Player Matchup

Anhur
Anhur
Alan_HN21
Anhur
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 139L
1,732 Elo+
Party 2
Ymir
Ymir
Duker-Cosmico
Ymir
Level 69
God Stats
15W - 9L
1,731 SR
Queue Stats
78W - 72L
1,602 Elo+
Party 2
Ra
Ra
Kerio199
Ra
Level 77
God Stats
21W - 17L
1,804 SR
Queue Stats
642W - 570L
1,626 Elo+
Party 2
Erlang Shen
Erlang Shen
Latinobull14
Erlang Shen
Level 122
God Stats
6W - 4L
1,853 SR
Queue Stats
149W - 131L
1,432 Elo+
Solo
Mercury
Mercury
feferefe9
Mercury
Level 121
God Stats
8W - 5L
1,715 SR
Queue Stats
218W - 182L
1,542 Elo+
Party 2
Team Averages
Level 95
1,721 SR
1,587 Elo+

VS

Team Averages
Level 143
1,505 SR
1,498 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MuncherofChipz
Osiris
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 23L
1,534 Elo+
Party 1
Cupid
Cupid
PRO xKeviiN
Cupid
Level 137
God Stats
4W - 4L
1,527 SR
Queue Stats
31W - 42L
1,451 Elo+
Solo
Nox
Nox
SleepDeprivedDad
Nox
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,518 Elo+
Party 1
Guan Yu
Guan Yu
xRnG-_-PsYcHo
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alan_HN21
Anhur
8
0 / 0 / 2
4,298
614
2,098
3,973
760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 2 / 0
4,405
629
2,009
4,763
1,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 4
5,802
829
2,248
2,588
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Latinobull14
Erlang Shen
9
1 / 0 / 1
4,926
704
2,078
3,860
1,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
feferefe9
Mercury
9
4 / 0 / 2
5,375
768
1,450
3,725
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
7
0 / 2 / 2
4,142
592
3,193
3,965
1,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 0
4,004
572
2,000
2,799
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 3 / 0
3,441
492
1,519
2,635
1,228
Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 3 / 0
4,199
600
1,688
3,876
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
7
2 / 2 / 0
4,515
645
2,330
4,058
2,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
11
Kills
2
2
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
2
0.5
W
Anhur
Alan_HN21
Anhur
0
0
2
1
W
3
2
0
1.5
W
3
0
4
5
W
Erlang Shen
Latinobull14
Erlang Shen
1
0
1
1.5
L
0
1
0
0
L
0
3
0
0
L
0
3
0
0
W
Mercury
feferefe9
Mercury
4
0
2
5
L
Guan Yu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,883
Damage
10,730
18,909
Taken
17,333
5,690
Mitigated
9,008
9,506
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,193
1,611
177
1,313
3,965
1,571
0
1,346
2,589
19,369
0
W
Anhur
Alan_HN21
Anhur
2,098
1,242
0
2,611
3,973
760
372
1,704
2,239
0
18,615
W
2,009
441
0
372
4,763
1,743
0
2,309
2,424
11,445
0
W
2,248
345
500
1,140
2,588
812
0
361
2,201
34,509
0
W
Erlang Shen
Latinobull14
Erlang Shen
2,078
993
0
2,759
3,860
1,311
25
435
3,390
0
17,386
L
2,000
351
0
375
2,799
2,504
0
0
2,799
1,819
12,196
L
1,519
689
0
352
2,635
1,228
0
1,226
1,331
1,466
7,885
L
1,688
316
0
125
3,876
1,208
76
402
3,436
20,333
0
W
Mercury
feferefe9
Mercury
1,450
744
0
2,124
3,725
1,064
0
635
3,056
0
24,691
L
Guan Yu
2,330
967
415
1,128
4,058
2,497
0
1,098
2,921
1,966
15,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
20,301
242
Minions Killed
171
0
Camps Cleared
0
770,859
Distance Traveled
616,326
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,142
592
37
5
0
121,286
1
W
Anhur
4,298
614
36
5
0
141,979
2
W
Ymir
4,405
629
17
2
0
142,593
3
W
Ra
5,802
829
83
12
0
169,541
1
W
Erlang Shen
4,926
704
48
7
0
132,829
0
L
Osiris
4,004
572
33
5
0
142,240
1
L
Cupid
3,441
492
19
3
0
70,442
1
L
Nox
4,199
600
48
7
0
140,511
0
W
Mercury
5,375
768
58
8
0
183,917
1
L
Guan Yu
4,515
645
34
5
0
141,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role