Player Matchup

Olorun
Olorun
AVPagar
Olorun
Level 17
God Stats
7W - 5L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Anhur
Anhur
Livayatan
Anhur
Level 27
God Stats
3W - 3L
1,712 SR
Queue Stats
197W - 163L
1,589 Elo+
Solo
Merlin
Merlin
MGSalad420
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,559 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ser Dumps A Lot
Tsukuyomi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,598 Elo+
Solo
Jormungandr
Jormungandr
WavyNotSloppy
Jormungandr
Level 25
God Stats
16W - 11L
1,500 SR
Queue Stats
87W - 86L
1,533 Elo+
Party 1
Team Averages
Level 20
1,542 SR
1,556 Elo+

VS

Team Averages
Level 24
1,625 SR
1,615 Elo+
Fafnir
Fafnir
Nater246141
Fafnir
Level 21
God Stats
2W - 3L
1,692 SR
Queue Stats
55W - 49L
1,439 Elo+
Solo
Set
Set
RWP_MOON
Set
Level 21
God Stats
41W - 28L
1,585 SR
Queue Stats
111W - 94L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
THE_TermXV
Zhong Kui
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 48L
1,683 Elo+
Party 2
Zeus
Zeus
ThanasK
Zeus
Level 18
God Stats
20W - 18L
1,627 SR
Queue Stats
29W - 29L
1,633 Elo+
Party 2
Neith
Neith
xAdam_Ant
Neith
Level 32
God Stats
30W - 17L
1,722 SR
Queue Stats
55W - 55L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AVPagar
Olorun
18
6 / 3 / 5
12,081
1,098
17,650
16,886
7,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Livayatan
Anhur
16
1 / 1 / 4
9,937
903
7,793
15,195
14,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
MGSalad420
Merlin
15
0 / 3 / 5
9,441
858
8,035
13,401
5,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Ser Dumps A Lot
Tsukuyomi
16
2 / 9 / 6
10,248
932
16,157
23,660
10,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
WavyNotSloppy
Jormungandr
17
2 / 5 / 7
10,849
986
10,298
25,383
26,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

140

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
3 / 3 / 8
11,325
1,030
16,210
18,285
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 3 / 8
11,805
1,073
17,284
13,257
9,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
THE_TermXV
Zhong Kui
18
2 / 1 / 15
10,906
991
18,128
12,779
9,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
ThanasK
Zeus
17
1 / 2 / 12
10,453
950
12,961
7,785
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xAdam_Ant
Neith
18
7 / 2 / 10
11,675
1,061
21,888
12,560
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
11
Kills
21
21
Deaths
11
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Olorun
AVPagar
Olorun
6
3
5
2.83
L
Anhur
Livayatan
Anhur
1
1
4
3
L
Merlin
MGSalad420
Merlin
0
3
5
0.83
W
Fafnir
3
3
8
2.33
W
8
3
8
4
L
Tsukuyomi
Ser Dumps A Lot
Tsukuyomi
2
9
6
0.56
W
Zhong Kui
THE_TermXV
Zhong Kui
2
1
15
9.5
W
Zeus
ThanasK
Zeus
1
2
12
3.5
L
Jormungandr
WavyNotSloppy
Jormungandr
2
5
7
1.1
W
Neith
xAdam_Ant
Neith
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
86,471
94,525
Taken
64,666
64,524
Mitigated
50,678
17,169
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AVPagar
Olorun
17,650
9,468
1,163
9,500
16,886
7,730
0
9,610
7,276
33,455
0
L
Anhur
Livayatan
Anhur
7,793
3,810
0
1,529
15,195
14,119
0
8,221
6,974
0
17,081
L
Merlin
MGSalad420
Merlin
8,035
2,155
0
230
13,401
5,916
0
6,598
6,803
21,725
0
W
Fafnir
16,210
5,303
0
2,803
18,285
23,623
0
10,676
7,384
24,391
0
W
17,284
9,583
0
1,431
13,257
9,782
0
6,089
7,118
0
28,334
L
Tsukuyomi
Ser Dumps A Lot
Tsukuyomi
16,157
4,997
0
4,207
23,660
10,381
0
10,591
13,069
0
32,991
W
Zhong Kui
THE_TermXV
Zhong Kui
18,128
3,206
387
5,276
12,779
9,204
0
6,836
5,768
40,506
0
W
Zeus
ThanasK
Zeus
12,961
1,656
142
405
7,785
2,990
0
4,060
3,600
29,474
0
L
Jormungandr
WavyNotSloppy
Jormungandr
10,298
3,099
0
540
25,383
26,378
0
12,279
13,104
32,097
0
W
Neith
xAdam_Ant
Neith
21,888
10,944
0
6,240
12,560
5,079
0
7,647
4,813
0
49,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,556
Gold Earned
56,164
178
Minions Killed
209
5
Camps Cleared
5
907,977
Distance Traveled
930,761
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,081
1,098
48
4
3
197,400
0
L
Anhur
9,937
903
23
2
0
160,061
0
L
Merlin
9,441
858
32
3
1
175,745
1
W
Fafnir
11,325
1,030
18
2
0
202,903
0
W
Set
11,805
1,073
18
2
2
201,081
2
L
Tsukuyomi
10,248
932
34
3
1
184,686
1
W
Zhong Kui
10,906
991
64
6
2
191,375
0
W
Zeus
10,453
950
51
5
0
177,847
2
L
Jormungandr
10,849
986
41
4
0
190,085
0
W
Neith
11,675
1,061
58
5
1
157,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role