Player Matchup

Artio
Artio
Daagd
Artio
Level 27
God Stats
2W - 1L
1,842 SR
Queue Stats
2W - 4L
1,584 Elo+
Party 1
Ullr
Ullr
Foolzo
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,317 Elo+
Party 2
Janus
Janus
Ichigo1190
Janus
Level 85
God Stats
2W - 1L
1,751 SR
Queue Stats
7W - 15L
1,515 Elo+
Party 1
Thanatos
Thanatos
smugflunky
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
xXkushlover69Xx
Apollo
Level 109
God Stats
1W - 2L
1,334 SR
Queue Stats
195W - 184L
1,467 Elo+
Party 2
Team Averages
Level 78
1,585 SR
1,477 Elo+

VS

Team Averages
Level 59
1,503 SR
1,505 Elo+
Erlang Shen
Erlang Shen
BooFybOoF
Erlang Shen
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,571 Elo+
Party 3
Hera
Hera
Juancho643
Hera
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 50L
1,675 Elo+
Party 4
Ymir
Ymir
XZONEX9
Ymir
Level 28
God Stats
6W - 3L
1,712 SR
Queue Stats
279W - 252L
1,315 Elo+
Party 4
Kali
Kali
thundergrid17
Kali
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 3
Danzaburou
Danzaburou
xXMFFADEXx
Danzaburou
Level 44
God Stats
13W - 14L
1,304 SR
Queue Stats
60W - 81L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Daagd
Artio
9
2 / 3 / 2
6,230
479
4,011
11,572
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
Foolzo
Ullr
10
1 / 6 / 4
6,336
487
3,599
7,658
2,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
10
0 / 4 / 3
6,180
475
3,112
5,560
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
smugflunky
Thanatos
13
3 / 2 / 1
7,629
587
6,444
10,720
6,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
4 / 4 / 3
6,779
521
5,725
8,483
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BooFybOoF
Erlang Shen
13
2 / 2 / 2
7,340
565
5,230
9,021
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
9 / 1 / 4
8,846
680
10,220
7,001
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
XZONEX9
Ymir
10
1 / 4 / 5
6,927
533
3,083
8,346
3,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 7
8,349
642
6,599
9,600
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
xXMFFADEXx
Danzaburou
11
2 / 2 / 3
6,765
520
5,782
6,849
1,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
19
19
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BooFybOoF
Erlang Shen
2
2
2
1.5
L
Artio
Daagd
Artio
2
3
2
1
L
Ullr
Foolzo
Ullr
1
6
4
0.5
L
Janus
0
4
3
0.38
W
9
1
4
11
W
Ymir
XZONEX9
Ymir
1
4
5
0.88
L
Thanatos
smugflunky
Thanatos
3
2
1
1.75
W
5
1
7
8.5
W
Danzaburou
xXMFFADEXx
Danzaburou
2
2
3
1.75
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,891
Damage
30,914
43,993
Taken
40,817
21,602
Mitigated
17,409
13,766
Healing
14,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BooFybOoF
Erlang Shen
5,230
1,831
0
4,384
9,021
6,122
862
1,361
7,660
3,549
32,723
L
Artio
Daagd
Artio
4,011
506
896
3,421
11,572
5,437
0
4,459
6,911
16,205
0
L
Ullr
Foolzo
Ullr
3,599
2,308
0
251
7,658
2,447
0
2,823
4,759
0
22,135
L
Janus
3,112
434
0
849
5,560
1,579
363
1,415
4,033
27,119
0
W
10,220
2,430
0
3,104
7,001
2,025
459
1,158
5,843
42,933
0
W
Ymir
XZONEX9
Ymir
3,083
938
0
557
8,346
3,997
0
2,013
6,333
14,427
0
L
Thanatos
smugflunky
Thanatos
6,444
2,878
0
7,212
10,720
6,899
0
2,082
8,566
4,000
42,204
W
6,599
4,045
0
4,151
9,600
3,407
0
1,736
7,864
0
39,515
W
Danzaburou
xXMFFADEXx
Danzaburou
5,782
2,299
0
2,034
6,849
1,858
105
1,595
5,254
0
40,007
L
5,725
2,207
0
1,137
8,483
5,240
1,934
2,419
5,970
5,395
33,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
38,227
286
Minions Killed
310
0
Camps Cleared
0
1,230,600
Distance Traveled
1,341,980
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,340
565
71
5
0
279,043
1
L
Artio
6,230
479
20
2
0
281,929
1
L
Ullr
6,336
487
47
4
0
215,363
0
L
Janus
6,180
475
69
5
0
242,918
0
W
Hera
8,846
680
91
7
0
272,699
1
W
Ymir
6,927
533
23
2
0
269,051
2
L
Thanatos
7,629
587
86
7
0
256,144
0
W
Kali
8,349
642
71
5
0
269,168
2
W
Danzaburou
6,765
520
54
4
0
252,019
4
L
Apollo
6,779
521
64
5
0
234,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role