Player Matchup

Cerberus
Cerberus
BrokenSeraph
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 35L
1,209 Elo+
Party 2
Scylla
Scylla
Dabombdotcomz
Scylla
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,209 Elo+
Party 2
Mercury
Mercury
Galygious
Mercury
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 19L
1,209 Elo+
Party 2
Ullr
Ullr
Taeko7
Ullr
Level 152
God Stats
9W - 5L
1,715 SR
Queue Stats
70W - 43L
1,209 Elo+
Party 2
Team Averages
Level 92
1,554 SR
1,209 Elo+

VS

Team Averages
Level 110
1,463 SR
1,481 Elo+
Izanami
Izanami
WarlordShiba
Izanami
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 59L
1,499 Elo+
Party 1
Ganesha
Ganesha
amodelmerol
Ganesha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
cochiiscool69
Sol
Level 16
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
pispirispero
Sun Wukong
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BrokenSeraph
Cerberus
15
5 / 0 / 3
8,598
860
7,350
9,528
6,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 5
8,470
847
5,257
2,627
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Galygious
Mercury
13
2 / 5 / 1
8,054
805
5,355
8,692
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
Taeko7
Ullr
15
3 / 1 / 2
8,807
881
9,647
5,541
2,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
WarlordShiba
Izanami
13
3 / 3 / 3
7,774
777
5,675
8,500
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
amodelmerol
Ganesha
13
1 / 2 / 4
7,554
755
4,575
9,152
6,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 4 / 3
7,029
703
2,999
7,172
1,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
pispirispero
Sun Wukong
13
2 / 2 / 0
7,181
718
3,492
8,037
6,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
7
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BrokenSeraph
Cerberus
5
0
3
6.5
W
1
1
5
3.5
W
Mercury
Galygious
Mercury
2
5
1
0.5
W
Ullr
Taeko7
Ullr
3
1
2
4
L
Izanami
WarlordShiba
Izanami
3
3
3
1.5
L
Ganesha
amodelmerol
Ganesha
1
2
4
1.5
L
1
4
3
0.63
L
Sun Wukong
pispirispero
Sun Wukong
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,609
Damage
16,741
26,388
Taken
32,861
11,684
Mitigated
18,461
5,781
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BrokenSeraph
Cerberus
7,350
275
0
4,490
9,528
6,008
480
2,876
6,398
27,647
0
W
5,257
180
0
0
2,627
849
426
1,013
1,564
23,220
0
W
Mercury
Galygious
Mercury
5,355
3,387
0
1,270
8,692
2,629
1,939
2,341
6,080
0
27,539
W
Ullr
Taeko7
Ullr
9,647
3,794
0
21
5,541
2,198
1,582
1,343
3,998
0
31,898
L
Izanami
WarlordShiba
Izanami
5,675
3,432
0
2,781
8,500
3,664
308
2,266
6,194
0
27,001
L
Ganesha
amodelmerol
Ganesha
4,575
237
0
1,970
9,152
6,488
0
4,312
4,682
19,591
0
L
2,999
325
0
1,203
7,172
1,966
376
4,059
3,019
10,873
0
L
Sun Wukong
pispirispero
Sun Wukong
3,492
267
0
1,673
8,037
6,343
99
2,147
5,784
0
19,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,929
Gold Earned
29,538
215
Minions Killed
154
9
Camps Cleared
8
741,160
Distance Traveled
718,688
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,598
860
61
6
2
209,035
3
W
Scylla
8,470
847
60
6
2
162,677
2
W
Mercury
8,054
805
41
4
3
199,269
2
W
Ullr
8,807
881
53
5
2
170,179
3
L
Izanami
7,774
777
63
6
3
191,584
4
L
Ganesha
7,554
755
21
2
0
188,011
1
L
Sol
7,029
703
30
3
1
164,521
0
L
Sun Wukong
7,181
718
40
4
4
174,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role