Player Matchup

Yemoja
Yemoja
KoKø
Yemoja
Level 24
God Stats
1W - 1L
1,753 SR
Queue Stats
63W - 42L
1,652 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TaiTheSamurai
Cu Chulainn
Level 91
God Stats
11W - 12L
1,571 SR
Queue Stats
334W - 298L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
babydonut
Nu Wa
Level 29
God Stats
84W - 72L
1,507 SR
Queue Stats
324W - 312L
1,503 Elo+
Party 3
Nemesis
Nemesis
illoqic
Nemesis
Level 67
God Stats
23W - 15L
1,713 SR
Queue Stats
244W - 217L
1,637 Elo+
Party 2
Rama
Rama
vPROJECT_MERKv
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 165L
1,678 Elo+
Party 2
Team Averages
Level 72
1,609 SR
1,595 Elo+

VS

Team Averages
Level 94
1,454 SR
1,638 Elo+
Olorun
Olorun
AvgDev
Olorun
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 161L
1,605 Elo+
Party 1
Da Ji
Da Ji
BrandoTheRando
Da Ji
Level 124
God Stats
4W - 5L
1,269 SR
Queue Stats
94W - 83L
1,615 Elo+
Party 1
Hachiman
Hachiman
NogardSaxet
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 14L
1,845 Elo+
Party 1
Cabrakan
Cabrakan
Raizeko
Cabrakan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 42L
1,627 Elo+
Party 4
Bellona
Bellona
ttvBitWilliams
Bellona
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KoKø
Yemoja
8
1 / 4 / 1
4,927
493
3,053
8,024
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
TaiTheSamurai
Cu Chulainn
10
2 / 2 / 0
5,706
571
5,804
5,832
3,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
babydonut
Nu Wa
8
0 / 1 / 0
4,639
464
2,169
4,011
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
illoqic
Nemesis
10
4 / 3 / 0
6,038
604
3,147
6,322
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 6 / 1
4,909
491
3,152
6,480
1,502
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AvgDev
Olorun
10
3 / 1 / 1
6,032
603
4,849
4,663
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 1 / 3
5,918
592
4,273
6,066
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hachiman
NogardSaxet
Hachiman
10
6 / 0 / 4
6,402
640
6,435
5,068
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Raizeko
Cabrakan
9
4 / 3 / 8
6,210
621
3,465
5,969
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 1
4,822
482
1,319
7,065
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
8
Kills
16
16
Deaths
8
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
AvgDev
Olorun
3
1
1
3.5
W
2
1
3
3.5
L
Yemoja
KoKø
Yemoja
1
4
1
0.38
W
Hachiman
NogardSaxet
Hachiman
6
0
4
8
W
Cabrakan
Raizeko
Cabrakan
4
3
8
2.67
L
Cu Chulainn
TaiTheSamurai
Cu Chulainn
2
2
0
1
L
Nu Wa
babydonut
Nu Wa
0
1
0
0
L
Nemesis
illoqic
Nemesis
4
3
0
1.33
W
1
3
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,325
Damage
20,341
30,669
Taken
28,831
13,186
Mitigated
14,492
5,498
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AvgDev
Olorun
4,849
2,231
494
1,674
4,663
2,640
392
1,512
3,026
37,435
0
W
4,273
936
0
2,904
6,066
2,079
0
912
5,101
0
32,724
L
Yemoja
KoKø
Yemoja
3,053
657
354
1,024
8,024
2,994
0
2,812
5,212
16,900
0
W
Hachiman
NogardSaxet
Hachiman
6,435
3,713
0
2,912
5,068
1,529
655
984
4,058
0
28,651
W
Cabrakan
Raizeko
Cabrakan
3,465
574
0
972
5,969
3,367
120
1,751
4,166
16,069
0
L
Cu Chulainn
TaiTheSamurai
Cu Chulainn
5,804
526
0
1,462
5,832
3,934
24
296
5,329
0
26,308
L
Nu Wa
babydonut
Nu Wa
2,169
215
0
805
4,011
1,046
0
1,561
2,450
16,238
0
L
Nemesis
illoqic
Nemesis
3,147
1,500
0
1,163
6,322
3,710
0
1,879
4,421
4,912
24,955
W
1,319
295
0
1,922
7,065
4,877
94
99
6,595
0
9,628
L
3,152
2,747
0
690
6,480
1,502
0
1,766
4,714
0
16,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,219
Gold Earned
29,384
213
Minions Killed
236
0
Camps Cleared
0
846,388
Distance Traveled
946,540
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,032
603
68
7
0
177,565
3
W
Da Ji
5,918
592
73
7
0
212,928
0
L
Yemoja
4,927
493
25
3
0
182,054
1
W
Hachiman
6,402
640
51
5
0
196,580
1
W
Cabrakan
6,210
621
23
2
0
173,755
2
L
Cu Chulainn
5,706
571
51
5
0
167,295
1
L
Nu Wa
4,639
464
38
4
0
174,175
0
L
Nemesis
6,038
604
59
6
0
190,491
2
W
Bellona
4,822
482
21
2
0
185,712
0
L
Rama
4,909
491
40
4
0
132,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role