Player Matchup

Fenrir
Fenrir
DaddyLeo117
Fenrir
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Dbait
Bellona
Level 6
God Stats
3W - 5L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Anubis
Anubis
DwarfInACigar
Anubis
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 43L
1,536 Elo+
Party 2
Izanami
Izanami
GutsInGriffith
Izanami
Level 5
God Stats
7W - 9L
1,537 SR
Queue Stats
43W - 40L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
omawamoshindeiru
Cthulhu
Level 5
God Stats
2W - 6L
1,537 SR
Queue Stats
40W - 40L
1,536 Elo+
Party 2
Team Averages
Level 19
1,515 SR
1,522 Elo+

VS

Team Averages
Level 17
1,537 SR
1,603 Elo+
Artemis
Artemis
JamesonMatthew
Artemis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,370 Elo+
Solo
Ra
Ra
Urdadis21
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
WendysNutz
Tsukuyomi
Level 15
God Stats
6W - 4L
1,618 SR
Queue Stats
48W - 33L
1,648 Elo+
Party 1
Achilles
Achilles
kphil_13
Achilles
Level 26
God Stats
12W - 9L
1,581 SR
Queue Stats
77W - 65L
1,637 Elo+
Party 1
Nike
Nike
lnfinityBot
Nike
Level 29
God Stats
6W - 3L
1,487 SR
Queue Stats
9W - 6L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 2 / 1
9,603
565
9,395
13,336
6,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dbait
Bellona
11
0 / 2 / 1
7,157
421
1,227
5,933
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 7 / 3
8,744
514
7,369
13,605
7,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 5 / 1
6,962
410
6,044
10,084
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 3
6,701
394
5,311
7,832
7,547
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 2
8,690
511
6,503
9,930
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 3 / 5
10,218
601
8,546
10,544
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WendysNutz
Tsukuyomi
15
6 / 3 / 3
9,865
580
6,411
9,603
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
kphil_13
Achilles
15
0 / 3 / 1
9,113
536
710
8,665
7,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 0 / 7
9,798
576
13,022
14,472
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
19
19
Deaths
14
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
2
1
3.75
L
Bellona
Dbait
Bellona
0
2
1
0.25
L
3
7
3
0.64
L
2
5
1
0.5
W
7
5
2
1.6
W
3
3
5
1.83
W
Tsukuyomi
WendysNutz
Tsukuyomi
6
3
3
2.5
W
Achilles
kphil_13
Achilles
0
3
1
0.17
W
3
0
7
6.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,346
Damage
35,192
50,790
Taken
53,214
28,607
Mitigated
27,707
14,613
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,395
2,822
0
3,230
13,336
6,116
920
1,125
12,211
0
66,253
L
Bellona
Dbait
Bellona
1,227
412
0
266
5,933
5,285
720
600
5,333
0
23,399
L
7,369
429
0
5,657
13,605
7,081
304
6,584
7,021
53,012
0
L
6,044
3,846
0
2,958
10,084
2,578
0
572
9,512
0
38,282
W
6,503
3,454
0
2,615
9,930
3,007
1,820
2,322
7,608
0
21,126
W
8,546
1,317
1,456
4,683
10,544
3,693
2,499
4,210
6,334
72,154
0
W
Tsukuyomi
WendysNutz
Tsukuyomi
6,411
1,487
0
4,231
9,603
2,949
1,875
2,317
7,261
0
46,833
W
Achilles
kphil_13
Achilles
710
60
0
1,431
8,665
7,677
2,231
219
8,396
0
42,283
W
13,022
2,039
0
4,804
14,472
10,381
579
3,612
10,835
2,899
46,308
L
5,311
1,049
674
1,828
7,832
7,547
0
573
7,259
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
47,684
349
Minions Killed
440
0
Camps Cleared
0
1,286,932
Distance Traveled
1,620,432
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,603
565
115
7
0
325,858
3
L
Bellona
7,157
421
53
3
0
230,197
1
L
Anubis
8,744
514
84
5
0
264,130
4
L
Izanami
6,962
410
76
4
0
224,309
2
W
Artemis
8,690
511
47
3
0
265,164
2
W
Ra
10,218
601
145
9
0
332,746
1
W
Tsukuyomi
9,865
580
86
5
0
371,545
5
W
Achilles
9,113
536
105
6
0
294,191
0
W
Nike
9,798
576
57
3
0
356,786
5
L
Cthulhu
6,701
394
21
1
0
242,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role