Player Matchup

Baron Samedi
Baron Samedi
ASAP-SLK
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 294L
1,231 Elo+
Solo
Sun Wukong
Sun Wukong
NinjaWolf944
Sun Wukong
Level 70
God Stats
19W - 7L
1,499 SR
Queue Stats
182W - 173L
1,358 Elo+
Party 2
Pele
Pele
SwagKage1506
Pele
Level 69
God Stats
1W - 6L
1,501 SR
Queue Stats
95W - 132L
1,422 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,337 Elo+

VS

Team Averages
Level 64
1,636 SR
1,432 Elo+
Horus
Horus
DragonLDRuin
Horus
Level 81
God Stats
45W - 25L
1,429 SR
Queue Stats
216W - 244L
1,358 Elo+
Party 1
Sol
Sol
Silad24
Sol
Level 26
God Stats
8W - 0L
1,662 SR
Queue Stats
13W - 18L
1,396 Elo+
Solo
Fenrir
Fenrir
Solus Domini
Fenrir
Level 86
God Stats
9W - 6L
1,817 SR
Queue Stats
188W - 153L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ASAP-SLK
Baron Samedi
4
0 / 1 / 0
5,358
536
747
1,676
446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NinjaWolf944
Sun Wukong
9
1 / 3 / 1
6,470
647
3,853
6,380
4,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 8 / 0
6,281
628
3,504
10,513
2,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 9
7,414
741
5,290
7,957
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
10
3 / 0 / 7
7,414
741
3,498
1,773
480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
8 / 1 / 2
8,135
814
7,004
5,656
4,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
12
12
Deaths
2
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ASAP-SLK
Baron Samedi
0
1
0
0
W
1
1
9
5.5
L
Sun Wukong
NinjaWolf944
Sun Wukong
1
3
1
0.5
W
Sol
3
0
7
6.5
W
Fenrir
8
1
2
9
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,104
Damage
15,792
18,569
Taken
15,386
7,721
Mitigated
10,626
1,377
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ASAP-SLK
Baron Samedi
747
153
98
231
1,676
446
0
0
1,676
4,091
0
W
5,290
1,797
444
1,928
7,957
6,090
411
609
7,348
0
12,217
L
Sun Wukong
NinjaWolf944
Sun Wukong
3,853
801
0
478
6,380
4,556
0
1,282
5,014
0
19,206
W
Sol
3,498
940
0
448
1,773
480
2,006
86
1,687
21,808
0
W
Fenrir
7,004
1,274
0
1,020
5,656
4,056
0
140
5,516
0
28,636
L
3,504
805
0
570
10,513
2,719
189
1,950
8,369
0
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,109
Gold Earned
22,963
68
Minions Killed
89
0
Camps Cleared
0
356,909
Distance Traveled
491,853
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,358
536
9
1
0
51,189
0
W
Horus
7,414
741
23
2
0
168,614
1
L
Sun Wukong
6,470
647
38
4
0
160,029
3
W
Sol
7,414
741
37
4
0
134,845
0
W
Fenrir
8,135
814
29
3
0
188,394
0
L
Pele
6,281
628
21
2
0
145,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role