Player Matchup

Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold IV
DvlsAssassin
Fenrir
Gold IV
Level 156
God Stats
7W - 6L
1,500 SR
Queue Stats
417W - 405L
1,595 MMR
Party 2
Sobek
Sobek
Gold V
Lunar Advent
Sobek
Gold V
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 232L
1,596 MMR
Party 3
Susano
Susano
Gold V
WayneCain2
Susano
Gold V
Level 160
God Stats
1W - 0L
1,182 SR
Queue Stats
106W - 91L
1,596 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,436 SR
1,557 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,514 SR
1,597 MMR
Thanatos
Thanatos
Silver II
FalSteR BAn
Thanatos
Silver II
Level 108
God Stats
25W - 38L
1,298 SR
Queue Stats
393W - 369L
1,599 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
Kaponiskrt
Kumbhakarna
Bronze III
Level 33
God Stats
2W - 3L
1,598 SR
Queue Stats
11W - 16L
1,600 MMR
Solo
Janus
Janus
Gold IV
PloxSage
Janus
Gold IV
Level 123
God Stats
22W - 29L
1,754 SR
Queue Stats
284W - 277L
1,596 MMR
Party 1
Cthulhu
Cthulhu
Silver II
RexyPopAVitch
Cthulhu
Silver II
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 208L
1,594 MMR
Party 1
Apollo
Apollo
Gold V
S_N_A_R_F_
Apollo
Gold V
Level 124
God Stats
0W - 2L
1,419 SR
Queue Stats
12W - 11L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
7 / 3 / 10
11,823
622
17,703
11,448
5,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ah Puch
 
Ah Puch
12
1 / 10 / 0
8,239
434
3,285
10,281
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
4 / 4 / 9
10,897
574
12,607
14,435
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 1 / 7
10,426
549
7,605
17,566
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
WayneCain2
Susano
17
6 / 2 / 7
10,560
556
13,252
12,504
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
AnubisNu WaYmirSetIzanami

VS

Bans
Cu ChulainnYemojaKukulkanKing ArthurHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FalSteR BAn
Thanatos
16
9 / 5 / 1
10,073
530
9,614
15,948
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Kaponiskrt
Kumbhakarna
13
2 / 4 / 8
8,733
460
6,602
18,197
13,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
PloxSage
Janus
13
1 / 7 / 7
8,618
454
10,097
12,528
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
16
4 / 2 / 2
9,553
503
7,497
11,814
13,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
S_N_A_R_F_
Apollo
15
4 / 5 / 5
9,420
496
7,419
14,972
7,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
23
Kills
20
20
Deaths
23
33
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
10
4
W
Ah Puch
 
Ah Puch
1
10
0
0.1
W
Fenrir
4
4
9
2.13
L
Thanatos
FalSteR BAn
Thanatos
9
5
1
1.9
L
Kumbhakarna
Kaponiskrt
Kumbhakarna
2
4
8
1.5
W
5
1
7
8.5
L
Janus
PloxSage
Janus
1
7
7
0.64
L
Cthulhu
4
2
2
2.5
L
Apollo
S_N_A_R_F_
Apollo
4
5
5
1.3
W
Susano
WayneCain2
Susano
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
41,229
66,234
Taken
73,459
42,914
Mitigated
44,667
15,759
Healing
27,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
17,703
10,944
0
4,316
11,448
5,777
2,959
3,699
7,724
0
90,649
W
Ah Puch
 
Ah Puch
3,285
304
0
647
10,281
2,959
369
5,195
4,911
34,912
0
W
Fenrir
12,607
3,984
0
2,219
14,435
10,135
874
6,416
7,777
5,981
60,612
L
Thanatos
FalSteR BAn
Thanatos
9,614
2,579
0
12,976
15,948
6,579
177
2,020
13,928
0
64,873
L
Kumbhakarna
Kaponiskrt
Kumbhakarna
6,602
1,077
0
3,912
18,197
13,801
103
2,628
15,569
25,707
0
W
7,605
352
0
5,101
17,566
19,177
95
4,878
12,663
22,517
0
L
Janus
PloxSage
Janus
10,097
875
0
1,704
12,528
3,520
519
2,860
9,668
51,188
0
L
Cthulhu
7,497
259
345
3,999
11,814
13,320
192
1,766
10,048
55,588
0
L
Apollo
S_N_A_R_F_
Apollo
7,419
5,443
878
3,334
14,972
7,447
967
2,024
12,948
0
47,689
W
Susano
WayneCain2
Susano
13,252
3,140
0
3,476
12,504
4,866
526
3,516
8,963
0
75,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,945
Gold Earned
46,397
474
Minions Killed
443
0
Camps Cleared
0
1,713,048
Distance Traveled
1,821,695
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,823
622
148
8
0
326,991
8
W
Ah Puch
8,239
434
67
4
0
304,830
3
W
Fenrir
10,897
574
121
6
0
352,647
3
L
Thanatos
10,073
530
99
5
0
379,051
7
L
Kumbhakarna
8,733
460
31
2
0
397,008
10
W
Sobek
10,426
549
20
1
0
344,464
6
L
Janus
8,618
454
102
5
0
377,615
1
L
Cthulhu
9,553
503
117
6
0
319,557
3
L
Apollo
9,420
496
94
5
0
348,464
1
W
Susano
10,560
556
118
6
0
384,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role