Player Matchup

Agni
Agni
InZainityy
Agni
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
281W - 287L
1,463 Elo+
Party 1
Rama
Rama
Matchlemore
Rama
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
367W - 360L
1,522 Elo+
Party 1
Horus
Horus
SpacemanSedore
Horus
Level 69
God Stats
10W - 5L
1,609 SR
Queue Stats
219W - 207L
1,511 Elo+
Party 1
Achilles
Achilles
TeaEnthusiast
Achilles
Level 76
God Stats
80W - 74L
1,554 SR
Queue Stats
337W - 325L
1,457 Elo+
Party 1
Ratatoskr
Ratatoskr
TheManWhoTilts
Ratatoskr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,396 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,470 Elo+

VS

Team Averages
Level 54
1,437 SR
1,432 Elo+
Achilles
Achilles
BaljeetMyMeat
Achilles
Level 45
God Stats
7W - 9L
1,399 SR
Queue Stats
232W - 282L
1,473 Elo+
Party 2
Ra
Ra
M0NK3Y4890
Ra
Level 55
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 69L
1,402 Elo+
Party 3
Sun Wukong
Sun Wukong
PPCaca
Sun Wukong
Level 15
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,153 Elo+
Party 3
Heimdallr
Heimdallr
ThisGamesBroke
Heimdallr
Level 88
God Stats
4W - 6L
1,529 SR
Queue Stats
42W - 48L
1,566 Elo+
Party 2
Kali
Kali
epicwill17
Kali
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 101L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 3
12,136
607
15,264
9,964
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 0 / 3
11,722
586
8,254
12,669
4,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 7
9,792
490
2,718
11,580
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
TeaEnthusiast
Achilles
17
5 / 1 / 1
10,957
548
9,831
11,625
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
TheManWhoTilts
Ratatoskr
17
5 / 0 / 3
11,007
550
6,780
11,079
5,071
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BaljeetMyMeat
Achilles
13
1 / 3 / 0
7,512
376
4,509
13,453
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 1
8,009
400
3,537
12,205
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PPCaca
Sun Wukong
14
0 / 3 / 0
8,633
432
2,774
10,327
7,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ThisGamesBroke
Heimdallr
14
0 / 2 / 1
8,040
402
11,965
11,381
3,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 0
7,471
374
4,209
19,315
6,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
1
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
BaljeetMyMeat
Achilles
1
3
0
0.33
W
4
0
3
5.5
L
0
3
1
0.17
W
3
0
3
4.5
L
Sun Wukong
PPCaca
Sun Wukong
0
3
0
0
W
0
1
7
3.5
W
Achilles
TeaEnthusiast
Achilles
5
1
1
5.5
W
Ratatoskr
TheManWhoTilts
Ratatoskr
5
0
3
6.5
L
Heimdallr
ThisGamesBroke
Heimdallr
0
2
1
0.25
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,847
Damage
26,994
56,917
Taken
66,681
32,869
Mitigated
34,281
32,231
Healing
17,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BaljeetMyMeat
Achilles
4,509
327
746
2,216
13,453
12,322
84
3,124
10,329
0
31,905
W
15,264
1,232
0
5,507
9,964
5,134
1,614
1,413
8,501
104,565
0
L
3,537
120
822
3,686
12,205
3,982
0
7,558
4,647
49,970
0
W
8,254
6,516
0
7,824
12,669
4,679
1,039
167
12,402
0
88,338
L
Sun Wukong
PPCaca
Sun Wukong
2,774
1,277
0
1,745
10,327
7,435
1,056
593
9,734
1,271
39,712
W
2,718
1,574
1,435
3,996
11,580
9,557
473
849
10,481
0
27,734
W
Achilles
TeaEnthusiast
Achilles
9,831
4,031
0
5,834
11,625
8,428
0
727
10,876
14,628
83,990
W
Ratatoskr
TheManWhoTilts
Ratatoskr
6,780
2,413
0
7,635
11,079
5,071
1,940
501
10,553
0
49,436
L
Heimdallr
ThisGamesBroke
Heimdallr
11,965
6,728
0
3,312
11,381
3,796
262
3,156
8,225
0
67,373
L
4,209
1,963
0
5,443
19,315
6,746
0
1,288
18,027
0
46,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,614
Gold Earned
39,665
625
Minions Killed
465
0
Camps Cleared
0
1,959,202
Distance Traveled
1,779,043
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,512
376
66
3
0
365,094
5
W
Agni
12,136
607
186
9
0
377,891
9
L
Ra
8,009
400
102
5
0
352,411
1
W
Rama
11,722
586
175
9
0
351,598
6
L
Sun Wukong
8,633
432
105
5
0
338,309
0
W
Horus
9,792
490
32
2
0
433,091
7
W
Achilles
10,957
548
130
7
0
464,887
5
W
Ratatoskr
11,007
550
102
5
0
331,735
1
L
Heimdallr
8,040
402
114
6
0
357,522
3
L
Kali
7,471
374
78
4
0
365,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role