Player Matchup

Bakasura
Bakasura
HoANoMercy
Bakasura
Level 128
God Stats
6W - 13L
1,454 SR
Queue Stats
285W - 247L
1,496 Elo+
Solo
Rama
Rama
MerryMak3er
Rama
Level 124
God Stats
12W - 10L
1,431 SR
Queue Stats
99W - 97L
1,433 Elo+
Solo
Ares
Ares
Oioyoi
Ares
Level 46
God Stats
3W - 4L
1,711 SR
Queue Stats
377W - 372L
1,500 Elo+
Party 1
Bellona
Bellona
SpicySpicyHot
Bellona
Level 103
God Stats
2W - 2L
1,694 SR
Queue Stats
502W - 477L
1,572 Elo+
Party 1
Agni
Agni
combatbuffalo
Agni
Level 62
God Stats
3W - 3L
1,567 SR
Queue Stats
14W - 17L
1,486 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,497 Elo+

VS

Team Averages
Level 83
1,630 SR
1,503 Elo+
Rama
Rama
AmazingShoedini
Rama
Level 92
God Stats
3W - 0L
1,723 SR
Queue Stats
145W - 145L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Chief007117
Jormungandr
Level 65
God Stats
7W - 7L
1,500 SR
Queue Stats
192W - 219L
1,646 Elo+
Solo
Hel
Hel
DookyHead24
Hel
Level 105
God Stats
4W - 3L
1,899 SR
Queue Stats
168W - 187L
1,508 Elo+
Party 2
Neith
Neith
NukaNav
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
jjahgurr
Thanatos
Level 48
God Stats
5W - 1L
1,526 SR
Queue Stats
141W - 133L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HoANoMercy
Bakasura
14
7 / 2 / 1
8,744
583
8,625
11,787
4,383
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
2,825
188
0
0
0
Ares
Oioyoi
Ares
12
2 / 1 / 3
6,983
466
3,952
10,284
8,940
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
13
5 / 3 / 3
7,944
530
7,303
10,617
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 6 / 0
6,720
448
4,732
9,661
3,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 4
8,654
577
4,634
7,781
4,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Chief007117
Jormungandr
11
0 / 3 / 4
6,807
454
2,874
6,745
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 3 / 5
7,726
515
10,151
7,044
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NukaNav
Neith
13
2 / 6 / 1
7,926
528
5,744
8,359
2,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
jjahgurr
Thanatos
13
3 / 4 / 3
7,860
524
4,348
10,214
5,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
17
Kills
12
12
Deaths
18
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Jormungandr
Chief007117
Jormungandr
0
3
4
0.67
W
5
3
5
2.5
L
Bakasura
HoANoMercy
Bakasura
7
2
1
3.75
L
0
0
0
0
W
Neith
NukaNav
Neith
2
6
1
0.42
L
Ares
Oioyoi
Ares
2
1
3
3.5
L
Bellona
5
3
3
2.17
L
3
6
0
0.5
W
Thanatos
jjahgurr
Thanatos
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
27,751
42,349
Taken
40,143
24,858
Mitigated
18,783
11,507
Healing
17,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,634
2,944
0
2,964
7,781
4,601
1,185
2,041
5,740
6,786
52,184
W
Jormungandr
Chief007117
Jormungandr
2,874
807
417
925
6,745
3,536
66
2,615
3,990
24,195
0
W
10,151
155
1,152
2,989
7,044
2,602
34
3,029
4,015
33,931
0
L
Bakasura
HoANoMercy
Bakasura
8,625
6,469
0
5,328
11,787
4,383
636
1,086
10,645
0
38,570
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
NukaNav
Neith
5,744
2,775
0
966
8,359
2,366
614
151
7,302
0
38,193
L
Ares
Oioyoi
Ares
3,952
475
0
2,840
10,284
8,940
0
3,095
6,943
27,521
0
L
Bellona
7,303
3,528
0
1,391
10,617
8,184
0
3,403
6,896
7,900
42,433
L
4,732
93
0
1,948
9,661
3,351
0
4,944
4,311
26,661
0
W
Thanatos
jjahgurr
Thanatos
4,348
1,666
0
7,772
10,214
5,678
0
1,432
8,084
6,630
39,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
38,973
280
Minions Killed
378
0
Camps Cleared
0
1,114,967
Distance Traveled
1,330,707
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,654
577
103
7
0
242,390
3
W
Jormungandr
6,807
454
51
3
0
265,245
0
W
Hel
7,726
515
67
4
0
258,298
2
L
Bakasura
8,744
583
94
6
0
291,387
0
L
Rama
2,825
188
0
0
0
0
0
W
Neith
7,926
528
79
5
0
248,184
0
L
Ares
6,983
466
45
3
0
257,562
4
L
Bellona
7,944
530
97
6
0
319,064
6
L
Agni
6,720
448
44
3
0
246,954
2
W
Thanatos
7,860
524
78
5
0
316,590
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role