Player Matchup

Horus
Horus
CE FrogzZ
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,251 Elo+
Solo
Sol
Sol
JBninja zx
Sol
Level 26
God Stats
3W - 7L
1,509 SR
Queue Stats
6W - 8L
1,421 Elo+
Solo
Artemis
Artemis
OwningLizard923
Artemis
Level 12
God Stats
0W - 1L
1,760 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Redshift28
Cu Chulainn
Level 10
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 1
Poseidon
Poseidon
fatboii_kev
Poseidon
Level 17
God Stats
1W - 4L
1,324 SR
Queue Stats
8W - 10L
1,532 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,346 Elo+

VS

Team Averages
Level 30
1,548 SR
1,557 Elo+
Discordia
Discordia
Chloxic
Discordia
Level 66
God Stats
9W - 6L
1,778 SR
Queue Stats
561W - 561L
1,435 Elo+
Party 2
Bellona
Bellona
Conecuh_
Bellona
Level 22
God Stats
6W - 12L
1,407 SR
Queue Stats
18W - 20L
1,550 Elo+
Solo
Ymir
Ymir
DripNoWater
Ymir
Level 29
God Stats
4W - 1L
1,554 SR
Queue Stats
334W - 331L
1,465 Elo+
Party 2
Jing Wei
Jing Wei
ThicThotOfficial
Jing Wei
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,740 Elo+
Party 2
Mercury
Mercury
imtrash_i_swear
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CE FrogzZ
Horus
2
0 / 2 / 0
3,817
347
103
1,432
381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 1 / 3
6,361
578
5,589
4,808
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 1
5,755
523
1,272
3,403
812
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Redshift28
Cu Chulainn
10
6 / 1 / 4
6,773
616
6,615
6,120
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poseidon
fatboii_kev
Poseidon
10
1 / 3 / 5
5,752
523
1,559
4,128
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chloxic
Discordia
11
1 / 2 / 1
6,264
569
2,206
2,688
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Conecuh_
Bellona
10
2 / 6 / 1
6,205
564
3,060
8,548
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 1
5,922
538
792
5,785
2,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 1
5,850
532
2,149
4,538
1,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 0
7,122
647
2,472
6,983
2,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
8
8
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
CE FrogzZ
Horus
0
2
0
0
W
Discordia
Chloxic
Discordia
1
2
1
0.75
W
Bellona
Conecuh_
Bellona
2
6
1
0.42
W
1
2
1
0.75
L
3
1
3
4.5
L
2
1
1
2.5
L
Cu Chulainn
Redshift28
Cu Chulainn
6
1
4
8
W
1
2
1
0.75
L
Poseidon
fatboii_kev
Poseidon
1
3
5
1.17
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,138
Damage
10,679
19,891
Taken
28,542
8,475
Mitigated
12,971
3,395
Healing
2,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CE FrogzZ
Horus
103
60
0
36
1,432
381
0
0
1,332
0
1,871
W
Discordia
Chloxic
Discordia
2,206
204
0
291
2,688
662
464
393
2,247
26,409
0
W
Bellona
Conecuh_
Bellona
3,060
1,706
0
675
8,548
6,366
340
4,651
3,835
0
23,311
W
792
33
0
0
5,785
2,287
274
1,501
4,260
11,978
0
L
5,589
2,053
0
1,824
4,808
1,210
2,314
67
4,591
25,185
0
L
1,272
716
0
799
3,403
812
0
180
3,223
0
18,541
L
Cu Chulainn
Redshift28
Cu Chulainn
6,615
1,469
0
556
6,120
5,046
0
911
5,036
6,586
25,470
W
2,149
1,631
0
1,390
4,538
1,302
566
986
3,512
0
28,322
L
Poseidon
fatboii_kev
Poseidon
1,559
348
0
180
4,128
1,026
0
1,483
2,395
18,895
0
W
2,472
1,447
0
455
6,983
2,354
0
660
6,323
0
45,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,458
Gold Earned
31,363
191
Minions Killed
278
0
Camps Cleared
0
904,973
Distance Traveled
1,073,229
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,817
347
3
0
0
50,161
0
W
Discordia
6,264
569
55
5
0
215,430
5
W
Bellona
6,205
564
53
5
0
175,634
0
W
Ymir
5,922
538
22
2
0
212,021
3
L
Sol
6,361
578
43
4
0
218,334
0
L
Artemis
5,755
523
45
4
0
177,737
0
L
Cu Chulainn
6,773
616
57
5
0
243,908
1
W
Jing Wei
5,850
532
66
6
0
215,509
4
L
Poseidon
5,752
523
43
4
0
214,833
2
W
Mercury
7,122
647
82
7
0
254,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role