Player Matchup

Medusa
Medusa
ChaotikHaZe
Medusa
Level 104
God Stats
21W - 24L
1,671 SR
Queue Stats
193W - 211L
1,454 Elo+
Party 4
Fenrir
Fenrir
FamilyAllowance
Fenrir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 239L
1,567 Elo+
Solo
Achilles
Achilles
Memphiscide
Achilles
Level 106
God Stats
22W - 27L
1,357 SR
Queue Stats
208W - 204L
1,387 Elo+
Party 4
Merlin
Merlin
ToonLight
Merlin
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 92L
1,640 Elo+
Party 2
Sobek
Sobek
Xx7DSxX_Leon
Sobek
Level 100
God Stats
4W - 2L
1,715 SR
Queue Stats
115W - 132L
1,491 Elo+
Party 2
Team Averages
Level 91
1,549 SR
1,508 Elo+

VS

Team Averages
Level 105
1,426 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Fleet_Admiral786
Anubis
Level 101
God Stats
55W - 47L
1,149 SR
Queue Stats
864W - 869L
1,572 Elo+
Party 1
Achilles
Achilles
LivinglnCloud9
Achilles
Level 83
God Stats
4W - 7L
1,518 SR
Queue Stats
297W - 261L
1,563 Elo+
Solo
Geb
Geb
SirNuggsalot
Geb
Level 67
God Stats
1W - 0L
1,288 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Trazy Traptor
Arachne
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
3 / 0 / 0
5,662
566
2,644
3,381
998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 1
5,427
543
3,637
7,145
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Memphiscide
Achilles
8
0 / 2 / 2
4,576
458
2,214
6,013
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Merlin
ToonLight
Merlin
8
0 / 4 / 1
4,814
481
1,990
4,511
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 2 / 2
5,623
562
3,102
7,570
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 0 / 0
4,927
493
2,354
3,717
1,229
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
6 / 2 / 3
6,299
630
6,280
6,670
2,948
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
11
3 / 1 / 5
6,066
607
6,625
5,669
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 1 / 3
4,481
448
735
5,181
1,886
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
9
1 / 3 / 0
5,286
529
653
6,285
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
10
10
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Medusa
3
0
0
3
L
2
2
1
1.25
W
6
2
3
3.75
W
Achilles
3
1
5
5.5
L
Achilles
Memphiscide
Achilles
0
2
2
0.5
W
0
1
3
1.5
L
Merlin
ToonLight
Merlin
0
4
1
0.13
W
Arachne
1
3
0
0.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,587
Damage
16,647
28,620
Taken
27,522
11,302
Mitigated
12,485
10,864
Healing
9,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,354
1,071
0
2,523
3,717
1,229
0
436
3,231
27,028
0
L
Medusa
2,644
1,117
0
2,621
3,381
998
0
1,398
1,983
0
25,311
L
3,637
1,039
0
3,366
7,145
1,927
353
1,647
5,498
0
24,858
W
6,280
222
0
2,434
6,670
2,948
0
2,012
4,458
28,074
0
W
Achilles
6,625
1,252
0
1,361
5,669
4,640
0
1,084
4,325
2,033
25,763
L
Achilles
Memphiscide
Achilles
2,214
583
0
1,066
6,013
3,876
0
1,979
4,034
0
12,111
W
735
0
99
1,364
5,181
1,886
0
1,116
4,065
6,432
0
L
Merlin
ToonLight
Merlin
1,990
154
0
560
4,511
958
279
1,375
3,136
19,801
0
W
Arachne
653
443
44
1,403
6,285
1,782
176
230
6,006
0
29,611
L
3,102
37
0
3,251
7,570
3,543
0
3,117
4,453
14,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,102
Gold Earned
27,059
200
Minions Killed
246
0
Camps Cleared
0
922,766
Distance Traveled
914,193
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,927
493
57
6
0
126,579
0
L
Medusa
5,662
566
53
5
0
159,218
3
L
Fenrir
5,427
543
57
6
0
206,393
0
W
Anubis
6,299
630
61
6
0
174,612
2
W
Achilles
6,066
607
55
6
0
192,880
2
L
Achilles
4,576
458
28
3
0
199,828
1
W
Geb
4,481
448
14
1
0
206,671
1
L
Merlin
4,814
481
36
4
0
156,867
0
W
Arachne
5,286
529
59
6
0
213,451
5
L
Sobek
5,623
562
26
3
0
200,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role