Player Matchup

Ares
Ares
Astrohavenn
Ares
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 71L
1,259 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Creedy55
Cu Chulainn
Level 26
God Stats
45W - 43L
1,462 SR
Queue Stats
104W - 120L
1,337 Elo+
Party 2
Anubis
Anubis
Pjayyyy
Anubis
Level 26
God Stats
8W - 10L
1,457 SR
Queue Stats
20W - 28L
1,387 Elo+
Party 2
Thanatos
Thanatos
TheRealOGReaper
Thanatos
Level 16
God Stats
6W - 8L
1,354 SR
Queue Stats
9W - 12L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
xGRxAzrael
Danzaburou
Level 29
God Stats
13W - 21L
1,309 SR
Queue Stats
23W - 38L
1,302 Elo+
Party 2
Team Averages
Level 33
1,416 SR
1,323 Elo+

VS

Team Averages
Level 19
1,461 SR
1,366 Elo+
Sun Wukong
Sun Wukong
Homie-geo
Sun Wukong
Level 28
God Stats
7W - 7L
1,560 SR
Queue Stats
47W - 71L
1,554 Elo+
Party 3
Ares
Ares
Mckle
Ares
Level 22
God Stats
1W - 2L
1,313 SR
Queue Stats
72W - 64L
1,298 Elo+
Party 1
Chernobog
Chernobog
Taylorpa1
Chernobog
Level 25
God Stats
2W - 3L
1,565 SR
Queue Stats
14W - 32L
1,301 Elo+
Party 3
Nemesis
Nemesis
TheFakieTre
Nemesis
Level 8
God Stats
0W - 1L
1,174 SR
Queue Stats
96W - 107L
1,280 Elo+
Party 1
Anhur
Anhur
legolas632
Anhur
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
12W - 20L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 8
6,502
650
3,825
7,531
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Creedy55
Cu Chulainn
11
3 / 1 / 1
6,651
665
2,912
4,400
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Pjayyyy
Anubis
11
4 / 1 / 5
6,496
650
7,369
3,153
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
10
3 / 0 / 3
6,250
625
3,861
4,698
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
xGRxAzrael
Danzaburou
11
6 / 0 / 3
7,266
727
6,484
5,010
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Homie-geo
Sun Wukong
7
1 / 4 / 0
4,951
495
2,084
5,303
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Mckle
Ares
5
0 / 4 / 1
4,103
410
1,218
5,292
1,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Taylorpa1
Chernobog
9
1 / 4 / 0
5,036
504
2,008
7,912
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
TheFakieTre
Nemesis
6
0 / 5 / 1
4,454
445
1,088
7,816
1,454
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
7
0 / 7 / 0
4,020
402
2,352
8,328
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
23
Kills
2
2
Deaths
24
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
W
Cu Chulainn
Creedy55
Cu Chulainn
3
1
1
3.5
L
Sun Wukong
Homie-geo
Sun Wukong
1
4
0
0.25
L
Ares
Mckle
Ares
0
4
1
0.13
W
Anubis
Pjayyyy
Anubis
4
1
5
6.5
L
Chernobog
Taylorpa1
Chernobog
1
4
0
0.25
L
Nemesis
TheFakieTre
Nemesis
0
5
1
0.1
W
Thanatos
3
0
3
4.5
L
Anhur
0
7
0
0
W
Danzaburou
xGRxAzrael
Danzaburou
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
8,750
24,792
Taken
34,651
13,356
Mitigated
10,253
12,039
Healing
3,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,825
267
381
1,690
7,531
5,077
59
677
6,854
14,973
0
W
Cu Chulainn
Creedy55
Cu Chulainn
2,912
516
0
1,832
4,400
3,884
214
175
4,225
3,738
28,271
L
Sun Wukong
Homie-geo
Sun Wukong
2,084
1,065
0
393
5,303
3,783
0
111
5,192
2,326
14,354
L
Ares
Mckle
Ares
1,218
114
0
500
5,292
1,596
0
1,721
3,397
9,396
0
W
Anubis
Pjayyyy
Anubis
7,369
283
0
1,571
3,153
1,406
1,092
319
2,834
33,295
0
L
Chernobog
Taylorpa1
Chernobog
2,008
1,765
0
1,151
7,912
1,716
0
4,720
2,632
0
17,995
L
Nemesis
TheFakieTre
Nemesis
1,088
532
0
512
7,816
1,454
0
1,562
6,144
0
14,719
W
Thanatos
3,861
1,596
0
3,402
4,698
1,533
351
12
4,686
0
32,557
L
Anhur
2,352
1,423
0
1,342
8,328
1,704
0
2,058
5,981
0
9,393
W
Danzaburou
xGRxAzrael
Danzaburou
6,484
2,304
0
3,163
5,010
1,456
1,527
222
4,788
0
37,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
22,564
275
Minions Killed
140
0
Camps Cleared
0
944,927
Distance Traveled
803,428
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,502
650
17
2
0
221,583
2
W
Cu Chulainn
6,651
665
70
7
0
188,764
6
L
Sun Wukong
4,951
495
38
4
0
140,211
0
L
Ares
4,103
410
15
2
0
151,515
1
W
Anubis
6,496
650
51
5
0
165,290
0
L
Chernobog
5,036
504
38
4
0
150,956
1
L
Nemesis
4,454
445
29
3
0
206,536
1
W
Thanatos
6,250
625
60
6
0
199,412
0
L
Anhur
4,020
402
20
2
0
154,210
0
W
Danzaburou
7,266
727
77
8
0
169,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role