Player Matchup

Neith
Neith
Bigkim
Neith
Level 7
God Stats
21W - 25L
1,403 SR
Queue Stats
22W - 29L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
EbrickB
Cthulhu
Level 19
God Stats
52W - 57L
1,319 SR
Queue Stats
54W - 64L
1,264 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Julzy
Tsukuyomi
Level 28
God Stats
2W - 3L
1,360 SR
Queue Stats
78W - 63L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
NitsugaOnimac
Danzaburou
Level 22
God Stats
26W - 28L
1,457 SR
Queue Stats
27W - 32L
1,370 Elo+
Party 1
Merlin
Merlin
PrinceLestat252
Merlin
Level 29
God Stats
7W - 5L
1,771 SR
Queue Stats
99W - 94L
1,520 Elo+
Party 2
Team Averages
Level 21
1,462 SR
1,377 Elo+

VS

Team Averages
Level 16
1,486 SR
1,324 Elo+
Bellona
Bellona
Culture22
Bellona
Level 7
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
1,217 Elo+
Solo
Neith
Neith
Kasdeya10
Neith
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
75W - 101L
1,500 Elo+
Party 3
Hades
Hades
LokiForLulz
Hades
Level 27
God Stats
0W - 2L
1,535 SR
Queue Stats
9W - 14L
1,190 Elo+
Party 3
Yemoja
Yemoja
gabiru12345
Yemoja
Level 27
God Stats
110W - 123L
1,535 SR
Queue Stats
122W - 140L
1,445 Elo+
Solo
Anhur
Anhur
vintagegoldmind
Anhur
Level 5
God Stats
1W - 2L
1,692 SR
Queue Stats
7W - 18L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bigkim
Neith
20
10 / 2 / 17
13,404
1,117
17,315
13,601
5,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
EbrickB
Cthulhu
20
1 / 0 / 29
12,812
1,068
11,928
21,113
25,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Julzy
Tsukuyomi
20
12 / 5 / 13
13,965
1,164
22,637
16,375
7,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
NitsugaOnimac
Danzaburou
19
9 / 5 / 18
13,947
1,162
22,050
19,230
6,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
9 / 3 / 18
13,453
1,121
23,631
9,772
4,182
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Culture22
Bellona
19
6 / 13 / 5
13,330
1,111
19,447
36,900
32,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kasdeya10
Neith
19
5 / 4 / 6
12,897
1,075
16,197
12,792
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 8
12,324
1,027
24,650
24,288
14,557
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Yemoja
18
1 / 5 / 4
11,835
986
11,317
19,512
8,130
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 11 / 4
9,987
832
1,555
14,249
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
42
41
Kills
15
15
Deaths
41
95
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Neith
Bigkim
Neith
10
2
17
9.25
L
Bellona
Culture22
Bellona
6
13
5
0.65
W
Cthulhu
EbrickB
Cthulhu
1
0
29
15.5
W
Tsukuyomi
Julzy
Tsukuyomi
12
5
13
3.7
L
Neith
Kasdeya10
Neith
5
4
6
2
L
3
8
8
0.88
W
Danzaburou
NitsugaOnimac
Danzaburou
9
5
18
3.6
W
9
3
18
6
L
Yemoja
1
5
4
0.6
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,561
Damage
73,166
80,091
Taken
107,741
49,414
Mitigated
65,682
26,432
Healing
6,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Bigkim
Neith
17,315
10,731
0
2,940
13,601
5,936
0
5,568
7,833
0
24,214
L
Bellona
Culture22
Bellona
19,447
4,696
0
2,307
36,900
32,865
0
10,828
25,911
101
33,975
W
Cthulhu
EbrickB
Cthulhu
11,928
679
955
6,568
21,113
25,160
0
8,194
12,715
40,956
0
W
Tsukuyomi
Julzy
Tsukuyomi
22,637
6,449
0
2,758
16,375
7,454
0
7,250
9,025
0
35,962
L
Neith
Kasdeya10
Neith
16,197
5,544
0
2,464
12,792
4,809
0
4,229
8,413
0
40,441
L
24,650
1,506
111
1,401
24,288
14,557
0
8,513
15,575
57,645
0
W
Danzaburou
NitsugaOnimac
Danzaburou
22,050
13,639
1,264
7,373
19,230
6,682
0
11,013
8,067
0
41,182
W
23,631
1,306
1,926
2,648
9,772
4,182
0
4,043
5,629
58,819
0
L
Yemoja
11,317
723
402
0
19,512
8,130
0
7,782
11,605
49,102
0
L
1,555
448
0
141
14,249
5,321
0
3,471
10,678
0
2,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,581
Gold Earned
60,373
251
Minions Killed
240
7
Camps Cleared
3
1,014,918
Distance Traveled
906,578
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,404
1,117
18
2
1
169,920
0
L
Bellona
13,330
1,111
29
2
0
212,571
2
W
Cthulhu
12,812
1,068
71
6
1
231,964
0
W
Tsukuyomi
13,965
1,164
17
1
0
229,715
0
L
Neith
12,897
1,075
51
4
1
192,350
0
L
Hades
12,324
1,027
88
7
1
210,274
0
W
Danzaburou
13,947
1,162
48
4
4
176,160
0
W
Merlin
13,453
1,121
97
8
1
207,159
0
L
Yemoja
11,835
986
71
6
1
200,802
5
L
Anhur
9,987
832
1
0
0
90,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role