Player Matchup

Cernunnos
Cernunnos
Inferno22058
Cernunnos
Level 28
God Stats
6W - 11L
1,445 SR
Queue Stats
47W - 35L
1,474 Elo+
Solo
Poseidon
Poseidon
JimLeader
Poseidon
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
102W - 58L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
PunyMountain122
Guan Yu
Level 16
God Stats
0W - 3L
1,355 SR
Queue Stats
114W - 64L
1,610 Elo+
Party 1
Aphrodite
Aphrodite
SirBucknuts22
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,610 Elo+
Party 1
Scylla
Scylla
UberMeats
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,610 Elo+
Party 1
Team Averages
Level 21
1,460 SR
1,548 Elo+

VS

Team Averages
Level 27
1,578 SR
1,649 Elo+
Scylla
Scylla
BudgetGamer69
Scylla
Level 23
God Stats
1W - 1L
1,497 SR
Queue Stats
13W - 26L
1,419 Elo+
Solo
Neith
Neith
Mylantson
Neith
Level 28
God Stats
4W - 2L
1,657 SR
Queue Stats
683W - 633L
1,614 Elo+
Solo
Fenrir
Fenrir
Skoutics
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 152L
1,777 Elo+
Solo
Chang'e
Chang'e
ZeromusPashtarot
Chang'e
Level 28
God Stats
21W - 11L
1,979 SR
Queue Stats
79W - 58L
1,741 Elo+
Solo
Nike
Nike
lnfinityBot
Nike
Level 29
God Stats
6W - 3L
1,258 SR
Queue Stats
9W - 6L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Inferno22058
Cernunnos
3
0 / 1 / 0
3,673
367
1,396
1,952
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Poseidon
JimLeader
Poseidon
9
2 / 2 / 0
5,367
537
3,985
4,847
1,393
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 3 / 0
5,876
588
4,979
8,097
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
SirBucknuts22
Aphrodite
9
0 / 2 / 0
5,077
508
2,234
5,649
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
UberMeats
Scylla
7
0 / 2 / 0
4,490
449
1,342
4,536
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,475
548
1,260
4,902
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Mylantson
Neith
9
1 / 0 / 2
5,441
544
2,446
3,780
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Skoutics
Fenrir
10
2 / 2 / 1
5,749
575
1,821
6,176
1,880
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 3
5,704
570
3,882
6,065
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
5 / 0 / 1
6,116
612
5,211
8,347
3,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
5
Kills
10
10
Deaths
6
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
2
1
L
Cernunnos
Inferno22058
Cernunnos
0
1
0
0
L
Poseidon
JimLeader
Poseidon
2
2
0
1
W
Neith
Mylantson
Neith
1
0
2
2
L
3
3
0
1
L
Aphrodite
SirBucknuts22
Aphrodite
0
2
0
0
W
Fenrir
Skoutics
Fenrir
2
2
1
1.25
L
Scylla
UberMeats
Scylla
0
2
0
0
W
1
2
3
1.25
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,936
Damage
14,620
25,081
Taken
29,270
9,937
Mitigated
8,717
7,793
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,260
115
0
1,278
4,902
1,302
0
2,809
1,883
24,265
0
L
Cernunnos
Inferno22058
Cernunnos
1,396
827
0
979
1,952
234
0
0
1,952
0
4,905
L
Poseidon
JimLeader
Poseidon
3,985
269
0
1,270
4,847
1,393
0
1,454
3,279
27,811
0
W
Neith
Mylantson
Neith
2,446
795
0
1,846
3,780
948
802
1,260
2,520
0
22,030
L
4,979
849
0
2,797
8,097
5,628
0
3,074
5,023
2,533
26,624
L
Aphrodite
SirBucknuts22
Aphrodite
2,234
377
0
2,412
5,649
1,810
0
0
5,649
23,264
0
W
Fenrir
Skoutics
Fenrir
1,821
130
0
2,229
6,176
1,880
0
654
5,422
0
23,060
L
Scylla
UberMeats
Scylla
1,342
76
0
335
4,536
872
0
500
4,036
17,175
0
W
3,882
568
74
3,204
6,065
1,191
459
577
5,390
30,412
0
W
5,211
589
0
2,910
8,347
3,396
0
1,880
6,325
0
25,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
28,485
196
Minions Killed
238
0
Camps Cleared
0
746,233
Distance Traveled
923,671
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,475
548
58
6
0
177,701
3
L
Cernunnos
3,673
367
10
1
0
53,862
0
L
Poseidon
5,367
537
62
6
0
184,027
3
W
Neith
5,441
544
49
5
0
165,421
1
L
Guan Yu
5,876
588
46
5
0
164,621
0
L
Aphrodite
5,077
508
41
4
0
160,948
2
W
Fenrir
5,749
575
51
5
0
185,838
0
L
Scylla
4,490
449
37
4
0
182,775
0
W
Chang'e
5,704
570
51
5
0
182,789
0
W
Nike
6,116
612
29
3
0
211,922
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role