Player Matchup

Thanatos
Thanatos
Froggss
Thanatos
Level 25
God Stats
28W - 32L
1,592 SR
Queue Stats
111W - 109L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
Hokazumi
Ao Kuang
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
48W - 51L
1,289 Elo+
Solo
Izanami
Izanami
Natawee
Izanami
Level 18
God Stats
17W - 8L
1,680 SR
Queue Stats
55W - 38L
1,612 Elo+
Party 3
Cthulhu
Cthulhu
Pogthulu
Cthulhu
Level 7
God Stats
12W - 12L
1,422 SR
Queue Stats
28W - 40L
1,377 Elo+
Party 1
Nox
Nox
theunknownblank
Nox
Level 18
God Stats
20W - 12L
1,705 SR
Queue Stats
63W - 45L
1,607 Elo+
Party 3
Team Averages
Level 19
1,580 SR
1,466 Elo+

VS

Team Averages
Level 18
1,485 SR
1,505 Elo+
Kuzenbo
Kuzenbo
AlexLuk
Kuzenbo
Level 21
God Stats
43W - 34L
1,480 SR
Queue Stats
106W - 93L
1,416 Elo+
Solo
Yemoja
Yemoja
EBoyBathWater
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Cupid
Cupid
LordTvoeyPizdi
Cupid
Level 28
God Stats
5W - 2L
1,710 SR
Queue Stats
46W - 42L
1,659 Elo+
Party 2
Mulan
Mulan
WhiteFreeSpirit
Mulan
Level 5
God Stats
1W - 2L
1,234 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Terra
Terra
lovehate88
Terra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Froggss
Thanatos
17
8 / 2 / 14
11,030
1,003
10,969
11,430
5,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Hokazumi
Ao Kuang
18
8 / 3 / 22
11,498
1,045
12,894
15,021
7,380
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Natawee
Izanami
19
8 / 0 / 26
12,011
1,092
28,630
10,594
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pogthulu
Cthulhu
18
4 / 2 / 31
11,634
1,058
18,402
12,046
16,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
12 / 0 / 20
12,248
1,113
18,978
7,048
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AlexLuk
Kuzenbo
15
4 / 9 / 2
11,099
1,009
13,320
25,570
34,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 3 / 5
10,215
929
8,462
10,841
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 11 / 2
9,753
887
16,709
16,687
7,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 9 / 5
9,464
860
4,095
18,207
15,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
16
0 / 8 / 4
10,348
941
4,907
26,752
28,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
25
40
Kills
7
7
Deaths
40
113
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AlexLuk
Kuzenbo
4
9
2
0.56
L
0
3
5
0.83
W
Thanatos
Froggss
Thanatos
8
2
14
7.5
W
Ao Kuang
Hokazumi
Ao Kuang
8
3
22
6.33
L
3
11
2
0.36
W
Izanami
Natawee
Izanami
8
0
26
21
W
Cthulhu
Pogthulu
Cthulhu
4
2
31
9.75
L
0
9
5
0.28
L
Terra
0
8
4
0.25
W
12
0
20
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,873
Damage
47,493
56,139
Taken
98,057
37,939
Mitigated
94,434
16,685
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AlexLuk
Kuzenbo
13,320
3,188
0
978
25,570
34,318
0
11,775
13,561
20,732
0
L
8,462
572
2,900
1,075
10,841
9,253
0
7,302
3,489
27,463
0
W
Thanatos
Froggss
Thanatos
10,969
4,446
0
5,905
11,430
5,552
0
5,866
5,464
0
27,381
W
Ao Kuang
Hokazumi
Ao Kuang
12,894
3,923
0
5,868
15,021
7,380
0
6,021
8,925
18,877
0
L
16,709
7,429
291
307
16,687
7,135
0
9,230
7,407
0
42,739
W
Izanami
Natawee
Izanami
28,630
19,457
0
3,289
10,594
4,965
0
5,613
4,981
0
46,564
W
Cthulhu
Pogthulu
Cthulhu
18,402
1,471
933
690
12,046
16,476
0
6,125
5,875
40,720
0
L
4,095
553
0
451
18,207
15,347
0
8,866
9,157
389
19,871
L
Terra
4,907
1,099
3,358
4,541
26,752
28,381
0
12,385
14,169
17,228
0
W
18,978
1,073
0
0
7,048
3,566
0
3,441
3,557
33,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,421
Gold Earned
50,879
194
Minions Killed
160
4
Camps Cleared
8
1,001,548
Distance Traveled
893,580
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,099
1,009
13
1
0
203,682
2
L
Yemoja
10,215
929
38
3
0
197,149
1
W
Thanatos
11,030
1,003
32
3
1
222,319
2
W
Ao Kuang
11,498
1,045
20
2
1
193,073
0
L
Cupid
9,753
887
59
5
1
165,059
0
W
Izanami
12,011
1,092
41
4
0
182,634
0
W
Cthulhu
11,634
1,058
57
5
1
197,850
1
L
Mulan
9,464
860
32
3
6
153,632
1
L
Terra
10,348
941
18
2
1
174,058
0
W
Nox
12,248
1,113
44
4
1
205,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role