Player Matchup

Chang'e
Chang'e
Foxxinian_King
Chang'e
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
4W - 3L
1,320 Elo+
Party 2
Cthulhu
Cthulhu
Foxxinian_Knight
Cthulhu
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Grizzil
Fenrir
Level 144
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 50L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tirinn6674
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,635 Elo+
Party 2
Cabrakan
Cabrakan
xM0RT3 3T DAB0x
Cabrakan
Level 105
God Stats
17W - 24L
1,431 SR
Queue Stats
522W - 486L
1,478 Elo+
Solo
Team Averages
Level 133
1,443 SR
1,503 Elo+

VS

Team Averages
Level 114
1,543 SR
1,520 Elo+
Janus
Janus
Josh_H8136
Janus
Level 104
God Stats
18W - 23L
1,309 SR
Queue Stats
529W - 452L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
MAMMELE14
Erlang Shen
Level 125
God Stats
0W - 2L
1,339 SR
Queue Stats
196W - 183L
1,481 Elo+
Solo
Bastet
Bastet
WeIrD 0OOHhhhhh
Bastet
Level 129
God Stats
82W - 53L
1,653 SR
Queue Stats
312W - 296L
1,503 Elo+
Solo
Ares
Ares
adriannc_04
Ares
Level 121
God Stats
10W - 6L
1,914 SR
Queue Stats
295W - 268L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aidan9261999
Ah Muzen Cab
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
322W - 302L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
8,197
546
6,716
10,847
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 3
8,344
556
5,512
5,002
3,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Grizzil
Fenrir
13
7 / 3 / 4
8,179
545
8,669
9,225
6,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Tirinn6674
Ah Muzen Cab
13
2 / 1 / 3
7,629
509
8,511
10,071
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
14
4 / 0 / 5
8,368
558
5,077
7,369
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 1 / 3
7,877
525
6,780
5,208
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
MAMMELE14
Erlang Shen
15
2 / 2 / 0
8,192
546
3,035
10,952
6,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 3
6,919
461
4,195
11,864
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,236
416
3,037
12,230
5,950
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
aidan9261999
Ah Muzen Cab
12
0 / 2 / 0
6,976
465
8,497
11,448
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
6
6
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
1
0
3
2.5
W
Fenrir
Grizzil
Fenrir
7
3
4
3
L
Janus
2
1
3
3.5
L
Erlang Shen
MAMMELE14
Erlang Shen
2
2
0
1
W
Ah Muzen Cab
Tirinn6674
Ah Muzen Cab
2
1
3
3.5
L
1
6
3
0.42
L
1
4
2
0.5
L
Ah Muzen Cab
aidan9261999
Ah Muzen Cab
0
2
0
0
W
Cabrakan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,485
Damage
25,544
42,514
Taken
51,702
24,144
Mitigated
21,627
18,132
Healing
18,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,716
505
1,214
5,020
10,847
3,865
0
3,757
6,922
49,127
0
W
5,512
138
0
1,543
5,002
3,923
289
442
4,522
53,667
0
W
Fenrir
Grizzil
Fenrir
8,669
2,413
0
1,848
9,225
6,084
155
2,858
6,235
5,731
35,600
L
Janus
6,780
212
0
2,098
5,208
1,733
422
2,872
2,147
47,983
0
L
Erlang Shen
MAMMELE14
Erlang Shen
3,035
1,126
0
3,832
10,952
6,073
0
5,235
5,228
0
50,651
W
Ah Muzen Cab
Tirinn6674
Ah Muzen Cab
8,511
3,522
0
6,544
10,071
3,979
0
825
9,222
0
59,993
L
4,195
1,324
0
3,106
11,864
4,072
10
2,417
9,288
0
36,230
L
3,037
80
372
2,720
12,230
5,950
0
4,569
7,579
21,819
0
L
Ah Muzen Cab
aidan9261999
Ah Muzen Cab
8,497
3,735
0
6,352
11,448
3,799
0
1,520
9,928
0
53,809
W
Cabrakan
5,077
958
0
1,963
7,369
6,293
0
1,531
5,796
28,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
36,200
473
Minions Killed
444
0
Camps Cleared
0
1,402,270
Distance Traveled
1,394,196
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,197
546
111
7
0
253,885
4
W
Cthulhu
8,344
556
122
8
0
304,840
1
W
Fenrir
8,179
545
66
4
0
317,716
0
L
Janus
7,877
525
104
7
0
288,030
4
L
Erlang Shen
8,192
546
119
8
0
301,933
3
W
Ah Muzen Cab
7,629
509
122
8
0
261,629
4
L
Bastet
6,919
461
71
5
0
291,776
2
L
Ares
6,236
416
35
2
0
282,204
2
L
Ah Muzen Cab
6,976
465
115
8
0
230,253
2
W
Cabrakan
8,368
558
52
3
0
264,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role