Player Matchup

Neith
Neith
Jager_Ryuk
Neith
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 5L
1,756 Elo+
Solo
Odin
Odin
Reqious
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thicc_Ricc
Tsukuyomi
Level 28
God Stats
2W - 4L
1,426 SR
Queue Stats
31W - 61L
1,366 Elo+
Party 1
Anubis
Anubis
aaronfarmer8060
Anubis
Level 25
God Stats
2W - 9L
1,186 SR
Queue Stats
29W - 67L
1,315 Elo+
Party 1
Cthulhu
Cthulhu
dark_shepherd140
Cthulhu
Level 13
God Stats
1W - 3L
1,420 SR
Queue Stats
8W - 14L
1,285 Elo+
Solo
Team Averages
Level 19
1,406 SR
1,444 Elo+

VS

Team Averages
Level 14
1,526 SR
1,362 Elo+
Nu Wa
Nu Wa
HekoQuatro
Nu Wa
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 25L
1,500 Elo+
Solo
Ares
Ares
Jr37cool5
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SstrangeSerj
Danzaburou
Level 14
God Stats
49W - 49L
1,466 SR
Queue Stats
374W - 413L
1,176 Elo+
Solo
Arachne
Arachne
remote_nugget
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,500 Elo+
Solo
Cernunnos
Cernunnos
stoneyone-kanobi
Cernunnos
Level 29
God Stats
2W - 1L
1,667 SR
Queue Stats
6W - 3L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 6 / 2
6,173
363
5,044
9,469
3,359
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Odin
Reqious
Odin
10
0 / 8 / 2
6,474
381
3,781
12,290
7,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Thicc_Ricc
Tsukuyomi
13
3 / 5 / 2
8,043
473
6,521
12,612
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 8 / 1
7,981
469
8,008
12,887
4,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 7 / 2
6,745
397
4,494
12,485
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 2 / 11
9,104
536
9,168
7,336
3,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
3
0 / 1 / 0
5,522
325
0
764
258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SstrangeSerj
Danzaburou
14
7 / 5 / 11
9,727
572
11,521
13,541
4,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
17
20 / 0 / 5
11,092
652
16,946
15,220
7,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
14
4 / 1 / 7
8,865
521
9,015
11,214
4,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
8
Kills
34
34
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
11
4.25
L
Neith
0
6
2
0.17
W
Ares
0
1
0
0
L
Odin
Reqious
Odin
0
8
2
0.13
W
Danzaburou
SstrangeSerj
Danzaburou
7
5
11
2.5
L
Tsukuyomi
Thicc_Ricc
Tsukuyomi
3
5
2
0.8
L
4
8
1
0.56
L
1
7
2
0.29
W
Arachne
20
0
5
22.5
W
Cernunnos
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
46,650
59,743
Taken
48,075
24,696
Mitigated
19,262
10,075
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,168
2,396
60
1,739
7,336
3,259
1,075
1,367
5,819
58,806
0
L
Neith
5,044
1,348
0
1,929
9,469
3,359
504
1,274
8,195
0
24,179
W
Ares
0
0
0
0
764
258
19
0
764
0
0
L
Odin
Reqious
Odin
3,781
2,079
0
350
12,290
7,253
196
3,318
8,972
0
21,317
W
Danzaburou
SstrangeSerj
Danzaburou
11,521
5,502
0
2,178
13,541
4,209
4,099
5,967
7,449
0
34,300
L
Tsukuyomi
Thicc_Ricc
Tsukuyomi
6,521
1,132
0
3,616
12,612
4,209
0
1,283
11,329
0
43,752
L
8,008
71
0
3,374
12,887
4,698
319
1,043
11,844
28,469
0
L
4,494
908
0
806
12,485
5,177
66
2,250
10,235
23,118
0
W
Arachne
16,946
12,475
0
9,169
15,220
7,536
1,080
2,708
12,412
0
63,297
W
Cernunnos
9,015
4,912
486
4,581
11,214
4,000
2,110
2,460
8,679
0
42,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,416
Gold Earned
44,310
253
Minions Killed
282
0
Camps Cleared
0
1,241,674
Distance Traveled
1,227,217
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,104
536
77
5
0
283,073
8
L
Neith
6,173
363
40
2
0
190,041
0
W
Ares
5,522
325
0
0
0
31,391
0
L
Odin
6,474
381
46
3
0
279,247
1
W
Danzaburou
9,727
572
43
3
0
282,387
3
L
Tsukuyomi
8,043
473
93
5
0
283,067
2
L
Anubis
7,981
469
44
3
0
243,107
1
L
Cthulhu
6,745
397
30
2
0
246,212
0
W
Arachne
11,092
652
91
5
0
350,815
1
W
Cernunnos
8,865
521
71
4
0
279,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role