Chulainn
19
1 / 10 / 4
11,912
458
10,079
26,188
24,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
BellonaTsukuyomiScyllaApolloPersephone

VS

Bans
RaSetIzanamiArachneYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IsaDelLoto
Mercury
20
3 / 6 / 5
14,078
541
5,196
22,139
8,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
7 / 5 / 10
14,901
573
21,527
12,865
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 6 / 11
15,329
590
31,488
34,683
36,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Nonadex
Athena
19
4 / 3 / 17
12,907
496
5,616
18,935
15,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
im7erenade
Artemis
20
11 / 1 / 6
17,199
662
26,102
23,380
13,884
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
84
20
Kills
35
35
Deaths
21
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Mercury
IsaDelLoto
Mercury
3
6
5
0.92
W
7
5
10
2.4
L
Cthulhu
LemmeEatThat
Cthulhu
0
4
10
1.25
W
10
6
11
2.58
W
Athena
Nonadex
Athena
4
3
17
4.17
L
Fenrir
R7FORCE
Fenrir
8
6
5
1.75
L
He Bo
aivty
He Bo
9
7
4
1.57
L
Cu Chulainn
bersekersam
Cu Chulainn
1
10
4
0.3
W
Artemis
im7erenade
Artemis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,654
Damage
89,929
115,110
Taken
112,002
78,460
Mitigated
80,339
31,999
Healing
43,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
3,552
332
7,130
22,300
8,330
0
3,051
19,249
0
69,094
W
Mercury
IsaDelLoto
Mercury
5,196
2,681
0
5,936
22,139
8,855
4,599
4,073
16,148
0
97,425
W
21,527
225
0
1,510
12,865
5,721
658
5,896
6,969
117,619
0
L
Cthulhu
LemmeEatThat
Cthulhu
14,693
1,226
939
2,653
24,136
23,983
92
6,480
17,656
67,281
0
W
31,488
8,304
0
14,022
34,683
36,241
1,496
8,909
25,774
0
104,595
W
Athena
Nonadex
Athena
5,616
1,765
823
2,509
18,935
15,638
240
8,628
10,307
17,868
0
L
Fenrir
R7FORCE
Fenrir
13,895
3,577
0
7,678
23,156
13,265
0
3,680
19,476
0
98,048
L
He Bo
aivty
He Bo
16,555
865
0
6,892
19,330
8,262
396
10,640
8,690
74,242
0
L
Cu Chulainn
bersekersam
Cu Chulainn
10,079
1,912
0
6,375
26,188
24,620
0
3,674
22,514
0
82,708
W
Artemis
im7erenade
Artemis
26,102
13,702
0
18,750
23,380
13,884
5,660
5,344
18,036
0
157,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,535
Gold Earned
74,414
625
Minions Killed
725
0
Camps Cleared
0
2,366,249
Distance Traveled
2,416,734
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,408
439
139
5
0
430,781
4
W
Mercury
14,078
541
163
6
0
502,836
0
W
Thoth
14,901
573
151
6
0
446,950
9
L
Cthulhu
11,400
438
101
4
0
496,521
0
W
Chaac
15,329
590
166
6
0
489,902
1
W
Athena
12,907
496
28
1
0
540,426
8
L
Fenrir
13,392
515
133
5
0
519,794
11
L
He Bo
12,423
478
116
4
0
435,753
0
L
Cu Chulainn
11,912
458
136
5
0
483,400
7
W
Artemis
17,199
662
217
8
0
436,620
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role