Player Matchup

Mercury
Mercury
Heckinnn00
Mercury
Level 28
God Stats
1W - 1L
1,638 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 2
Hercules
Hercules
Syrer
Hercules
Level 44
God Stats
0W - 1L
1,177 SR
Queue Stats
4W - 5L
1,670 Elo+
Party 2
Agni
Agni
phiIIipl
Agni
Level 27
God Stats
0W - 1L
1,613 SR
Queue Stats
4W - 5L
1,670 Elo+
Party 2
Team Averages
Level 33
1,476 SR
1,670 Elo+

VS

Team Averages
Level 46
1,573 SR
1,645 Elo+
Neith
Neith
Mlg_SenpaiZ
Neith
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 26L
1,645 Elo+
Party 1
Scylla
Scylla
TTVKing_of_Dweeb
Scylla
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
93W - 92L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
X_21_Danky
Jormungandr
Level 28
God Stats
7W - 4L
1,719 SR
Queue Stats
40W - 32L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heckinnn00
Mercury
8
0 / 7 / 0
7,208
515
2,471
9,276
2,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Syrer
Hercules
12
2 / 5 / 1
9,017
644
4,263
15,326
8,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Agni
12
2 / 9 / 0
8,875
634
7,956
10,540
3,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 8
11,004
786
11,418
8,521
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
7 / 1 / 12
10,365
740
12,155
8,084
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
X_21_Danky
Jormungandr
13
5 / 2 / 11
9,740
696
5,534
8,788
7,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
4
Kills
21
21
Deaths
4
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
Heckinnn00
Mercury
0
7
0
0
W
9
1
8
13
L
Hercules
Syrer
Hercules
2
5
1
0.5
W
7
1
12
13
W
Jormungandr
X_21_Danky
Jormungandr
5
2
11
5.25
L
Agni
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
29,107
35,142
Taken
25,393
14,846
Mitigated
13,274
4,145
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Heckinnn00
Mercury
2,471
1,665
0
564
9,276
2,775
0
5,002
4,042
0
17,348
W
11,418
6,706
0
1,896
8,521
2,959
1,101
2,201
5,957
0
44,132
L
Hercules
Syrer
Hercules
4,263
861
111
3,333
15,326
8,825
0
7,417
7,683
0
15,397
W
12,155
2,345
0
3,343
8,084
2,406
804
1,798
6,076
35,700
0
W
Jormungandr
X_21_Danky
Jormungandr
5,534
1,093
723
1,149
8,788
7,909
301
3,133
5,325
26,501
0
L
Agni
7,956
103
0
137
10,540
3,246
0
4,647
5,648
28,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,100
Gold Earned
31,109
83
Minions Killed
146
0
Camps Cleared
0
619,559
Distance Traveled
715,532
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,208
515
13
1
0
196,632
1
W
Neith
11,004
786
65
5
0
232,972
2
L
Hercules
9,017
644
22
2
0
229,703
0
W
Scylla
10,365
740
46
3
0
252,957
1
W
Jormungandr
9,740
696
35
3
0
229,603
2
L
Agni
8,875
634
48
3
0
193,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role